HiTech,
Strats are moved back too large of a distance on the bigger maps, I don't think I have ever been that deep into enemy territory after the MA was split.
I was looking forward to having epic battles over the new strats on a daily occurrence, I don't see that happening anytime soon on the bigger maps.
not really. the City+strats should be hit first, it will make the land grabbers job easier, then when the city moves back its repair counters are reset, so it will take even longer to rebuild. The country will get steam rolled easier this way. The Lack of understanding on the strat system is why there is a lack of attention to it. If people knew how important it *could* be they'd be more worried. I mean if the AAA factory was down to 0% the ack at a base would stay down for well over an hour, instead of what, 15minutes? That would make rolling a country far easier.
its almost a shame there isn't a intermediate step on the "retreat" of the city, as i do kinda agree if moves too far back, i guess it totally depends on the map though.
last wishes on the strat system would be:
1: local limits on storage, somehow limit what each base has if the strat is totally down. While the Bombers will try and get strat down, its next to useless when bases arnt limited in some way.
2: 163s should be limited in some way. Once the city is near the 163 base there will be no bombing it at all as everyone and there mothers can up 163s.
3: make fuel pork-able again, otherwise remove the strat totally and make something else. Fuel/Oil was one of the main reasons for the war in the first place, so the fact its removed from game is a little daft. Maybe 50% instead of 75% limit? or change the fuel multipler slightly for each drop or something like that?
I dont want to limit fights, i want to create more, and the strats should do this.