Sounds pretty gamey to me.
Then I suppose you also don't want Combat Trim anymore?
Edit: It's the same type of "sacrifice" of realism that ends up making the game more "realistic" to fly as real pilots don't need to always look forward to reduce sideslip. They would simply feel the inertial forces and compensate with rudder so as to remove them. Since it's impossible to produce such inertial forces in a simulator, next best thing is a virtual sideslip indicator that follows your view.
If you want to argue, give something more substantial than "sounds gamey" especially in Aces High which has implemented MANY "gamey" features (E6B, Combat Trim, ammo counters, English instruments in foreign airplanes, standardized MPH indicators, the list goes on and on). Rejecting something like this on the basis of "it's gamey" basically entails rejecting every one of these other features.