Author Topic: Better Weapons For Troops  (Read 2994 times)

Offline Penguin

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Re: Better Weapons For Troops
« Reply #45 on: November 18, 2009, 03:24:23 PM »
It seems like a good idea, but this is still an MMOFS (Massively Multiplayer Online Flight Simulator).  I hope that the system can handle all of the frames nessecary (trust me, you'd practically need a whole other game to fight for the maproom with a decent interface).

-Burnard

Offline Nemisis

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Re: Better Weapons For Troops
« Reply #46 on: November 18, 2009, 06:26:59 PM »
In short, what difference does it make.

Eye candy.


wrongway

I've noticed something. You fixate on details and seem to ignore the idea as a whole. By itself, better weapons adds nothing. But add that along with improved (or added) AI as myself and others have suggested, and you have a new, fun aspect of the game. Set them up to shoot the other guy's troops, or have them blow up a couple GV's if they don't get machine gunned. In addition to those ideas, you can still have them function as they do now. You loose nothing and gain quite a bit.
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Offline zarkov

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Re: Better Weapons For Troops
« Reply #47 on: November 26, 2009, 06:44:20 AM »
Dont they have other games for all that?

Thats all we need is some little cartoon doosh emptying a BAR into our cockpit as we fly by. This is a flight sim not an infantry sim. Thumbs down.

I dunno.  I'd think it'd be funny the first time it happened to you.  I know I would probably laugh if I were taking off and a little infantry guy ran up and blazed away at me.

Offline TwinBoom

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Re: Better Weapons For Troops
« Reply #48 on: November 26, 2009, 08:57:44 AM »
Dont they have other games for all that?

Thats all we need is some little cartoon doosh emptying a BAR into our cockpit as we fly by. This is a flight sim not an infantry sim. Thumbs down.

i cant believe i agree with you  :neener:
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Offline Nemisis

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Re: Better Weapons For Troops
« Reply #49 on: November 26, 2009, 04:04:19 PM »
I dunno.  I'd think it'd be funny the first time it happened to you.  I know I would probably laugh if I were taking off and a little infantry guy ran up and blazed away at me.

Would piss you off if you tried to up a 262 and every time some troop nails you. Speaking of which, we need to add bears and cougars to the forests.
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Offline Cthulhu

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Re: Better Weapons For Troops
« Reply #50 on: November 26, 2009, 06:58:59 PM »
Wow! 4 pages and not one of the kiddies has suggested arming the troops with lightsaber's.  What's the world coming to?   :lol
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Offline Unit791

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Re: Better Weapons For Troops
« Reply #51 on: November 26, 2009, 07:40:12 PM »
Would piss you off if you tried to up a 262 and every time some troop nails you. Speaking of which, we need to add bears and cougars to the forests.

 :rofl I wanna see some homeless people too
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Offline Cthulhu

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Re: Better Weapons For Troops
« Reply #52 on: November 26, 2009, 07:44:14 PM »
:rofl I wanna see some homeless people too
With shopping carts too. Armored shopping carts. How many to capture a base? Anybody??
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Offline WyoKId

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Re: Better Weapons For Troops
« Reply #53 on: November 26, 2009, 07:46:24 PM »
Helpless villagers running and screaming on fire as I take down their town . Towns need a school filled with kids too .
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Offline Cthulhu

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Re: Better Weapons For Troops
« Reply #54 on: November 26, 2009, 07:49:29 PM »
Towns need a school filled with kids too .

Only if they're handicapped.  Hang on, Hell is on the phone, I think it's for me.  :D
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Offline Nemisis

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Re: Better Weapons For Troops
« Reply #55 on: November 26, 2009, 11:40:38 PM »
Hell, I aim for the church first, but a school would change that. And I want a homeless dude lying in a corner of the hangers. With a cardboard box off to his right and a bottle of whisky in his hand  :D.
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Offline DrDea

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Re: Better Weapons For Troops
« Reply #56 on: November 27, 2009, 12:06:11 AM »
 Troops with different assignments? I like this idea.ANYthing to make base capture harder is a good thing. Troops defending the base? Whats the down side? Seriously. AI controlled troops holding the base. I like it. Would be a pain to implement,but sure would be fun.
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Offline Nemisis

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Re: Better Weapons For Troops
« Reply #57 on: November 27, 2009, 12:10:41 AM »
Thats about the only thing. It would be a pain for for the coders. That and I suppose if you give them any substantial fire power they may knock down a few zekes.
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Offline guncrasher

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Re: Better Weapons For Troops
« Reply #58 on: November 27, 2009, 12:24:54 AM »
next thing you know is people whining on 200 because some troop ho'd his plane.

semp
you dont want me to ho, dont point your plane at me.

Offline Penguin

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Re: Better Weapons For Troops
« Reply #59 on: November 27, 2009, 10:41:10 AM »
But seriously, it would be a good idea to add into the game, since we don't have any infantry to fight against.  And the pain for the coders strawman, don't you think that the new WWI arena was difficult to implement? 

Yes, that's the idea, that they could do a little damage to A/C, maybe even tanks near zone bases.  If we could do it, base taking would have a whole other side to it: actually thinking about if and where you will drop the paratroopers, and when they should come down.

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