Author Topic: AH 2.16  (Read 2047 times)

Offline grizz441

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Re: AH 2.16
« Reply #30 on: October 08, 2009, 06:34:58 PM »
They finally fixed the observer bug!!!!!!  :aok

Offline Bosco123

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Re: AH 2.16
« Reply #31 on: October 08, 2009, 06:47:15 PM »
Not going to like the no low speed "Don't move your controls so rapidly" Just going to allow the stick stirrirs....to stick stirr even more.
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Offline TwinBoom

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Re: AH 2.16
« Reply #32 on: October 08, 2009, 06:54:28 PM »
How's everyone enjoying the P-38K?

K was a prototype

But could really Use the P-38H :aok
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Offline shiv

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Re: AH 2.16
« Reply #33 on: October 08, 2009, 08:09:42 PM »
>>Fuel fire damage progresses much quicker now. It used to take 10-60 seconds to progress, it now takes 3-9 seconds.<<

Hmmm, what does this mean exactly?  Just got an M on fire, it burned for a good 2-3 minutes and then ditched...
You are in a maze of twisty little passages, all alike.


Offline grizz441

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Re: AH 2.16
« Reply #34 on: October 08, 2009, 08:12:16 PM »
>>Fuel fire damage progresses much quicker now. It used to take 10-60 seconds to progress, it now takes 3-9 seconds.<<

Hmmm, what does this mean exactly?  Just got an M on fire, it burned for a good 2-3 minutes and then ditched...



I must have put a decimal point in the wrong place or something. I always do that. I always mess up some mundane detail!

Offline Scotch

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Re: AH 2.16
« Reply #35 on: October 08, 2009, 08:48:41 PM »
That was NOT some mundane detail, Michael!!!
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Offline Banshee7

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Re: AH 2.16
« Reply #36 on: October 08, 2009, 10:03:02 PM »
K was a prototype

But could really Use the P-38H :aok


Shhhh....that's what makes it so special ;)
Tours 86 - 296

Offline Belial

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Re: AH 2.16
« Reply #37 on: October 09, 2009, 03:32:09 PM »
Hitech has really overhauled alot of things.


Looking good, maybe I'll have to come back and try out the new doo-dads sometime.




Offline bravoa8

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Re: AH 2.16
« Reply #38 on: October 09, 2009, 04:07:08 PM »
Hitech has really overhauled alot of things.


Looking good, maybe I'll have to come back and try out the new doo-dads sometime.




Yeah Belial where have you been haven't seen you on id like to see you come back.

Offline Belial

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Re: AH 2.16
« Reply #39 on: October 09, 2009, 05:39:38 PM »
Ahhh just been out and enjoying the real world bravoa. 
I'm sure I'll be back when the itch starts up, maybe with the addition of the PANTHER? :joystick:

Offline Enker

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Re: AH 2.16
« Reply #40 on: October 09, 2009, 05:41:16 PM »
Not going to like the no low speed "Don't move your controls so rapidly" Just going to allow the stick stirrirs....to stick stirr even more.
It disables the DMYCSR at around your particular planes stall speed. It turns on at around 150ish, AFAIK. Besides, how does one "stick stir" while also dragging your Corsair over the top of your zoom after she was left up there for a second too long?
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Offline RumbleB

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Re: AH 2.16
« Reply #41 on: October 09, 2009, 05:42:08 PM »
I almost feel like coming back and playing again. I never even got to play the new update.

Offline OOZ662

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Re: AH 2.16
« Reply #42 on: October 09, 2009, 05:49:30 PM »
(Image removed from quote.)

I must have put a decimal point in the wrong place or something. I always do that. I always mess up some mundane detail!

Suddenly reminded of the introduction of the Spixteen...of course EVERYONE had to try it, and they'd misplaced a zero, making the wings 1/10th the strength they should have been. All you had to do was get a Spixteen to turn with you (hard, right?) and you'd get an immediate Lawn Dart Proxie.

Good times.
A Rook who first flew 09/26/03 at the age of 13, has been a GL in 10+ Scenarios, and was two-time Points and First Annual 68KO Cup winner of the AH Extreme Air Racing League.