Author Topic: Bomber Guns  (Read 3410 times)

Offline dashed

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Bomber Guns
« on: November 05, 2009, 05:12:38 AM »
Don't know that this can be done, but it would be nice if we could add more plane and recoil bounce to bomber guns.  Showed my grandfather, who is nearly 100, and his only comment was that he wished they had had lasers in 1944.

Dashe

Offline Bronk

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Re: Bomber Guns
« Reply #1 on: November 05, 2009, 05:43:38 AM »
We had a bunch more recoil at one point. The whine created was astounding. ;)
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Offline Rich46yo

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Re: Bomber Guns
« Reply #2 on: November 05, 2009, 10:11:34 AM »
Don't know that this can be done, but it would be nice if we could add more plane and recoil bounce to bomber guns.  Showed my grandfather, who is nearly 100, and his only comment was that he wished they had had lasers in 1944.

Dashe

I can imagine the bounce of an actual tank gun. Having fired Browning 0.50s I can say our game "bounce" is nothing like the real thing. Not on the M3s, LVTs, Jeeps...ect I imagine the guns on all the fighters, in reality, will shake your teeth far more then the game ones do. And on and on it goes. The thing is no'one can tell me when it stops.

Pretty much the only criteria I hear about changing up concerns the particular gun that has been shooting the poster. I'll go so far as saying I want "everyone else's guns" to have far more "bounce" then my own. At least the ones shooting at me.
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Offline Anaxogoras

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Re: Bomber Guns
« Reply #3 on: November 05, 2009, 10:32:12 AM »
Knock it off Rich.  We don't need your straw-man attacks in the bbs.

What I read is that someone who has actually fired .50 cals from the defensive position of a WW2 bomber remarked that ours are like laser beams in comparison.  It seems like a fair criticism to me.

We had a bunch more recoil at one point. The whine created was astounding. ;)

Heck, simply mentioning recoil got Rich started again.  Next thing you know he'll be posting pics of pink-clothed fighter pilots wringing their hands over the B-17.
« Last Edit: November 05, 2009, 10:35:07 AM by Anaxogoras »
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Offline Karnak

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Re: Bomber Guns
« Reply #4 on: November 05, 2009, 12:41:07 PM »
The recoil ours have, in both fighters and bombs, is pretty much correct.  The rigidity of the mounting is way, way off.  Ours are absolutely rigid and in reality the only mountings that were close to that rigid were nose and engine mounts.  The wings flex and bomber fuselage mountings twist and bounce.  Problem is finding a way to model rigidity, computers are bad at it.
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Offline guncrasher

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Re: Bomber Guns
« Reply #5 on: November 05, 2009, 06:51:12 PM »
other option is to move joystick up and down fast to simulate more recoil.  rest of us dweebs have a hard time hitting anything as it is   :joystick:

semp

you dont want me to ho, dont point your plane at me.

Offline EskimoJoe

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Re: Bomber Guns
« Reply #6 on: November 05, 2009, 07:20:30 PM »
other option is to move joystick up and down fast to simulate more recoil.  rest of us dweebs have a hard time hitting anything as it is   :joystick:

semp



Wow, that was probably the most stupid comment I've heard all day.

Dashed, I agree. More bounce/recoil in gunner positions would be a nice touch of accuracy, as long as its not overdone.
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Offline Krusty

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Re: Bomber Guns
« Reply #7 on: November 05, 2009, 09:04:20 PM »
Not overdone? Like bombers that fly at over 300mph, over 32k alt as stable as a rock, while firing between 30 and 36 guns all slaved to a single gunner's aimpoint, with laser-accuracy, that can reach out and kill attackers from 1.0 to 1.5 kilometers away?


Yeah... we don't want to over do it...  :uhoh

Offline thndregg

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Re: Bomber Guns
« Reply #8 on: November 05, 2009, 10:35:52 PM »
Not overdone? Like bombers that fly at over 300mph, over 32k alt as stable as a rock, while firing between 30 and 36 guns all slaved to a single gunner's aimpoint, with laser-accuracy, that can reach out and kill attackers from 1.0 to 1.5 kilometers away?


Yeah... we don't want to over do it...  :uhoh

I have...


...a slight problem...

...with your assessment.
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Offline Beefcake

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Re: Bomber Guns
« Reply #9 on: November 05, 2009, 10:51:13 PM »
Down Krusty! DOWN DOWN!
Retired Bomber Dweeb - 71 "Eagle" Squadron RAF

Offline Plazus

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Re: Bomber Guns
« Reply #10 on: November 05, 2009, 10:53:19 PM »
Hahaha! Nice one, thndrEGG!  :banana:
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Offline guncrasher

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Re: Bomber Guns
« Reply #11 on: November 05, 2009, 10:54:51 PM »
Wow, that was probably the most stupid comment I've heard all day.

Dashed, I agree. More bounce/recoil in gunner positions would be a nice touch of accuracy, as long as its not overdone.

what would your definition "as long as its not overdone" would be.  You talk about stupid comments then make one of your own.  zoom in while gunning in buff and you'll see the guns jumping all over the place.  the buff guns are fine as they are, my guns dont have lazer beams and they do jump around.  on the other hand the fiters do have a more stable platform which is not in my opinion very realistic.  You cant fix one without fixing the other.

semp
you dont want me to ho, dont point your plane at me.

Offline Karnak

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Re: Bomber Guns
« Reply #12 on: November 05, 2009, 11:43:15 PM »
what would your definition "as long as its not overdone" would be.  You talk about stupid comments then make one of your own.  zoom in while gunning in buff and you'll see the guns jumping all over the place.  the buff guns are fine as they are, my guns dont have lazer beams and they do jump around.  on the other hand the fiters do have a more stable platform which is not in my opinion very realistic.  You cant fix one without fixing the other.

semp
Bomber guns produce much, much tighter grouping in AH than they did in reality.

Krusty is, as usual, wrong though.
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Offline Krusty

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Re: Bomber Guns
« Reply #13 on: November 06, 2009, 01:16:36 AM »
No, I am not wrong.

Even though bomber guns' best convergent area is a range of d500 from the gunner's position, the guns themselves, due to the bombers' unhistoric level speeds, extend well past 1.5k behind the bomber formation, and can (and do) kill/disable at this range.


Historic ranges were about 300 yards for bomber gunners... Outside of that they had no chance of hitting and didn't fire.

Consider that cannon-armed LW planes were able to attack the bomber formations from "outside" the defensive gun range. This game has it all bass ackwards.

Offline 5PointOh

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Re: Bomber Guns
« Reply #14 on: November 06, 2009, 02:23:35 AM »
Not to go slightly off topic, I was thinking about recoil on GV after watching this video.  It purely a judgement call to of course, but IMO the GV recoil seems "light".  Watch this short war footage of the Tiger.  At about 3:20 there is a nice shot of the inside looking out.

http://www.alanhamby.com/video2.html
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