Author Topic: It is limping.  (Read 974 times)

Offline toki

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It is limping.
« on: October 28, 2009, 03:49:35 AM »
(It is a machine Japanese-English translation. )

The game is limping.
If I do very, am I good?

●It comes at intervals of two seconds when starting off-line and AcesHigh online the departure once.
●Some were strange from the version of previous AcesHigh.

------------------------
System info:

PentiumD 3GHz
Intel 945P/G
Memory 4GB
Leadtek WinFast GTS250 (before ASUS EN7800GT SILENT)
SoundBlaster XtremeGamer (before on-board sound-chip)

I do not improve the game still though I was waiting thinking that AcesHigh loads something.
Even if the video card and the sound card are newly bought, it is strange.
As for the latest one, the driver of the chipset, the video card, and the sound card is strange.
There was no problem in the directx diagnosis tool now.

I uninstall, and even as for the initial state of the configuration file in the setting folder, the game is strange.
Even if acceralation of the sound card is lowered, it is strange.
Even when TrackIR5 is not started, it is strange.

●When BampMapping of the VideoAdvance setting or DetailedTerrein is done in on/off, it is temporarily repaired.
(Still, though it ..departure.. comes slightly once every tens of seconds only momentarily. )

●I cannot play straight if I do not do so whenever the game is started up.

It moves in other other game , for instance,
Call of Duty2
Call of Duty4
Arma2 demo
Microsoft FlightSimulator X demo
Other 3D games without trouble.

How do I come to be able to play even if on/off is not done?

--
toki
Hiroshima Japan
toki
Hiroshima Japan

Offline BigR

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Re: It is limping.
« Reply #1 on: October 28, 2009, 05:35:11 AM »
as far as i can tell, i think hes talking about variance spikes. Sounds like it at least.

Offline Knite

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Re: It is limping.
« Reply #2 on: October 28, 2009, 09:09:21 AM »
My guess is that there's a stuttering problem (The game is limping), and Toki suspects the problem is when AH is trying to load stuff into memory?

"It comes at intervals of two seconds when starting offline, and AcesHigh online the departure once."
The first part of the sentence sounds to me like the game is stuttering every two seconds when playing in offline mode, and the second half perhaps means it happens every one second (once) after takeoff (departure)?

Video card is a GTS250 so should be ok there. Good on amount of memory. Processor should be enough I assume?

My impression of the machine translation : Problem still appears to happen even after buying a new sound and video card, new drivers for the chipset.... DXDiag showed no errors. Uninstalled AH even removing the settings folder, on stock settings after re-installed problem exists. Even when Sound Card Hardware Accel is turned off in DXDiag and TrackIR not started problems occur.
When going into the settings, turning bumpmapping on / off or detailed terrain on / off temporarily fixes the issue.



Toki : Please run DXDIAG and click "Save all information". Then copy and paste the 1st 1/3rd here. Thank you!
Knite

39th FS "Cobra In The Clouds"

I'm basically here to lower the 39th's score :P

Offline Chalenge

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Re: It is limping.
« Reply #3 on: October 28, 2009, 02:13:47 PM »
Two possible problems right off the bat:

1. Background processes
2. Soundblaster Xtremegamer
If you like the Sick Puppy Custom Sound Pack the please consider contributing for future updates by sending a months dues to Hitech Creations for account "Chalenge." Every little bit helps.

Offline toki

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Re: It is limping.
« Reply #4 on: October 28, 2009, 05:03:35 PM »
The reproduction sound of the game doesn't have the trouble.
The Video screen of the game comes ..passing of every two seconds...
- It hears of the access sound from matters of weight with the addition and the inside of my PC to the hard disk.
(other 3D games have non trouble.)

The process of the backing ground is turned off as much as possible.
The Norton Internet security is made silent mode, Auto-protect even is turned off, and the game is strange.
Even if Skype is ended, the game is strange.

The game was strange before SoundBlaster was used.
The game was strange though only mother-on-board-soundchip "SoundMAX Digital Audio" was used before.
In a word, SoundBlaster is unrelated to the problem of the game. I think...

If video advance setting is done in on/off, the game operates normally to play a game. it is not a fatal tentatively bug.
This problem continues for a long time as long as on/off is not done.
The game operates normally in the state of on and the state of off if on/off is done.

No do be known of the bug of the game that might be a peculiar problem of my PC it either.
I tentatively worry about the little bit ..AcesHigh.. however ..can play.. by it.

Thank you.

------------------
System Information
------------------
Time of this report: 10/29/2009, 05:52:48
       Machine name: NECCOMPUTER
   Operating System: Windows XP Home Edition (5.1, Build 2600) Service Pack 3 (2600.xpsp_sp3_gdr.090804-1435)
           Language: Japanese (Regional Setting: Japanese)
System Manufacturer: NEC
       System Model: PC-MT8503A
               BIOS: Network:MBA v8.1.8 Slot 0200
          Processor: Intel(R) Pentium(R) D CPU 3.00GHz (2 CPUs)
             Memory: 3328MB RAM
          Page File: 651MB used, 3268MB available
        Windows Dir: C:\WINDOWS
    DirectX Version: DirectX 9.0c (4.09.0000.0904)
DX Setup Parameters: Not found
     DxDiag Version: 5.03.2600.5512 32bit Unicode

------------
DxDiag Notes
------------
  DirectX Files Tab: No problems found.
      Display Tab 1: No problems found.
        Sound Tab 1: The file ctaud2k.sys is not digitally signed, which means that it has not been tested by Microsoft's Windows Hardware Quality Labs (WHQL).  You may be able to get a WHQL logo'd driver from the hardware manufacturer.
        Sound Tab 2: No problems found.
          Music Tab: No problems found.
          Input Tab: No problems found.
        Network Tab: No problems found.

--------------------
DirectX Debug Levels
--------------------
Direct3D:    0/4 (n/a)
DirectDraw:  0/4 (retail)
DirectInput: 0/5 (n/a)
DirectMusic: 0/5 (n/a)
DirectPlay:  0/9 (retail)
DirectSound: 0/5 (retail)
DirectShow:  0/6 (retail)

---------------
Display Devices
---------------
        Card name: NVIDIA GeForce GTS 250
     Manufacturer: NVIDIA
        Chip type: GeForce GTS 250
         DAC type: Integrated RAMDAC
       Device Key: Enum\PCI\VEN_10DE&DEV_0615&SUBSYS_20DF107D&REV_A2
   Display Memory: 512.0 MB
     Current Mode: 1280 x 1024 (32 bit) (60Hz)
          Monitor:   Monitor Max Res: 1600,1200
      Driver Name: nv4_disp.dll
   Driver Version: 6.14.0011.9107 (English)
      DDI Version: 9 (or higher)
Driver Attributes: Final Retail
 Driver Date/Size: 9/27/2009 16:12:22, 5900416 bytes
      WHQL Logo'd: Yes
  WHQL Date Stamp: n/a
              VDD:          Mini VDD: nv4_mini.sys
    Mini VDD Date: 9/27/2009 16:12:22, 7655872 bytes
Device Identifier: {D7B71E3E-4555-11CF-5E50-D40003C2CB35}
        Vendor ID: 0x10DE
        Device ID: 0x0615
        SubSys ID: 0x20DF107D
      Revision ID: 0x00A2
      Revision ID: 0x00A2
      Video Accel: ModeMPEG2_C ModeMPEG2_D
 Deinterlace Caps: {6CB69578-7617-4637-91E5-1C02DB810285}: Format(In/Out)=(YUY2,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive
                   {335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(YUY2,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalSt retch
                   {6CB69578-7617-4637-91E5-1C02DB810285}: Format(In/Out)=(UYVY,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive
                   {335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(UYVY,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalSt retch
                   {6CB69578-7617-4637-91E5-1C02DB810285}: Format(In/Out)=(YV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive
                   {335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(YV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalSt retch
                   {6CB69578-7617-4637-91E5-1C02DB810285}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive
                   {335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalSt retch
         Registry: OK
     DDraw Status: Enabled
       D3D Status: Enabled
       AGP Status: Enabled
DDraw Test Result: Not run
 D3D7 Test Result: Not run
 D3D8 Test Result: Not run
 D3D9 Test Result: Not run

-------------
Sound Devices
-------------
            Description: SB X-Fi Audio [EC00]
 Default Sound Playback: Yes
 Default Voice Playback: Yes
            Hardware ID: PCI\VEN_1102&DEV_0005&SUBSYS_00311102&REV_00
        Manufacturer ID: 1
             Product ID: 100
                   Type: WDM
            Driver Name: ctaud2k.sys
         Driver Version: 6.00.0001.1373 (English)
      Driver Attributes: Final Retail
            WHQL Logo'd: No
          Date and Size: 6/4/2009 02:47:14, 526232 bytes
            Other Files:
        Driver Provider: Creative
         HW Accel Level: Full
              Cap Flags: 0xF5F
    Min/Max Sample Rate: 1, 192000
Static/Strm HW Mix Bufs: 128, 128
 Static/Strm HW 3D Bufs: 128, 128
              HW Memory: 0
       Voice Management: Yes
 EAX(tm) 2.0 Listen/Src: Yes, Yes
   I3DL2(tm) Listen/Src: No, No
Sensaura(tm) ZoomFX(tm): No
               Registry: OK
      Sound Test Result: Not run

            Description: SoundMAX Digital Audio
 Default Sound Playback: No
 Default Voice Playback: No
            Hardware ID: PCI\VEN_8086&DEV_27DE&SUBSYS_82D51033&REV_01
        Manufacturer ID: 65535
             Product ID: 65535
                   Type: WDM
            Driver Name: smwdm.sys
         Driver Version: 5.12.0001.5260 (English)
      Driver Attributes: Final Retail
            WHQL Logo'd: Yes
          Date and Size: 10/28/2004 13:15:28, 260096 bytes
            Other Files:
        Driver Provider: Analog Devices
         HW Accel Level: Full
              Cap Flags: 0xF5F
    Min/Max Sample Rate: 100, 200000
Static/Strm HW Mix Bufs: 0, 0
 Static/Strm HW 3D Bufs: 0, 0
              HW Memory: 0
       Voice Management: No
 EAX(tm) 2.0 Listen/Src: No, No
   I3DL2(tm) Listen/Src: No, No
Sensaura(tm) ZoomFX(tm): No
               Registry: OK
      Sound Test Result: Not run

---------------------
Sound Capture Devices
---------------------
            Description: SoundMAX Digital Audio
  Default Sound Capture: Yes
  Default Voice Capture: Yes
            Driver Name: smwdm.sys
         Driver Version: 5.12.0001.5260 (English)
      Driver Attributes: Final Retail
          Date and Size: 10/28/2004 13:15:28, 260096 bytes
              Cap Flags: 0x41
           Format Flags: 0xCCC

            Description: SB X-Fi Audio [EC00]
  Default Sound Capture: No
  Default Voice Capture: No
            Driver Name: ctaud2k.sys
         Driver Version: 6.00.0001.1373 (English)
      Driver Attributes: Final Retail
          Date and Size: 6/4/2009 02:47:14, 526232 bytes
              Cap Flags: 0x41
           Format Flags: 0xFFF

--
toki
Hiroshima Japan
toki
Hiroshima Japan

Offline Delirium

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Re: It is limping.
« Reply #5 on: October 28, 2009, 05:24:26 PM »
I could be wrong, but it looks like he didn't disable his onboard sound when he installed the new sound card.
Delirium
80th "Headhunters"
Retired AH Trainer (but still teach the P38 selectively)

I found an air leak in my inflatable sheep and plugged the hole! Honest!

Offline Krusty

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Re: It is limping.
« Reply #6 on: October 28, 2009, 05:28:54 PM »
Toki, go into your BIOS screen, and try to disable "onboard sound".

I don't know what it will be labeled, but look for onboard sound, or soundmax, or something similar. It should have a toggle "ON" or "OFF." Set it to "OFF" and reboot.

Make sure your X-Fi still works properly in windows, then start Aces High again.

Offline Chalenge

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Re: It is limping.
« Reply #7 on: October 28, 2009, 08:55:20 PM »
The addition of sound in a flight sim causes quite a burden upon the CPU as the flight sim itself needs all the CPU it can get. Onboard sound is much worse even than the sounblaster but the soundblaster extremegamer dies not offer any advantage to processing sound than through the onboard sound system and so I dont think it will be much different. You are using XP though and that could make a lot of difference compared to say Vista where it would be hopeless without a different soundcard.
If you like the Sick Puppy Custom Sound Pack the please consider contributing for future updates by sending a months dues to Hitech Creations for account "Chalenge." Every little bit helps.

Offline toki

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Re: It is limping.
« Reply #8 on: October 28, 2009, 09:09:52 PM »
The trouble was not solved though the state of on-board-sound was made disable in BIOS.

--
(Though this is not an important thing,
My why the state of on-board-sound being made enable, OPTICAL-OUT and MIC-IN of SoundBlaster XtremeGamer are  using combinedly terminal.

SB XG OPTICAL-OUT → 5.1ch OPTICAL speaker
on-board-sound MIC-IN → HeadSet-MIC

It is because of use as stated above. )

Thank you.
« Last Edit: October 28, 2009, 10:30:32 PM by toki »
toki
Hiroshima Japan

Offline Chalenge

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Re: It is limping.
« Reply #9 on: October 28, 2009, 11:56:05 PM »
toki I think there are background processes running that are slowing down your system. Processes like license checkers run invisibly but tie up clock cycles and cpu time. You can look for unneccesary processes by using ctrl-alt-delete and clicking the 'processes' tab.

-oops- rules breach
« Last Edit: October 29, 2009, 12:00:47 AM by Chalenge »
If you like the Sick Puppy Custom Sound Pack the please consider contributing for future updates by sending a months dues to Hitech Creations for account "Chalenge." Every little bit helps.

Offline toki

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Re: It is limping.
« Reply #10 on: October 29, 2009, 05:03:14 AM »
Creative's "CTAudSvc.exe" → deleted
Java update "jusched.exe" → off

All startup programs shortcut deleted.

Rebooted,
It did not solve it above.

After that,
--
start-up of system configuration utility → msconfig of Windows → invalidates all

Rebooted,
It did not solve it above.

--

I write repeatedly,

The Advanced setting of AcesHigh is turned on or it turns off, and this trouble disappears.

Thank you.
« Last Edit: October 29, 2009, 05:12:35 AM by toki »
toki
Hiroshima Japan

Offline Skuzzy

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Re: It is limping.
« Reply #11 on: October 29, 2009, 06:06:51 AM »
You cannot just disable the onboard sound.  You must remove the drivers from the operating system before you disabled the onboard sound chip.

I agree with others that it seems you have far too many processes running in the background.  See this post for more information about background processes and game stutters.
« Last Edit: October 29, 2009, 06:09:17 AM by Skuzzy »
Roy "Skuzzy" Neese
support@hitechcreations.com

Offline toki

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Re: It is limping.
« Reply #12 on: October 29, 2009, 07:20:39 AM »
Thank you for your support.

It becomes impossible to use the MIC when my onboard-sound is invalidated.
The USB-MIC etc. of taking the place cannot be used in the environment of my PC.

I endure the trouble by the way that temporarily becomes normal.
toki
Hiroshima Japan

Offline JTs

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Re: It is limping.
« Reply #13 on: October 29, 2009, 07:26:50 AM »
an easy way to temporay kill processes is game booster. have used this since it was released way back when. i forget the original name. its free and brings my windows 7 system down to 26 process. just google it. hope this helps

Offline TequilaChaser

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Re: It is limping.
« Reply #14 on: October 29, 2009, 08:00:39 AM »
Thank you for your support.

It becomes impossible to use the MIC when my onboard-sound is invalidated.
The USB-MIC etc. of taking the place cannot be used in the environment of my PC.

I endure the trouble by the way that temporarily becomes normal.

Question #1- sounds like you are using an USB MIC?

Question #2- why not use the SoundBlaster X-Fi soundcard for everything?

Quote

-------------
Sound Devices
-------------
            Description: SB X-Fi Audio [EC00]
 Default Sound Playback: Yes
 Default Voice Playback:  Yes
           HW Accel Level:  Full

            Description: SoundMAX Digital Audio
 Default Sound Playback: No
 Default Voice Playback:  No
           HW Accel Level:  Full


---------------------
Sound Capture Devices
---------------------
            Description: SoundMAX Digital Audio
  Default Sound Capture: Yes
  Default Voice Capture:  Yes


            Description: SB X-Fi Audio [EC00]
  Default Sound Capture: No
  Default Voice Capture:  No

I see that you are using 2 sound drivers, and are splitting the dutys of your onboard sound ( SoundMAX Digital Audio ) and your add-on sound card ( SB X-Fi Audio )

maybe someone else can confirm this is correct:, but I suggest
-removing all soundcard drivers and Soundcard hardware from your system manager, for both the onboard sound and for the SB X-Fi add-on soundcard,

-reboot your pc then
-go back into the BIOS and disable the onboard sound............ then save&exit out of bios....... 
-boot up, it will pick up your SB X-Fi add-on Sound Card ( do not let it install the drivers automatically )
close / X out of this hardware installation window, then install your SB X-FI sound card drivers manually........

also, your page file is
Quote
Processor: Intel(R) Pentium(R) D CPU 3.00GHz (2 CPUs)
   Memory: 3328MB RAM
 Page File: 651MB used, 3268MB available

this is a tad high for Windows XP and shows possible background processes running you may be unaware of......

  I feel your 2 sound cards both being set to HW Accel Level:  Full  is causing your system to bump heads against the 2, possibly causing your stutters, may even be some type of conflict going on



I hope this helps...  Good Luck
"When one considers just what they should say to a new pilot who is logging in Aces High, the mind becomes confused in the complex maze of info it is necessary for the new player to know. All of it is important; most of it vital; and all of it just too much for one brain to absorb in 1-2 lessons" TC