Author Topic: I don't understand how to kill CVs  (Read 1032 times)

Offline bravoa8

  • Silver Member
  • ****
  • Posts: 1571
Re: I don't understand how to kill CVs
« Reply #15 on: October 22, 2009, 10:07:43 PM »
Ya know im with you Clone155 I have to say the 5" guns are too deadly espically the manned ones in WW2 they couldn't shoot on the deck.I have sunk a cruiser before with a TBM I somehow caught them of guard.Cvs are good as they are but we need just one thing no more on the deck 5" shooting. ;)

Offline CAP1

  • Radioactive Member
  • *******
  • Posts: 22287
      • The Axis Vs Allies Arena
Re: I don't understand how to kill CVs
« Reply #16 on: October 22, 2009, 10:09:09 PM »
That tactic is legit because of the dual-purpose roll of the Ju-88. It's disgusting to see a *gamer* doing the same with say, B17's. Oh, well. Dollars over quality.

level bombing. 10k alt. lead the boat by one boat length.
ingame 1LTCAP
80th FS "Headhunters"
S.A.P.P.- Secret Association Of P-38 Pilots (Lightning in a Bottle)

Offline Clone155

  • Silver Member
  • ****
  • Posts: 918
Re: I don't understand how to kill CVs
« Reply #17 on: October 22, 2009, 10:32:49 PM »
 :) Guys I know how to bomb, been doing it almost 4 years now, I was just whining because I lost all my bombers by auto puffy, but thanks anyway  :aok

Offline 1Boner

  • Gold Member
  • *****
  • Posts: 2285
Re: I don't understand how to kill CVs
« Reply #18 on: October 22, 2009, 10:44:57 PM »
About 8 of us dropped a CV the other night on the first pass with dive bombing KI-61s.

Clown car mission!!  :rock
"Life is just as deadly as it looks"  Richard Thompson

"So umm.... just to make sure I have this right.  What you are asking is for the bombers carrying bombs, to stop dropping bombs on the bombs, so the bombers can carry bombs to bomb things with?"  AKP

Offline CAP1

  • Radioactive Member
  • *******
  • Posts: 22287
      • The Axis Vs Allies Arena
Re: I don't understand how to kill CVs
« Reply #19 on: October 22, 2009, 10:45:20 PM »
:) Guys I know how to bomb, been doing it almost 4 years now, I was just whining because I lost all my bombers by auto puffy, but thanks anyway  :aok



aawww jeeze edith!!!! :D
ingame 1LTCAP
80th FS "Headhunters"
S.A.P.P.- Secret Association Of P-38 Pilots (Lightning in a Bottle)

Offline CAP1

  • Radioactive Member
  • *******
  • Posts: 22287
      • The Axis Vs Allies Arena
Re: I don't understand how to kill CVs
« Reply #20 on: October 22, 2009, 10:46:15 PM »
About 8 of us dropped a CV the other night on the first pass with dive bombing KI-61s.

Clown car mission!!  :rock

so? you had 17 pile-its in every airplane? and they had wobbly wheels and wings? :rofl :bolt:
ingame 1LTCAP
80th FS "Headhunters"
S.A.P.P.- Secret Association Of P-38 Pilots (Lightning in a Bottle)

Offline lyric1

  • Skinner Team
  • Plutonium Member
  • *******
  • Posts: 10687
Re: I don't understand how to kill CVs
« Reply #21 on: October 22, 2009, 11:18:41 PM »
Follow bhawk51 around he will show you how to get it done. :bolt:

Offline BaldEagl

  • Plutonium Member
  • *******
  • Posts: 10791
Re: I don't understand how to kill CVs
« Reply #22 on: October 22, 2009, 11:43:24 PM »
I just wait until they come close to shore and kill them with a Tiger.
I edit a lot of my posts.  Get used to it.

Offline MORAY37

  • Gold Member
  • *****
  • Posts: 2318
Re: I don't understand how to kill CVs
« Reply #23 on: October 23, 2009, 12:31:02 AM »
That tactic is legit because of the dual-purpose roll of the Ju-88. It's disgusting to see a *gamer* doing the same with say, B17's. Oh, well. Dollars over quality.

What?  The B-17 could too pull a hammerhead, fully loaded, and dive 8K to release.   I have multiple phantom books I will cite, by authors who do it repeatedly in computer simulations modeled by other folks born 50 years after the last B-17 was retired.

PS.  Fortress is a Tard.
"Ocean: A body of water occupying 2/3 of a world made for man...who has no gills."
-Ambrose Bierce

Offline usvi

  • Silver Member
  • ****
  • Posts: 994
Re: I don't understand how to kill CVs
« Reply #24 on: October 23, 2009, 06:14:25 AM »
level bombing. 10k alt. lead the boat by one boat length.
Works almost every time. :aok
"Come with me and I will show you where the Iron Crosses grow." -Unteroffizer/Feldwebel Rolf Steiner

~POTW-Second Wing~
http://www.pigsonthewing.org/index.php

Offline CAP1

  • Radioactive Member
  • *******
  • Posts: 22287
      • The Axis Vs Allies Arena
Re: I don't understand how to kill CVs
« Reply #25 on: October 23, 2009, 07:52:57 AM »
Works almost every time. :aok

yep. the only problem with this method, is if someone is good n the con, and turns it at just the right moment.
ingame 1LTCAP
80th FS "Headhunters"
S.A.P.P.- Secret Association Of P-38 Pilots (Lightning in a Bottle)

Offline Belial

  • Silver Member
  • ****
  • Posts: 1589
Re: I don't understand how to kill CVs
« Reply #26 on: October 23, 2009, 08:45:40 AM »
B26's are rugged+fast+alot of tail ammo.....clearly the best cv sinker.

Offline druski85

  • Silver Member
  • ****
  • Posts: 1212
Re: I don't understand how to kill CVs
« Reply #27 on: October 23, 2009, 10:03:53 AM »

Sinking CV's (and learning how to sink them) takes patience.


I use an almost identical system to thundr, but with 234s.  The vast majority of guys are not gonna be able to hit 234's at (I go 7.5k) doing 400 mph with fighters or 5 inch.  You just need to be a little more precise with your drop, as you have 700 lbs less ords per plane than with b-26's. 

Offline doc1kelley

  • Silver Member
  • ****
  • Posts: 1508
Re: I don't understand how to kill CVs
« Reply #28 on: October 23, 2009, 10:43:32 AM »
About 8 of us dropped a CV the other night on the first pass with dive bombing KI-61s.

Clown car mission!!  :rock

Boner,
You forgot that we also took out the cruiser with our "Clown Cars". hehhehe  they were always magic in killing CV's.

All the Best...

   Jay
 awDoc1
awDoc1
The Flying Circus Rocks! We're clowns of a different color!

Beer! helping ugly folks get laid!

Offline Crash Orange

  • Silver Member
  • ****
  • Posts: 911
Re: I don't understand how to kill CVs
« Reply #29 on: October 23, 2009, 12:35:30 PM »
Attacking a cv lonewolf should be suicide. 

Bringing a CV in to a mile offshore from a hostile base should be suicide. Taking off from a turning CV should be suicide. Landing on a CV deck with gear up should make the CV unusable for 15 minutes. Putting a thousand pounder smack in the middle of the flight deck should make the CV unusable for 1-4 hours. Hitting a CV that has loaded and fueled planes on the deck should sink the CV, or at least make it unusable for the next three months. CVs shouldn't respawn for at least a year. LVTs shouldn't spawn closer than 2 miles from shore. 40mm ack and HE rounds from a tank shouldn't do any serious structural damage to a CV or cruiser, nor should any gun carried by any airplane. Naval guns should have extremely accurate rangefinders and be controlled by a single director, and the shells should contain colored dye so you can tell which splashes are yours.

The point of all the above is that the naval component of this game is highly abstracted and thoroughly unrealistic. It makes for a better game. Realistic naval/amphibious ops within the time and distance scale at which this game is played would be unworkable and no one would want them. And IMO it's pointless to complain that one particular aspect of CVs is historically unrealistic when everything else about how CVs work is unrealistic too - as long as CVs magically reappear 10 minutes after being sunk, it makes sense for them to be easier to sink than was the case historically.

I'm of the opinion that there should be some type of damage limiter on the CV that will only allow so much damage to be absorbed at any one time.  The lanc-stukas, and other such flight (of 3) heavy bombers dropping 24 tons (or more) of ord on a CV is not only like using a hammer to kill a bug, but it quite inaccurate historically.

Only if the game is also changed to prevent putting a CV on a course that will bring it within 50 miles of an enemy base, and damage to CVs is modeled more realistically so a single egg can take out the flight deck for hours or days.