Author Topic: Really? CV Needs to be this close?  (Read 1594 times)

Offline lyric1

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Re: Really? CV Needs to be this close?
« Reply #15 on: October 16, 2009, 06:41:48 AM »
Deploy a couple dozen of these a few hundred yards offshore of bases.
(Image removed from quote.)
I like this option.

Offline lyric1

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Re: Really? CV Needs to be this close?
« Reply #16 on: October 16, 2009, 06:43:46 AM »
Any CV that got caught within hundreds of miles of an enemy shoreline was toast.

I'd love to see CVs get automatically tracked and fired upon by SB's with AI gunners. They shouldn't last 5 minutes within visual range of land, and that's being GENEROUS!
This option as well.

Offline Hap

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Re: Really? CV Needs to be this close?
« Reply #17 on: October 16, 2009, 06:49:07 AM »
In LW Orange, there have been times low-rankers will bring a boat close for score merely.

Anyhow, LVT's will spawn at roughly 8 miles out. 

Offline Saxman

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Re: Really? CV Needs to be this close?
« Reply #18 on: October 16, 2009, 07:29:01 AM »
The 8" guns only fire 21 miles....... so you think a cv should never be within a full sector of a base AND should never use its guns for anything........ can you see ANY possible reason for having a CV in the game at all? if it can never be closer than another airfield and has no attack weaponry whatsoever?


It wasn't the job of the carrier's escorts to bombard enemy positions. It was the job of those escorts to get between a carrier and an enemy's surface ships (or submarines, as the case may be) and to put up a blanket of AAA against aircraft. When a carrier was supporting an invasion it wasn't the carrier's escorts that were rushing in to blast the hell out of the target, so why should it be any different here?

There should be separate task groups for that. IE: a BB group that can get within 15 miles, and a landing group (LST and a couple destroyers) that can get within 8.
Ron White says you can't fix stupid. I beg to differ. Stupid will usually sort itself out, it's just a matter of making sure you're not close enough to become collateral damage.

Offline CAP1

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Re: Really? CV Needs to be this close?
« Reply #19 on: October 16, 2009, 07:52:55 AM »
LOL

What i mean is there a name for a CV that dam close.  Kind like we have "spawn capers", "alt monkeys" "ram tards" "ack huggers".  surly we can come up with a name for the CV 50 yrs from the base.

stupid? :noid


actually, as much as i prefer flying, when they get em that close, it's kinda fun to roll a tank, and kill their boat with that.  :devil
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Offline Hap

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Re: Really? CV Needs to be this close?
« Reply #20 on: October 16, 2009, 07:55:18 AM »
It wasn't the job of the carrier's escorts to bombard enemy positions. It was the job of those escorts to get between a carrier and an enemy's surface ships (or submarines, as the case may be) and to put up a blanket of AAA against aircraft. When a carrier was supporting an invasion it wasn't the carrier's escorts that were rushing in to blast the hell out of the target, so why should it be any different here?

There should be separate task groups for that. IE: a BB group that can get within 15 miles, and a landing group (LST and a couple destroyers) that can get within 8.
:aok :aok

Offline whels

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Re: Really? CV Needs to be this close?
« Reply #21 on: October 16, 2009, 11:15:38 AM »
:aok :aok

Spawnable light Cruisers (using perks). Limit them to 2 active at 1 time  per fleet.  Limit CVs to 15k off shore.
how do u get perks for cruisers? you get them from sinking enemy ships and PTs or use Bomber perks.

Offline waystin2

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Re: Really? CV Needs to be this close?
« Reply #22 on: October 16, 2009, 11:30:49 AM »
Most ships of the size we have represented would end up grounding or ripping their bottoms out getting that close to a shoreline.  A change does need to be implemented. :aok
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Online Shuffler

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Re: Really? CV Needs to be this close?
« Reply #23 on: October 16, 2009, 11:40:23 AM »
Most ships of the size we have represented would end up grounding or ripping their bottoms out getting that close to a shoreline.  A change does need to be implemented. :aok
Battleship Texas

Length - 573 feet
Beam - 106 feet
Normal Draft - 28 feet 6 inches
Displacement - 34,000 tons
Speed - 21 knots
Crew - 1,820

Armament
•Main Battery:
Year 1944 - 10 - 14"/45 caliber guns in 5 turrets
Range - 12 miles
Projectiles - Armor Piercing - 1500 lbs
Projectiles - High Explosive - 1275 lbs
Full Broadside - Armor Piercing - 15,000 lbs
Rate of Fire - 1.5 rounds per minute
Turret Crew - 70 men
•Secondary Battery:
Year 1914 - 21 - 5"/51-caliber guns
Year 1945 - 6 - 5"/51-caliber guns
Torpedo Tubes:
Year 1914 - 21" TT
Year 1945 - 10 - 3"/50-caliber guns; 10 - 40 mm quad mounted guns; 44 - 20 mm guns
« Last Edit: October 16, 2009, 11:42:56 AM by Shuffler »
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Offline Westy

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Re: Really? CV Needs to be this close?
« Reply #24 on: October 16, 2009, 11:58:43 AM »
"A change does need to be implemented. "

If they're not going to keep Lancasters from being used as dive bombers why
would they keep fleets from sailing in the surf?

Offline Zwerg

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Re: Really? CV Needs to be this close?
« Reply #25 on: October 16, 2009, 12:22:40 PM »
Yeah.
HTC should really put manpower into developping many new sea units.
Gives us players even more opportunities to do really stupid things with them.
 :aok

Offline Helm

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Re: Really? CV Needs to be this close?
« Reply #26 on: October 16, 2009, 12:25:16 PM »
I dont really understand the problem here? ....I am willing to bet the CV died? ....so whats the big deal that it was so close to shore??  This is a "game" not a simulation.



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Offline RedDg

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Re: Really? CV Needs to be this close?
« Reply #27 on: October 16, 2009, 12:30:28 PM »
So, is there a name made up for CVs that close to air strip? 

"CVT"

Online Shuffler

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Re: Really? CV Needs to be this close?
« Reply #28 on: October 16, 2009, 12:47:40 PM »
I dont really understand the problem here? ....I am willing to bet the CV died? ....so whats the big deal that it was so close to shore??  This is a "game" not a simulation.



Helm ...out

I thought it was a simulation of a game.... hmmm
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Offline John Curnutte

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Re: Really? CV Needs to be this close?
« Reply #29 on: October 16, 2009, 02:04:45 PM »
Most ships of the size we have represented would end up grounding or ripping their bottoms out getting that close to a shoreline.  A change does need to be implemented. :aok

 I have wondered why in the world capital ships don't get grounded or stuck , this would be riot as the carrier could go no where and it would just suffer . And I totally agree with Waystin on that statement .
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