I understand exactly what you wrote. If what you wrote is not what you meant then you need to clairify yourself because what you wrote is incorrect. "Classic tactics" are completely relevant to jet tactics except where development of the weapon systems has expanded the envelope.
And I didn't say otherwise. I said they were much harder to apply as the aircraft had much better thrust to weight ratios. I didn't claim the idiotic strawman you built of 1 to 1 thrust/weight ratios. It takes more time to come back around to the target (fact) and the target rebuilds his energy faster (fact) than in WWII piston engined fighters. The airframes may have been able to come around just as fast as Spitfires and Zeros, I don't know, but at those speeds the pilots could not come around that fast.
So what you have is a environment in which there are only two competitive fighters and defense is vastly easier in relation to offense
if you know your opponent is there.
Most kills would be ambush kills.
Korea is a poor environment for a MMO fight sim. WWI and WWII both offer far better balance with multiple units being effective and players being able to have a shot at learning by trial and error. WWII also offers aircraft that are capable of applying all classic tactics.