Author Topic: SOUND CHANGES  (Read 364 times)

Offline SpinDoc1

  • Nickel Member
  • ***
  • Posts: 476
SOUND CHANGES
« on: June 12, 2001, 12:42:00 PM »
Does any player or staff know of any changes to the sound configuration, like being able to hear other planes and their weapons? I think that would add a huge element to the game, being able to hear the engines racing by, or a bomber dropping an awesome whistling bomb on your base. Any staff who knows anything about this sort of change, I would be interested to hear. I hate just hearing the bullets rip into my plane, and nothing else...

a.k.a. - Jason
AKSpnDoc
Spin Doc's Aces High VR Video channel! https://youtu.be/BKk7_OOHkgI

Offline Maverick

  • Plutonium Member
  • *******
  • Posts: 13958
SOUND CHANGES
« Reply #1 on: June 12, 2001, 01:17:00 PM »
In fl;ight you wouldn't be able to hear anything else. In most cases the pilot was only a few feet behind a very large engine that had open exhaust stacks. No muffler and the stacks were pointed back AT the pilot. Now think about it. If you were sitting in a car (V8) at full or 3 quarter throttle with an unmuffled exhaust header pipe within 3 feet of you, how much do you think you would be able to hear outside of your car?????  :eek:

Mav


BTW, real world experiance, Taking off from parallel runways with another light piston aircraft only 100 yards away also taking off and neither one has a real muffler. I couldn't hear his plane at all.
DEFINITION OF A VETERAN
A Veteran - whether active duty, retired, national guard or reserve - is someone who, at one point in their life, wrote a check made payable to "The United States of America", for an amount of "up to and including my life."
Author Unknown

Offline SpitLead

  • Copper Member
  • **
  • Posts: 202
SOUND CHANGES
« Reply #2 on: June 12, 2001, 01:52:00 PM »
He he he Mav you are so right.  I remember reading a review of Rowan's MiG Alley where when flying very low over Chinese soliders in your F-86 you could hear them yelling at you Yeah right   :)

Not very realistic but it probably DID add some immersion value... (hmmmm wonder what they were saying)

Offline Jigster

  • Copper Member
  • **
  • Posts: 107
      • http://www.33rd.org
SOUND CHANGES
« Reply #3 on: June 12, 2001, 05:02:00 PM »
There are plenty of pilots who reported hearing large machine gun and cannon fire. I suppose the cracking noise was enough off pitch from engine drone to be noticable.

Besides, in most of these planes, there's 8 feet or more between the pilot and the exhaust stacks, and he was generally above them. I'd be more worried about the noise the propwash created.

Offline hazed-

  • Gold Member
  • *****
  • Posts: 2467
      • http://combatarena.users.btopenworld.com
SOUND CHANGES
« Reply #4 on: June 12, 2001, 05:53:00 PM »
but hes right ! it would SOUND better  :D

Offline straffo

  • Persona Non Grata
  • Plutonium Member
  • *******
  • Posts: 10029
SOUND CHANGES
« Reply #5 on: June 18, 2001, 04:10:00 AM »
Quote
Originally posted by SpitLead:
He he he Mav you are so right.  I remember reading a review of Rowan's MiG Alley where when flying very low over Chinese soliders in your F-86 you could hear them yelling at you Yeah right    :)

Not very realistic but it probably DID add some immersion value... (hmmmm wonder what they were saying)

well... they yell like the Martians in Mars Attack  :D

Offline Midnight

  • Silver Member
  • ****
  • Posts: 1809
      • http://www.brauncomustangs.org
SOUND CHANGES
« Reply #6 on: June 19, 2001, 01:37:00 AM »
Why is it that everytime someone talks about adding sound, people say you wouldn't hear it in the plane anyway?

Although that may be true (It is pretty much), there is plenty of other things where you should be able to hear sounds. One in particular is while you are in the turret of an Ostwind. It is very annoying to have a plane shoot you to pieces when you never here him flying to you, diving in and then shooting MGs and Cannons right at you. THAT, is at least one reason we need external sounds in AH.

Offline Montezuma

  • Silver Member
  • ****
  • Posts: 959
SOUND CHANGES
« Reply #7 on: June 19, 2001, 02:59:00 AM »
The problems is that this feature is easy to 'game'.

In AW you can set it so you hear other planes engines and guns.  I think you can hear engines 3k away.  

So... everyone sets engine and ambient sounds very low or turns them off.  Now they get a audible warning when they are being bounced.  

A guy named 'SatansFist' would actually turn off his engine and glide in when he was alone and bouncing people.  This should not be encouraged...

If there was a way to only hear other planes when your engine was off, windspeed was low, other plane 50 yards away.. etc., this would be a cool feature.  It would add to immersion when driving ships and vehicles too.  I imagine all of the guns going off on a CA would make alot of ambient noise  :)

Nice handle.

 
Quote
Originally posted by DaLadyzMon:
Does any player or staff know of any changes to the sound configuration, like being able to hear other planes and their weapons?