its clear he does not understand and will not understand how it works. and those of you that say don't fly that close i have been rammed when the guy was 600-700 out. its always diffrent on the other end.
now i believe that the collision model needs some fixing. i have been rammed and gotten the white message some one has collided with you and only i receive the damage and the other one flys away to get 10 kills or whatever it maybe. there are bugs in it just no bugs in the way a ram is determined
If you are close enough to behind me that you collide when I try to force an over-shoot you were close enough to fire, and should have done so.
It works the other way, also (If I'm the one pursuing)
If it's a merge at angles (head on or otherwise) you should break well before either front-end registers a collision.
As it stands right now, I do not see much that HiTech can "fix". It is about as fair as it's going to get, given the circumstances.
If he (HiTech) could "fix" intardnetz lag, I can guarantee you with utmost certainty that his days wouldn't be spent writing COAD

They would be spent sunning himself on his own personal island that he bought with the proceeds from "fixing" intardetz lag.