Author Topic: Rotating Town Configurations  (Read 993 times)

Offline DCCBOSS

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Rotating Town Configurations
« on: October 14, 2009, 12:23:56 PM »
I think it would be interesting to have towns configured differently for each county and also they would rotate from country to country either when the maps change or on a weekly bases, it would make it more interesting knock towns down maybe it could also be done for air and vehicle bases which would good too.
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Offline Padre

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Re: Rotating Town Configurations
« Reply #1 on: October 14, 2009, 12:35:52 PM »
I agree... :old:

Offline 5PointOh

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Re: Rotating Town Configurations
« Reply #2 on: October 14, 2009, 12:53:03 PM »
That would be neat, and towns for every base, but based on the size of the field.  Vbases get villages,  Large fields get city type towns.
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Offline AKP

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Re: Rotating Town Configurations
« Reply #3 on: October 14, 2009, 02:08:44 PM »
I agree... it would make base captures more involved, with different tactics needed, and more difficult to take the larger bases.  Would promote some good fights too.

Right now, flattening a town is pretty much down to a science.  2 Osties and an M3... next!

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Offline waystin2

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Re: Rotating Town Configurations
« Reply #4 on: October 14, 2009, 02:25:46 PM »
It's a neat idea.  1 say +1
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Offline StokesAk

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Re: Rotating Town Configurations
« Reply #5 on: October 14, 2009, 02:51:02 PM »
It would add alot of variety to the game.

Maybe we could have different bases with different towns.
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Offline bravoa8

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Re: Rotating Town Configurations
« Reply #6 on: October 14, 2009, 03:30:43 PM »
Yes +1

Offline AAJagerX

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Re: Rotating Town Configurations
« Reply #7 on: October 14, 2009, 03:42:59 PM »
Ya, large bases having large cities would be awesome +1

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Offline StokesAk

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Re: Rotating Town Configurations
« Reply #8 on: October 14, 2009, 07:31:19 PM »
Large bases that have cities, would make it accualy harder to take them.
Strokes

Offline crazierthanu

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Re: Rotating Town Configurations
« Reply #9 on: October 14, 2009, 07:36:21 PM »
+1 very good idea.
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Offline Void

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Re: Rotating Town Configurations
« Reply #10 on: October 14, 2009, 07:41:18 PM »
yea... that would be interesting.......... +1
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Offline lyric1

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Re: Rotating Town Configurations
« Reply #11 on: October 14, 2009, 07:51:04 PM »
It has been mentioned before stick manned ack in towns.

Offline Stalwart

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Re: Rotating Town Configurations
« Reply #12 on: October 15, 2009, 12:15:44 AM »
There should be brothels in the large towns too.    Then, there'd be a reason to fight for it.

Offline Plazus

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Re: Rotating Town Configurations
« Reply #13 on: October 15, 2009, 12:17:56 AM »
There should be brothels in the large towns too.    Then, there'd be a reason to fight for it.

What about the bar? Or the strip club? +1 for the idea!  :aok
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Offline WMLute

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Re: Rotating Town Configurations
« Reply #14 on: October 15, 2009, 12:34:15 AM »
I kinda like the idea of a town size being tied to base size.

Good idea.
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