Author Topic: Really? CV Needs to be this close?  (Read 2535 times)

Offline ImADot

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Really? CV Needs to be this close?
« on: October 15, 2009, 10:38:28 PM »
So, what drives people to feel the need to bring the CV 50 yards from shore?   :headscratch:  They can't get alt, but then again auto-ack starts shooting when defenders get off the runway and the guys that can't fly have an easier time in the 5".  Still, makes for an interesting fight when they have no more E than defenders that just took off.   :D

By the way, two of us held them back :rock and we eventually killed their CV with one of ours.   :neener:

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Offline curry1

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Re: Really? CV Needs to be this close?
« Reply #1 on: October 15, 2009, 10:47:01 PM »
its probably so close so it will spawn lvts.   :old:
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Offline Lusche

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Re: Really? CV Needs to be this close?
« Reply #2 on: October 15, 2009, 10:47:19 PM »
So, what drives people to feel the need to bring the CV 50 yards from shore?   :headscratch:  They can't get alt,

Sure they can. Who said you have fly directly to the enemy field? Get alt by flying into the opposite direction. The land based enemy can't do the same, cause the fight is directly at the task group, so any of them daring to get above 3k is flying on a cloud of puffy ack.

IMHO the minimum distance between a task group and shore line has to be increased substantially.
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Offline JunkyII

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Re: Really? CV Needs to be this close?
« Reply #3 on: October 15, 2009, 10:52:50 PM »
Sure they can. Who said you have fly directly to the enemy field? Get alt by flying into the opposite direction. The land based enemy can't do the same, cause the fight is directly at the task group, so any of them daring to get above 3k is flying on a cloud of puffy ack.

IMHO the minimum distance between a task group and shore line has to be increased substantially.
plus make Lvts spawn about the same distance from further away :salute
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Offline Saxman

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Re: Really? CV Needs to be this close?
« Reply #4 on: October 15, 2009, 11:40:04 PM »
I'd say absolute MINIMUM for CVs should be 25 miles from an enemy base. Land bases are supposed to have a sector between them for the MA, so the same should be applied to the boats as well.

That said, I think the types of fleets should be expanded, as well. Carrier groups during the war didn't carry landing craft with them, so why should ours? There should be separate CV groups and landing groups.
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Offline BaldEagl

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Re: Really? CV Needs to be this close?
« Reply #5 on: October 15, 2009, 11:49:17 PM »
I love rolling out a Tiger and killing the CV when it's that close.  I've gotten several CVs that way. 

An Ostie or Wirble on the beach is fun too as the low flying enemies fly straight at you.

It's hard to say which is more fun.
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Offline oakranger

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Re: Really? CV Needs to be this close?
« Reply #6 on: October 16, 2009, 01:33:14 AM »
So, is there a name made up for CVs that close to air strip? 
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Offline usvi

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Re: Really? CV Needs to be this close?
« Reply #7 on: October 16, 2009, 01:40:52 AM »
Deploy a couple dozen of these a few hundred yards offshore of bases.
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Offline Bruv119

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Re: Really? CV Needs to be this close?
« Reply #8 on: October 16, 2009, 01:56:35 AM »
So, is there a name made up for CVs that close to air strip? 

hmmm lets see   Soon to be artificial coral reef  ?
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Offline oakranger

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Re: Really? CV Needs to be this close?
« Reply #9 on: October 16, 2009, 02:04:51 AM »
hmmm lets see   Soon to be artificial coral reef  ?

LOL

What i mean is there a name for a CV that dam close.  Kind like we have "spawn capers", "alt monkeys" "ram tards" "ack huggers".  surly we can come up with a name for the CV 50 yrs from the base.
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Offline Krusty

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Re: Really? CV Needs to be this close?
« Reply #10 on: October 16, 2009, 02:16:46 AM »
Any CV that got caught within hundreds of miles of an enemy shoreline was toast.

I'd love to see CVs get automatically tracked and fired upon by SB's with AI gunners. They shouldn't last 5 minutes within visual range of land, and that's being GENEROUS!

Offline Chalenge

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Re: Really? CV Needs to be this close?
« Reply #11 on: October 16, 2009, 02:52:43 AM »
On that map there is no SB at that field and the guy that had control of the CV is 14 yrs old. The other guys were just helping him to have fun. Question you should be asking is on a map with only six guys per side (max I have seen so far) why is it that you have to steal CVs and then move them beyond the range of everything except Lancasters? The map will never be won like that.
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Offline steely07

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Re: Really? CV Needs to be this close?
« Reply #12 on: October 16, 2009, 03:06:19 AM »
LOL

What i mean is there a name for a CV that dam close.  Kind like we have "spawn capers", "alt monkeys" "ram tards" "ack huggers".  surly we can come up with a name for the CV 50 yrs from the base.


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Offline batch

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Re: Really? CV Needs to be this close?
« Reply #13 on: October 16, 2009, 05:07:45 AM »
I'd say absolute MINIMUM for CVs should be 25 miles from an enemy base. Land bases are supposed to have a sector between them for the MA, so the same should be applied to the boats as well.

The 8" guns only fire 21 miles....... so you think a cv should never be within a full sector of a base AND should never use its guns for anything........ can you see ANY possible reason for having a CV in the game at all? if it can never be closer than another airfield and has no attack weaponry whatsoever?

plus make Lvts spawn about the same distance from further away :salute

lvts already spawn in the same spot up to I believe 8 miles out........ guess people just dont realize that

agreed its truely annoying when you cant lift off the runway as has been talked about in many different threads

of course with the 5" guns firing 10 miles it wouldnt be that hard to accomplish the same result from a greater distance (actually a more drastic result because ack would be below 3K)
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Offline RipChord929

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Re: Really? CV Needs to be this close?
« Reply #14 on: October 16, 2009, 06:14:13 AM »
Well, unlike the CV's in game, real ones are extremely fragile.. Loaded with avgas, ammo, and flame prone aircraft...
Just a couple bomb holes in the flight deck, and they are out of business until repaired.. As I said, UNLIKE the game!!!
As others have already stated, they wouldn't EVEN COME CLOSE to an enemy shore... Their planes would fly a dogleg
course to the target, just to conceal their ships position.. Signals between ships were made by lights, so as not to expose
the carriers to RDF detection, on and on...  Wish it was this way in game, would make things more interesting for some...
But a little too complex for others.. Ah well, mores the pity...

Separate amphibious assault fleets, would be a killer addition to the game... More fleets to command for aspiring Admirals..
More targets for the Airboi's.. And INTERESTING new gameplay possibilities... Such as, Battleship for shore bombardment,
New shore batts, (14in disappearing rifles in open pits) to fight the BB, Assault transports (APA) to launch LVT's or LCVP's,
LST's to fire bombardment rockets, and launch tanks at the shorline, Actual mannable shore defenses, bunkers with MG's or
anti boat guns at the shoreline... More stuff for the gunners to blast a path thru for invading troops... And more guns to do so!!!

TONS or game potential in this area!!  Hoping someday, (before I die of oldage) that HT will really cut the dogs of war loose...

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