Author Topic: Level-up Arenas.  (Read 1465 times)

Offline gpwurzel

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Re: Level-up Arenas.
« Reply #30 on: October 31, 2009, 03:03:19 AM »
Not agreeing with this idea - it would leave players like me fubar'd pretty much. I fly to have fun with my squaddies, and fight against the sticks above me (which is pretty much everyone  ;)) - how would I learn anything useful in an area like Furball Lake (no dig at those who fly there)?

How would I gain experience not flying against the likes of Delirium, WMLute, Snaily, Bruv, Grizz, Skyrock and company (sorry, got carried away with those I still need to kill lol...)?

Whilst killing those who know even less than me can be fun, where's the challenge? This game has a steep learning curve, why take away some of the thrill of going up against the better sticks, win or lose - every time I've been killed by one of the "names", I've asked how I could do better, and have always been given some sort of tip, advice etc - who'd going to be able to do that if we are all stuck in some arbitrary leveled arena?

Wurzel (sorry, bit of a wall there, but just some of the things that strike me as not good for the game overall)
I'm the worst pilot ingame ya know!!!

It's all unrealistic crap requested by people who want pie in the sky actions performed without an understanding of how things work and who can't grasp reality.


Offline Larry

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Re: Level-up Arenas.
« Reply #31 on: October 31, 2009, 03:48:29 AM »
The only way I see this happening without HTC having to do a ton of work to make it happen is implementing a 'Beginner Arena'. Make it so you can only go in if your account is less then X months old, and to stop 'vets' from going in with a different account HTC could scan user account information for repeating addresses, names, CC numbers, etc.





What would work a lot better would be if HTC got the "Training Arena" up and running. IMO that would do wonders in helping new people.
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Offline stroker71

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Re: Level-up Arenas.
« Reply #32 on: October 31, 2009, 07:03:53 AM »
this reminds me I have a wish of my own!
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Offline waystin2

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Re: Level-up Arenas.
« Reply #33 on: October 31, 2009, 09:23:21 AM »
You hardly can get better if you're not fighting better opponents.
 Rank is easy to manipulate - in both directions. It has very, very little to do with actual skill.



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Online The Fugitive

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Re: Level-up Arenas.
« Reply #34 on: October 31, 2009, 09:37:15 AM »
what makes me laugh about this game is people who think they're so good that having a new player in the same arena is beneath them.  maybe we should have an arena where the top aces can fite among themselves and let them have a commite who will select the 'experts" .  but with one condition once u join the top ace fraternity u cant come back to the regular arenas.  that way the rest of u noobs can keep on having fun.  btw u ever think about how many "experts" are logged in at any one time?  how many do u think u would have playing, my guess not many.

semp

I don't think it has anything to do with an "elitist" attitude, but more about the safety of a noob.

AW had a beginners arena. It had everything in it but the better sticks  :D They based it off of fighter score (their score system was much different) Once you reached 10,000 fighter points your planes would no longer get bullets. Pros could fly there, but couldn't shoot. This gave the noobs a chance to one, fight with people of comparable skill levels WITH ammo, or two, skilled players WITHOUT ammo.

This way the skilled players were not in there raping the noobs, noobs were not getting as frustrated by being killed all the time, and it gave the noob time to build some confidence and skill before jumping into the main arenas. As a CO of a squad I would spend time in there as a "target" to find likely candidates for our squad. If something like this could be set up I think it might help keep some of the new players in the game. Its very frustrating to just learn the basics in this game, and spending most of your time re-upping and flying to the fight only to get killed in the first turn. 

Offline usvi

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Re: Level-up Arenas.
« Reply #35 on: October 31, 2009, 11:08:44 AM »
Someones been playing WOW again..."levelling up." :rofl
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Offline 100goon

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Re: Level-up Arenas.
« Reply #36 on: October 31, 2009, 09:56:38 PM »
Claim Jumpers


Offline Vinkman

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Re: Level-up Arenas.
« Reply #37 on: November 01, 2009, 12:33:54 AM »
What about squads? friendships?  An arena separated by an arbitrary ranking system would suddenly see friends unable to play together, I see that driving off more players than noobie frustration playing in the main arenas now.

Do I have to think of everything. I think upward mobility is less of a problem than backward mobility. If a noob wants play with a squad of his friends, he can move up and get crushed. But it should be harder for VETs to go poaching in the noob arena.
« Last Edit: November 01, 2009, 12:42:03 AM by Vinkman »
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