Author Topic: Kamikaze  (Read 2499 times)

Offline RaptorL

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Re: Kamikaze
« Reply #30 on: September 23, 2009, 02:16:16 PM »
Saxman, as the U.S. started moving in closer on the Japanese homeland, and with the lost of many vetran pilots the Japanese became desperate and committed its pilots to one way missions to destroy U.S. ships. How is this not relevant to Historical Game Play? The idea of Historical Game play is to have it as real and accurate to history. Not having it in special events leaves a big gap in the battle of the pacific.

Offline Saxman

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Re: Kamikaze
« Reply #31 on: September 23, 2009, 02:27:57 PM »
No. The lack of significant aircraft utilized by the Japanese leaves big gaps in PTO setups. The Ki-43 and G4M were used in virtually every campaign from the beginning of the war until its end, and yet we don't have them. They are a SIGNIFICANT order of magnitude more important to completing the PTO environment than Kamikazes would be.

For that matter, even DURING the war, the Kamikaze was largely just a footnote, and a VERY small part of the overall air war.

Special events and FSO are NOT designed to be perfect living history events. They're designed to balance history with PLAYABILITY. And Kamikazes would NOT be enjoyable gameplay for either the Kamikaze themselves, or the players expected to defend agaisnt them (think about how fun it is to defend against suicide pork runners in the Mains. Now multiply that by entire squads doing it).

Have you ever even FLOWN in FSO, a scenario or snapshot?
Ron White says you can't fix stupid. I beg to differ. Stupid will usually sort itself out, it's just a matter of making sure you're not close enough to become collateral damage.

Offline RaptorL

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Re: Kamikaze
« Reply #32 on: September 23, 2009, 02:56:20 PM »
Yes I have flown in FSO and Snap Shot. I'm with the LCA Renegades. No need to be judgemental. I would like to hear from other people about the idea if it's all the same to you Saxman.
« Last Edit: September 23, 2009, 04:21:13 PM by RaptorL »

Offline RaptorL

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Re: Kamikaze
« Reply #33 on: September 23, 2009, 04:24:42 PM »
I agree with you Saxman that new planes take a top priority over this idea, and I'm not saying to have this idea to be the focus of Aces High techs to implament this first I'm just saying I would like this option.

Offline mechanic

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Re: Kamikaze
« Reply #34 on: September 23, 2009, 04:43:40 PM »
If they were to implement Kamikaze attacks in FSO you can bet that any squad assigned such a mission is going to raise hell about it. It's frustrating enough getting a suicidal assignment or being slaughtered 15 minutes into the frame. Being assigned specifically to a one-way trip in a single-life event is only going to piss people off.

Kamikaze attacks have NO place in scenarios.

Bingo!

I think this is the best answer so far. Who would want to devote a weekend evening to suicide bombing? Also it would be unkind to constantly remind people of the futile desperation of war. We don't have concentration camps, we don't have sickness, we don't really lose our legs in a bad auger, we don't really see our friends killed beside us. It's a game and should inspire the  romantic notion of air-air combat not the horror of total war.

just my 2c.
S!
And I don't know much, but I do know this. With a golden heart comes a rebel fist.

Offline RaptorL

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Re: Kamikaze
« Reply #35 on: September 23, 2009, 07:15:46 PM »
lol. Ok I give.

Offline RipChord929

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Re: Kamikaze
« Reply #36 on: September 23, 2009, 07:45:16 PM »
LOL, overall IMO, I really don't think Kamikazi would be a really great addition..

But, an interesting thought rumbled around as I was reading... Say, if we get the G4M, that It could carry an OHKA.... The Bakka would carry a 24hr penalty... No flight for 24hs for the OHKA pilot.... If a defending fighter shoots down the combo, they get 2 kills... The bakka pilot would be subject to the penalty as soon as he entered the cockpit, irregardless of the sorties outcome...

If I wasn't going to play again till the next day, I'd end my flying session with a "BANG"!!!! LOL!!!

RC
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"Yeah, a gut bustin, mother lovin, NAVY war!!!"

Offline jimson

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Re: Kamikaze
« Reply #37 on: September 23, 2009, 07:47:32 PM »
How many times a year we gonna have a 1945 navy based, pacific scenario where Kamakazi would even be appropriate? Just a few I bet.

Fighting through flak and fighters to hit a ship deck might be kind of fun and challenging.
 
Preventing them from the other side might be fun too.

Here is how it could be done. Ask for volunteers from the squads who are assigned Axis that week.

As infrequent as such a scenario would be, I'd bet you would get the volunteers.

I still say +1

Offline RaptorL

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Re: Kamikaze
« Reply #38 on: September 24, 2009, 09:12:11 PM »
Quote
Here is how it could be done. Ask for volunteers from the squads who are assigned Axis that week.

As infrequent as such a scenario would be, I'd bet you would get the volunteers.

I still say +1

I like the idea jimson. It makes more sense to ask for volunteers than it is to assign a squad the task. And I think this will please Saxman's fiery, and save me from his god like wrath. Comments on the idea people?

Offline Saxman

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Re: Kamikaze
« Reply #39 on: September 24, 2009, 09:54:12 PM »
Most people in FSO already don't like to fly even HALF an hour to target only to get wiped out as soon as they get there because someone screwed up, or they got swamped by the CAP, or caught a sector out from the target. I HIGHLY doubt you're going to get anyone to volunteer to end their night early on purpose.
Ron White says you can't fix stupid. I beg to differ. Stupid will usually sort itself out, it's just a matter of making sure you're not close enough to become collateral damage.

Offline guncrasher

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Re: Kamikaze
« Reply #40 on: September 25, 2009, 12:00:23 AM »
why not just make the scenario the sinking of the cv, with kamikaze pilots, planes that defend the kamikaze pilots and gunners on the cv that would be fun.  to make it fair randomly assign all positions.  I would join one like that.  the kamikaze pilots dying while diving is not different than yesterday when I saw 5 or 6 109's and 190's die in 30 seconds after flying around for 1/2 hour.

semp
you dont want me to ho, dont point your plane at me.

Offline Delirium

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Re: Kamikaze
« Reply #41 on: September 25, 2009, 01:30:28 AM »
There was one event in AH where they did have kamakazi pilots. Sadly, instead of the historical number striking the fleet, 99% got through because the skill level was much higher than they were historically. It didn't make the event any more enjoyable and really took away from the event as whole.
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Offline guncrasher

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Re: Kamikaze
« Reply #42 on: September 25, 2009, 05:01:17 PM »
There was one event in AH where they did have kamakazi pilots. Sadly, instead of the historical number striking the fleet, 99% got through because the skill level was much higher than they were historically. It didn't make the event any more enjoyable and really took away from the event as whole.

easy fix, let us noobs be the kamakazi pilots  :).  I am game for that.

semp
you dont want me to ho, dont point your plane at me.

Offline Theirish61

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Re: Kamikaze
« Reply #43 on: September 26, 2009, 04:29:19 PM »
-1
100irish
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Offline Lye-El

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Re: Kamikaze
« Reply #44 on: September 27, 2009, 12:18:20 PM »
why not just make the scenario the sinking of the cv, with kamikaze pilots, planes that defend the kamikaze pilots and gunners on the cv that would be fun. 

We would need much bigger fleets than one CV, one Cruiser and a couple of tin cans with a lot more guns per ship for realism. It's supposed to be suicidal for the pilot after all. 


i dont got enough perkies as it is and i like upen my lancs to kill 1 dang t 34 or wirble its fun droping 42 bombs