Author Topic: Landing  (Read 705 times)

Offline 1776

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Landing
« on: June 21, 2000, 11:20:00 PM »
I have a question,tonite I landed a P-51 at 150 full flaps, started to steer with rudder shortly after landing and the plane went sideways and broke the gear and ended on its belly.  Now what is going on here??  Are there cross winds and if there are why don't I notice them when the plane is in the air and slow for landing???  How do I find out about wind conditions???  Air bases need a wind sock!!!  Won't this be fun trying to land on a carrier<subtile hint  >  

Bull

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Landing
« Reply #1 on: June 22, 2000, 12:00:00 AM »
Yup, it was the wind.  HT said today that they are still working on how to display it!

Bull

Offline Daff

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Landing
« Reply #2 on: June 22, 2000, 12:30:00 AM »
IRL carriers turned into the wind for landings and take-offs, although I can imagine this will be a little tricky in an arena-enviroment.

Daff

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Offline easymo

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Landing
« Reply #3 on: June 22, 2000, 01:41:00 AM »
 I had a little 7 kill streak going. turned around at 2ias. And the weel broke off my nik . I call B S

Offline Saintaw

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Landing
« Reply #4 on: June 22, 2000, 01:47:00 AM »
Had the same thing happen to me in a Pony easymo...I did not, however have a 7 kill streak  

PS: Did you die as well ?
Saw
Dirty, nasty furriner.

Offline easymo

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Landing
« Reply #5 on: June 22, 2000, 02:08:00 AM »
 No I just got P O ed . exited the plane. Got a 1c, and killed people. It made me feel better.

Offline Swager

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Landing
« Reply #6 on: June 22, 2000, 06:56:00 AM »
Easymo

Ya got a mean streak in ya!!!    
Rock:  Ya see that Ensign, lighting the cigarette?
Powell: Yes Rock.
Rock: Well that's where I got it, he's my son.
Powell: Really Rock, well I'd like to meet him.
Rock:  No ya wouldn't.

Offline 1776

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Landing
« Reply #7 on: June 22, 2000, 07:29:00 AM »
Ok, if it is wind, how come when in the air it has no affect on my plane????  I just lined up, dropped flaps, got slow just as normal.  My plane should a been pushed sideways before touchdown!!!

This wind stuff, while realistiic, is gonna make it hard to use auto-pilot and check the plumbing!!!
 

Offline Badger

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Landing
« Reply #8 on: June 22, 2000, 07:46:00 AM »
Wind will be fun, once HT figures out how he can show it on screen as opposed to the way a real pilot feels it on landing.  I landed my Cessna the other day in a 10-12 knot cross wind (15 is rating) and it was some hairy with a cross controlled (wing down and opposite rudder pressed to floor) configuration.

It could be a lot of fun if there's a way of feeling (seeing) the wind direction and strength.  I'm not sure it's doable though.

The other question is, what about the NEW GUYS who aren't either real pilots or experienced virtual flight sim types.  It's going to be very hard on them and you have to wonder how many will stay after 2 weeks if they're crash on landing all the time.

Maybe AH needs an auto landing function as well?

Regards,
Badger

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Offline -lynx-

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Landing
« Reply #9 on: June 22, 2000, 08:07:00 AM »
Just an idea - a winsock with an icon above it showing wind speed at every airfield...

But I can see Bagder's point about new guys crashing and getting frustrated...

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-lynx-
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AKNiteflyr

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Landing
« Reply #10 on: June 22, 2000, 08:25:00 AM »
Hmm let me see you land at 150kts full flaps then try to turn, whats wrong with this picture.  did ya try to slow down how about brakes did ya try them before turning the a/c craft,  I am Sorry if i miss-read your artical by not trying to ass-u-me that you tryed to slow down first.  Secondly windsock would be perfect addition to game HT, also why not a little unicom freq to get local conditions baro pressure wind direction and speed and oh yes so we don't land downwind how about active runway. and join the rest of the real world in avation in day to day usuage of our local scareports  ..

Offline -lynx-

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Landing
« Reply #11 on: June 22, 2000, 08:40:00 AM »
Good idea - a radio channel can just autoprint local info for the nearest airfield.

Landing into wind - yes please! And it's not that difficult to work it either but it adds that much to realism and immersion making it a sim rather than a game. After all - most of the posts here squeak about this and that parameter which in poster's opinion is not modelled realistically enough.

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Offline -duma-

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Landing
« Reply #12 on: June 22, 2000, 06:28:00 PM »
A nicer way would be to have a small smokey chimney somewhere on the airfield. You can fairly easily tell wind direction and speed from that, and it wouldn't be as atmosphere-spoiling as a icon  

Offline 1776

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Landing
« Reply #13 on: June 22, 2000, 07:55:00 PM »
ya, great idea,smoking chimmey!!! Better then a wind sock!!!  Would be nice to have that also though.  

When I touched down that is when the plane was pushed by the wind.  I shoulda had an indication of the wind before landing, it shoulda been doing what it did on the ground before touch down.

Offline Gadfly

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Landing
« Reply #14 on: June 22, 2000, 07:58:00 PM »
How about you do a dot command?

Like this:
<you come in for a landing, turn on final and type:>

.F13 final

<The host sends you a message like this:>

<host> Yourid, cleared for final, wind is 5 knots from the West, field alt is 240 feet ABS.

Also put a working windsock or flag on the field.


Lizking