Author Topic: More Environmentals  (Read 965 times)

Offline Plazus

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Re: More Environmentals
« Reply #15 on: November 16, 2009, 09:11:34 PM »
A definite thumbs up for this idea!  :aok
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Offline boomerlu

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Re: More Environmentals
« Reply #16 on: November 16, 2009, 10:34:25 PM »
Hey, I'm all for this idea if the arenas are kept mostly flyable. My question is an honest question - how flyable is T-Storm weather as the OP asks? The other suggestions seem reasonable.
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Offline AirFlyer

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Re: More Environmentals
« Reply #17 on: November 16, 2009, 11:09:27 PM »
Go to the pizza map & hang out at one of the ports when the fog bank rolls in. No fun to be had unless you like flying in to stuff.

Odd, I have fun and don't run into things at those ports...

Granted that fog gets out of control but it still adds an interesting variable into combat.
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Offline Martyn

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Re: More Environmentals
« Reply #18 on: November 17, 2009, 05:38:22 AM »
...and we'd need weather recce flights to plot the weather too?  :eek:
Sounds like a good reason for some more planes/versions - like the PBYs.  :rock
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Offline NoBaddy

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Re: More Environmentals
« Reply #19 on: November 17, 2009, 06:54:23 AM »
....just wishing I could remember where I put that "face palm" graphic....

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Offline Stoney

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Re: More Environmentals
« Reply #20 on: November 17, 2009, 07:18:41 AM »
I'm curious, how easy would it be to fly in a thunderstorm?

In real life?  Its the last thing you want to do.  Severe up and down drafts coupled with turbulence that can rip the wings off--no thanks.  I've already had a "kiss-the-ground" flight, and I'll not have any more.
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Offline Stoney

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Re: More Environmentals
« Reply #21 on: November 17, 2009, 07:19:27 AM »
Rain like this would be fun, and add an interesting element to special events.

(Image removed from quote.)


 :aok

Agreed--definitely looks like a nice set of possibilities in that picture.
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Offline gyrene81

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Re: More Environmentals
« Reply #22 on: November 17, 2009, 09:13:30 AM »
Interesting idea as long as it wasn't an entire map affected the same way...maybe a 25 to 50 mile radius of moving weather conditions with some random wind sheer at high alts tossed in depending on the weather pattern...so far the random fog banks are cool. The GV'ers wouldn't be stopped unless visibility was zero.

Imagine the whines when a bad weather cell moved in over a base that was nearly to the point of being captured...or maybe disrupting a furball.  :lol
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Offline waystin2

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Re: More Environmentals
« Reply #23 on: November 17, 2009, 10:15:35 AM »
+1 to the idea

or maybe disrupting a furball.  :lol

Oh God forbid.  The whines, and teeth gnashing this would create... :uhoh
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Offline NoBaddy

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Re: More Environmentals
« Reply #24 on: November 17, 2009, 10:38:14 AM »
Imagine the whines when a bad weather cell moved in over a base that was nearly to the point of being captured...or maybe disrupting a furball.  :lol

...imagine the whines (and log offs) when the entire arena is disrupted.

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Offline GuyNoir

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Re: More Environmentals
« Reply #25 on: November 17, 2009, 11:17:56 AM »
Sounds like a great idea!  I loved those old cloud banks in Aces High 1 and was sad when they got replaced by the 2d clouds of AH2...  I remember ducking in and out of clouds to lose zeros in my P-40 back in the CT, which's impossible with the 2d cloud textures.

The maps are so big that I think you could have localized bad weather roll through and only affect a base or two at a time... nothing game-breaking.


...imagine the whines (and log offs) when the entire arena is disrupted.

That sounds more like the old 'Night' ...everybody really did log off then.  Weather doesn't have to be an arena-wide thing.

Offline bravoa8

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Re: More Environmentals
« Reply #26 on: November 17, 2009, 12:13:57 PM »
Yes! +1 to this idea! :aok

Offline grumpy37

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Re: More Environmentals
« Reply #27 on: November 17, 2009, 02:04:14 PM »
a storm front would be great!  why not, so what if you cant fly that means you have to get into a tank and hit the ground.  and for the feew brave ones that wanna try flying have at it!  would make the game even more realistic.
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Offline Chalenge

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Re: More Environmentals
« Reply #28 on: November 17, 2009, 07:44:11 PM »
AH seems like a very nice place to live.  It never rains, it's always sunny, and it's never below 72F. 

Its always 59F.

Rain sucks and it will kill fps. Bad idea.
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Offline Mister Fork

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Re: More Environmentals
« Reply #29 on: November 17, 2009, 09:20:18 PM »
How different is rain or any other 'weather' element a performance dropper?  What are you running? A 486DX40 with 2MB? :D

Seriously, current graphic engines and direct x support environmentals on purpose - to simulate weather.  Would be no different than clouds with low visibility. :aok
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