Author Topic: graphic settings in gv's...  (Read 1248 times)

Offline flight17

  • Silver Member
  • ****
  • Posts: 1612
graphic settings in gv's...
« on: September 23, 2009, 03:54:09 PM »
just a minute ago i was near a base and got killed by online. i was behind trees and i couldnt see him but i was able to see where he rounds where coming. yet he could see me and got me. now others have said about turning down the graphics so that those trees wouldnt be there so you can see others, but i dont want to because thats not realistic or fair to others. but there is no way he could have seen me unless he has them turned down.

i wish that there if there is a con within the radar area, your settings must go full so that all trees/bushes are shown. its an unfair advantage to people who turn them down specifically for that purpose.
119th Riffle Tank Regiment leader -Red Storm Krupp Steel Scenario

Active Member of Air Heritage Inc. http://airheritage.org/

Offline RipChord929

  • Silver Member
  • ****
  • Posts: 1022
Re: graphic settings in gv's...
« Reply #1 on: September 23, 2009, 04:09:59 PM »
Are we degenerating back to that again?   Thought they fixed that, long ago!!!

RC
"Well Cmdr Eddington, looks like we have ourselves a war..."
"Yeah, a gut bustin, mother lovin, NAVY war!!!"

Offline shreck

  • Silver Member
  • ****
  • Posts: 893
Re: graphic settings in gv's...
« Reply #2 on: September 23, 2009, 04:22:58 PM »
just a minute ago i was near a base and got killed by online. i was behind trees and i couldnt see him but i was able to see where he rounds where coming. yet he could see me and got me. now others have said about turning down the graphics so that those trees wouldnt be there so you can see others, but i dont want to because thats not realistic or fair to others. but there is no way he could have seen me unless he has them turned down.

i wish that there if there is a con within the radar area, your settings must go full so that all trees/bushes are shown. its an unfair advantage to people who turn them down specifically for that purpose.

NOTHING, I repeat NOTHING is as   G A M E Y   as  GVs

Except  F3 view in 1 and 2 engine birds  :aok :aok

Offline Spikes

  • Aces High CM Staff
  • Plutonium Member
  • *******
  • Posts: 15817
    • Twitch: Twitch Feed
Re: graphic settings in gv's...
« Reply #3 on: September 23, 2009, 04:28:40 PM »
NOTHING, I repeat NOTHING is as   G A M E Y   as  GVs

Except  F3 view in 1 and 2 engine birds  :aok :aok
If you really want to get technical, F3 in any plane is "gamey" since no pilot even in 4 engined bombers got an outside view ;)
i7-12700k | Gigabyte Z690 GAMING X | 64GB G.Skill DDR4 | EVGA 1080ti FTW3 | H150i Capellix

FlyKommando.com

Offline flight17

  • Silver Member
  • ****
  • Posts: 1612
Re: graphic settings in gv's...
« Reply #4 on: September 23, 2009, 05:39:40 PM »
Are we degenerating back to that again?   Thought they fixed that, long ago!!!

RC
so did i but i know for a fact he shouldnt have been able to see me i was behind a whole line of trees
119th Riffle Tank Regiment leader -Red Storm Krupp Steel Scenario

Active Member of Air Heritage Inc. http://airheritage.org/

Offline RipChord929

  • Silver Member
  • ****
  • Posts: 1022
Re: graphic settings in gv's...
« Reply #5 on: September 23, 2009, 06:05:17 PM »
You CAN shoot between the trees, if you find the right angle, and a little luck... In fairness, I have killed quite a few GV's that way, even tho I couldn't see them...

If this is true, I wonder if it might have something to do with the new terrains, and being compatible with older machines... Thats the only thing I could think of, that would cause a fallback to the old gamey tricks again..

RC
"Well Cmdr Eddington, looks like we have ourselves a war..."
"Yeah, a gut bustin, mother lovin, NAVY war!!!"

Offline flight17

  • Silver Member
  • ****
  • Posts: 1612
Re: graphic settings in gv's...
« Reply #6 on: September 23, 2009, 06:34:08 PM »
You CAN shoot between the trees, if you find the right angle, and a little luck... In fairness, I have killed quite a few GV's that way, even tho I couldn't see them...

If this is true, I wonder if it might have something to do with the new terrains, and being compatible with older machines... Thats the only thing I could think of, that would cause a fallback to the old gamey tricks again..

RC
how would he have been able to range me if i couldnt be seen at all. it was a whole group of trees and i know for a fact i couldnt be seen. he fired 2 shots both a little short then one shotted me with third...
119th Riffle Tank Regiment leader -Red Storm Krupp Steel Scenario

Active Member of Air Heritage Inc. http://airheritage.org/

Offline guncrasher

  • Plutonium Member
  • *******
  • Posts: 17417
Re: graphic settings in gv's...
« Reply #7 on: September 23, 2009, 06:45:27 PM »
I got shot thru a virtual forest of trees, by one of the top aces, who just lowered the resolution down.  there should be a minimum resolution for the game or if the map makers placed a tree somewhere, then whether you see or not u shouldnt be able to shoot thru it.  btw i lowered the resolution in my computer so check it out and decided that I didnt spent money upgrading my puter to cheat at a game.  cheaters may have a high rank but everybody knows who the real skilled players are, they get saluted all the time  :salute

semp
you dont want me to ho, dont point your plane at me.

Offline BigKev03

  • Copper Member
  • **
  • Posts: 256
Re: graphic settings in gv's...
« Reply #8 on: September 23, 2009, 07:10:08 PM »
Yeah I have wondered if the fix carried over to the new version?  I admit I turn down my graphics when I GV as a means to pick up enemy movement.  True the panzer and the tiger can be seen like a sore thumb in their defualt camo pattern.  The sherman is hard to see at times therefore I turn the graphics down and change the gamma to allow me to see movement at range better.  Kind like looking through a paif of NVG's, I notice movement before I actually see the tank and I am able to fire.  Sounds weird dont it?  As far as kills through trees it can be done.  The other night I sat in some trees and had a T34 fire over 20 shells at me while my buddies manuvered around him.  He finally got me bu getting a round at the right angle and all.  Do I like it?  No because it seems like each time I fire into trees my rounds explode on the limbs, LOL.  I don't know what can be done to address this.  Maybe some of those who have been around longer can have some input??

BigKev

Offline batch

  • Nickel Member
  • ***
  • Posts: 640
Re: graphic settings in gv's...
« Reply #9 on: September 23, 2009, 10:31:53 PM »
hmmm sounds like youre not realize a few aspects of the situation here........

the trees we have now are not like the old trees....... they are open at the bases

tank rounds arc with distance....... the closer they are the more direct the shot....... meaning its not going to hit the thick foliage of the tree..... it just needs to avoid the trunk...... the further you are the more the round will arc.... meaning a shot from 4K out can easily go over trees and hit you if your far enough behind them even if you cant be seen

while you were sitting in what you thought was dense cover ........ you were hidden behind tall 'grass' which does not stop rounds...... this is why you couldnt see him all  you could see was grass

if you could see his rounds coming then chances are a part of you was exposed to him... even if it was just the tip of your pintle gun

but even if nothing was exposed...... you said you were near his base........ so chances are he spotted you from the tower and knew exactly where you were sitting before he ever spawned out

I rarely if ever will leave a tower without first going into external view to see exactly where the gvs are

as far as graphics goes........ anything they fixed still carries over and more....... in fact the advantages the 'lower end' users had are gone now...... such as being able to see through smoke

turning down your graphics would not make a round go through an object even if you didnt see the object........ I keep mine turned all the way up and still occasionally hit trees that are invisible to me at a distance
"theres nothin like wakin up with a Dickens Cider" - Dickens Fruit Stand

Offline flight17

  • Silver Member
  • ****
  • Posts: 1612
Re: graphic settings in gv's...
« Reply #10 on: September 24, 2009, 01:31:11 AM »
no, i was pretty much right on his base behind the indestructable. he was firing from behind the corner of the indestructable i believe because i was able to see the very top of the side of the hangar and the round was almost inline with the edge of the side. and he couldnt have seen me from the tower because of how the base is situated and how i drove in. from the time he fired to the time i was hit was 2-3 secs, so there was no arc affect great enough to get over the trees. the trees had grasses in front so he still couldnt have been able to see me at the bottom. and i was right up against the trees.

as for the smoke, just 2 weeks ago, i had a guy fire through and area that had over ten canisters out and he 1 shotted me. we were in close range (it was a duel spawn that had a gv fight going) he was on the on side and i was on the other and both on the same level. explain how he was able to fire through all of that and 1 shot me non the less.

ive been gving for a while now so i know what all happens...
« Last Edit: September 24, 2009, 01:34:44 AM by flight17 »
119th Riffle Tank Regiment leader -Red Storm Krupp Steel Scenario

Active Member of Air Heritage Inc. http://airheritage.org/

Offline batch

  • Nickel Member
  • ***
  • Posts: 640
Re: graphic settings in gv's...
« Reply #11 on: September 24, 2009, 07:54:39 AM »
if youve been GVing for a while now and know what happens then you cant possibly believe your own statement....

"he couldnt have seen me from the tower because of how the base is situated and how I drove in"

from the tower you can see a gv sitting at the spawn in any direction and watch it the entire drive in


.....

you also say it was a close range shot so no arc effect............ which means no chance the round was going to hit any trees.......... that grass you were sitting behind does not stop rounds............ and he knew exactly where you were before he ever left the tower......... a 2 weeker could have made the shot
"theres nothin like wakin up with a Dickens Cider" - Dickens Fruit Stand

Offline thndregg

  • Platinum Member
  • ******
  • Posts: 4052
Re: graphic settings in gv's...
« Reply #12 on: September 24, 2009, 08:09:55 AM »
If you really want to get technical, F3 in any plane is "gamey" since no pilot even in 4 engined bombers got an outside view ;)

For that matter, one pilot never took the place of 10 crew members on a B17 either. Hence the reason HT has F3 for them.
Former XO: Birds of Prey (BOPs - AH2)
Former CO: 91st Bomb Group (H)
Current Assignment: Dickweed Heavy Bomber Group

Offline haggerty

  • Silver Member
  • ****
  • Posts: 904
      • Facebook
Re: graphic settings in gv's...
« Reply #13 on: October 18, 2009, 07:59:24 PM »
This is still a problem.  Since the new version I have been really annoyed at how people can turn down their graphics and see my movement from far away through many clusters of invisible trees(to them).  I often get shot through trees that I have no way of seeing through and when I return fire through the same trees my shells always explode without penetrating.  A buddy of mine was saying that he was able to shoot through trees if he couldnt see them, I doubted his claim and havent tested it.  I know in the past when I didnt have ground vis range maxed out I would have rounds explode in mid air when they hit trees that are actually there.
I always play with maxed settings and its really unfortunate if others are getting an advantage with lower settings.  I hope that if this is the case it will be addressed.
-Ninja250, -Spectre, -UBerHAGS, -FieroGT, -Haggerty, -Hellcat -Misawa, -Gloom -Nobunaga -Cobrakai

Offline Rich46yo

  • Platinum Member
  • ******
  • Posts: 7358
Re: graphic settings in gv's...
« Reply #14 on: October 18, 2009, 08:56:26 PM »
If you really want to get technical, F3 in any plane is "gamey" since no pilot even in 4 engined bombers got an outside view ;)

As gamey as putting your pet giraffe in your Sherman? :lol

The one with the 7' neck when your in F1?
"flying the aircraft of the Red Star"