Author Topic: Rotating Plane Sets  (Read 763 times)

Offline Montezuma

  • Silver Member
  • ****
  • Posts: 959
Rotating Plane Sets
« Reply #15 on: May 25, 2001, 04:03:00 AM »
 
Quote
Originally posted by funked:
I welcome anything like this, that gives more variety in matchups.

Limiting the plane set gives more variety in matchups?

Is this some kind of strange warbirds logic?

Offline BlauK

  • Platinum Member
  • ******
  • Posts: 5091
      • http://www.virtualpilots.fi/LLv34/
Rotating Plane Sets
« Reply #16 on: May 25, 2001, 06:41:00 AM »
 
Quote
Originally posted by Montezuma:
Limiting the plane set gives more variety in matchups?

Is this some kind of strange warbirds logic?

Monte, you are not even wanting to understand this. NOT limiting only, but rotating the available sets. Currently it is late war only... or if someone tries out weeker planes they get their butts kicked very soon and a lot.

Variety in matchups comes through the variety of plane sets available at different times! It does not happen just by adding new planes. Best planes are just about always used.

I proposed earler an area solution to this same problem. Variety would come through limiting available planes at different fields. Thus one could have early war matchups at center of the map at least sometimes (late war planes could take their time to fly there, but they would not be so numerous) while some late war matchups could happen simultaneusly closer to the map edge.

Also defending the home island and HQ would be easier while part of the final front would be attacked by mid war planes.

A softer approach to this would be to allow all planes at all bases, but to perk late and mid war planes at early war area and late war planes at mid war area.

This is only a sketch of the idea... field locations would have to be adjusted!

 



------------------
BlauKreuz
Lentolaivue 34


  BlauKreuz - Lentolaivue 34      


Offline straffo

  • Persona Non Grata
  • Plutonium Member
  • *******
  • Posts: 10029
Rotating Plane Sets
« Reply #17 on: May 25, 2001, 06:53:00 AM »
 
Quote
field locations would have to be adjusted!

Yep and the fuel multiplier too.
Cause a loaded tiffi (late war wonder  ) would fell short of fuel even having reached the combat zone ...

Offline Nethawk

  • Zinc Member
  • *
  • Posts: 19
Rotating Plane Sets
« Reply #18 on: May 26, 2001, 01:12:00 PM »
While I think this is a great idea, sadly it would not be met with enthusiasm among all the players, so it will probably never happen.  The best way of getting realistic planesets in matches is to do so through the sponsoring of special events.  The ones I have participated in have all been enjoyable in their limited types of aircraft and the ability to take on a foe with little more advantage than yourself.

Offline GRUNHERZ

  • Plutonium Member
  • *******
  • Posts: 13413
Rotating Plane Sets
« Reply #19 on: May 26, 2001, 04:05:00 PM »
Any B29 in AH must be perked, its simply too fast at altitude and they wold just dive away at 400mph+ when under attack. Our B17s and Lancs do this all the time albeit at lower speeds. Plus with the uber bombsite....

Offline Torgo

  • Zinc Member
  • *
  • Posts: 23
Rotating Plane Sets
« Reply #20 on: May 26, 2001, 05:30:00 PM »
 
Quote
Originally posted by Montezuma:
Limiting the plane set gives more variety in matchups?

Is this some kind of strange warbirds logic?

What is so hard to understand about limiting the planeset causing more variety in matchups, or in adding planes to the planeset causing LESS variety in matchups? It's pretty patently obvious to me, and there's nothing contradictory about it at all.

If an unperked Mig-15 and F-86 were added to AH tomorrow, there would be more avaliable planes and sharply LESS variety in plane matchups, for example.


Offline Montezuma

  • Silver Member
  • ****
  • Posts: 959
Rotating Plane Sets
« Reply #21 on: May 28, 2001, 02:37:00 AM »
 
Quote
Originally posted by Torgo:

If an unperked Mig-15 and F-86 were added to AH tomorrow, there would be more avaliable planes and sharply LESS variety in plane matchups, for example.

And that's the only example you got.  You seem to forget that uber planes are already addressed by the perk system.

Some planes will always be more popular than others in any plane set.  All an RPS and AvA arenas does is encourage the same match ups over and over again by limiting choices.

Yes, it is hard to be competitive flying a 205 or P38 in the MA but people still do it and are rewarded by the perk system.

It's fun to engage a D9 with a Tony, or a hellcat with a P-51b.  You never know what you will run into in the MA.

The MA is a fun combat game with WW2 weapons, save the historic match ups and reinactments for events.

funked

  • Guest
Rotating Plane Sets
« Reply #22 on: May 28, 2001, 02:42:00 AM »
 
Quote
uber planes are already addressed by the perk system.

In theory yes, in practice no.  AH MA is 90% 1944 and later planes, every dang day.  

[This message has been edited by funked (edited 05-28-2001).]

Offline Nashwan

  • Silver Member
  • ****
  • Posts: 1864
Rotating Plane Sets
« Reply #23 on: May 28, 2001, 05:32:00 AM »
 
Quote
You seem to forget that uber planes are already addressed by the perk system.
A few planes are labelled uber and have their use restricted. Most late war planes have no restrictions at all.
The Tempest is considered to be Uber in relation to the Dora and P-51D, but there is a far bigger gap between early war planes like the Spit V, 109F and the Dora, P51 than there is between the Tempest and Dora.
Perking only a few late war planes and leaving the rest free means AH has a 1944 planeset, and nothing early war will get used much.

Offline BlauK

  • Platinum Member
  • ******
  • Posts: 5091
      • http://www.virtualpilots.fi/LLv34/
Rotating Plane Sets
« Reply #24 on: May 28, 2001, 10:05:00 AM »
Originally posted by Montezuma:
Yes, it is hard to be competitive flying a 205 or P38 in the MA but people still do it and are rewarded by the perk system.

Uhh.. so how are the perks any reward to someone who wants to fly 205 or P38??? Perks dont help him in any way to fly those planes more or against suitable enemy planes!

Perks might work ok if all but the early war planes were perked. Not much but some points... of cource more towards the late war planes.


The MA is a fun combat game with WW2 weapons, save the historic match ups and reinactments for events.


So you think that early war planes are there mainly for events?? Very sad. Why add any more planes to AH when they either replace the earlier uber planes or are just additions for events?

Straffo,
Tiffie could reach the combat zone just as well as nowadays... it just would not reach the early war area. There is combat at all areas, most would likely occur at the outer rim anyways. Or maybe the tiffie pilot would just pay some perks to up his plane at the early war area.

This WOULD add options to people on how to fly and what kind of planes to fight against!!!




------------------
BlauKreuz
Lentolaivue 34


  BlauKreuz - Lentolaivue 34      


Offline DmdNexus

  • Silver Member
  • ****
  • Posts: 901
Rotating Plane Sets
« Reply #25 on: May 28, 2001, 04:04:00 PM »
If each plane type had a factory associated with it, it would be possible to deny the enemy use of a certain plane type for a limited amount of time by bombing that factory.

This system could be implemented in the same manner as HQ radar.

Nexus


Offline BlauK

  • Platinum Member
  • ******
  • Posts: 5091
      • http://www.virtualpilots.fi/LLv34/
Rotating Plane Sets
« Reply #26 on: May 29, 2001, 12:49:00 AM »
AWESOME idea!!!!

That would give much more intrest in bombing raids too, and to defence of the uberdweebfighterfactories    


------------------
BlauKreuz
Lentolaivue 34


  BlauKreuz - Lentolaivue 34      


Offline Montezuma

  • Silver Member
  • ****
  • Posts: 959
Rotating Plane Sets
« Reply #27 on: May 29, 2001, 02:15:00 AM »
Originally posted by BlauK:
Uhh.. so how are the perks any reward to someone who wants to fly 205 or P38??? Perks dont help him in any way to fly those planes more or against suitable enemy planes!

Well, for someone who cares about perk points it is an incentive to fly those planes.  We were talking about increasing variety of planes used.

Note that other players who do worry about perks have a little less incentive to engage in a long fight to try to kill one of the 'weaker' planes.

If someone wants to fly a plane on the level of the 205 they can, but everyone should not be forced to because of a RPS.

So you think that early war planes are there mainly for events?? Very sad. Why add any more planes to AH when they either replace the earlier uber planes or are just additions for events?

Yes they are mainly for events, why is that sad?  I am sure that if AH actually had any early war planes that some people would fly them in the MA.  The 3 mid war planes just added seem to be popular.

Offline Vermillion

  • Platinum Member
  • ******
  • Posts: 4012
Rotating Plane Sets
« Reply #28 on: May 29, 2001, 07:35:00 AM »
Well, I hadn't been able to fly much for the past two months (travel and a computer meltdown) but I finally got up for some stick time this weekend.

And I have to say that it was the most varied planeset mix I have seen in AH since the game has been in open beta. True lots of Niki's and Spits but at least not in the same numbers as we use to see the Chog. And I also saw lots of 190's, Ki61's, La7's, P51's, P47's, a decent amount of F4U's, and a liberal sprinkling of Yak's.

Quite varied in my opinon, and some great fights.  

------------------
Vermillion
**MOL**, Men of Leisure