Author Topic: How I would better the ground warfare experience.  (Read 902 times)

Offline Kazaa

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How I would better the ground warfare experience.
« on: December 03, 2009, 09:46:07 AM »
IMHO the ground warfare in Aces High 2 requires way to much work for a single player to do. To make it much more enjoyable and functionable, I propose the following:

   1: Allow the use of throttle and gears while inside the gunner's/commander's position and the ability to turn using rudder peds/twisty stick. This way we can look/fire and scoot around at the same time without having to keep switching into different seats every 10 seconds.

   2: Allow the drivers view to be show while in the gunner's position via another window.

I feel that combining the above would make the ground game much more dynamic.

Small example of what I'm picturing. Good or bad idea?



Kaz.
« Last Edit: December 03, 2009, 11:18:38 AM by Kazaa »



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Offline gyrene81

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Re: How to better the ground warfare experience.
« Reply #1 on: December 03, 2009, 10:06:11 AM »
meh...I'm not much of a gv'er but... :headscratch: aside from gear shifting and throttle control it's already possible to tool around pretty easily from the gunners position. I suppose making the changes you're wanting couldn't hurt...but as a point, it would take away some of the challenge of maintaining vehicle control. What about when you have 2 people in a tank? What position does the controls default to with the changes you're wanting?
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Offline macleod01

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Re: How to better the ground warfare experience.
« Reply #2 on: December 03, 2009, 10:13:58 AM »
Good idea Kazaa, but one thing.

If your Spawn Camping, what if there is a tank down in the bottom right corner of your screen. People will start whining about not seeing him because of 'This stupid new idea of HTs'.

Of course people will whine no matter what, just putting a point out.

Part from that, +1
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Offline Kazaa

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Re: How to better the ground warfare experience.
« Reply #3 on: December 03, 2009, 10:22:31 AM »
Good idea Kazaa, but one thing.

If your Spawn Camping, what if there is a tank down in the bottom right corner of your screen. People will start whining about not seeing him because of 'This stupid new idea of HTs'.

Of course people will whine no matter what, just putting a point out.

Part from that, +1

Maybe just the port hole view from inside the tank, would that be better? As long as you can see where you're going is the main thing and would make the idea less gamey.
« Last Edit: December 03, 2009, 10:33:13 AM by Kazaa »



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Offline waystin2

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Re: How I would better the ground warfare experience.
« Reply #4 on: December 03, 2009, 10:38:40 AM »
I like both ideas! :aok
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Offline macleod01

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Re: How to better the ground warfare experience.
« Reply #5 on: December 03, 2009, 10:46:14 AM »
Maybe just the port hole view from inside the tank, would that be better? As long as you can see where you're going is the main thing and would make the idea less gamey.

Maybe if it was toggleable. Is that a word lol? Able to be brought up and made to vanish when you want. So if your driving, maybe hit, I dunno, Ctrl Alt V and it brings it up, but if your at a standstill, press it again, and it goes away.

Am I making any sense here? lol
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Offline gyrene81

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Re: How to better the ground warfare experience.
« Reply #6 on: December 03, 2009, 12:38:57 PM »
As long as you can see where you're going is the main thing and would make the idea less gamey.
So...based on that idea...would having similar options available in a bomber also be less "gamey"? You have a vehicle/plane with multiple positions and each position is independent of the others...think about it, apply the same ideology to a bomber and you would have people maneuvering a bomber from the tail gunner position...sorry man but, after thinking about it for a while, your ideas would make it gamey.
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Offline Kazaa

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Re: How to better the ground warfare experience.
« Reply #7 on: December 03, 2009, 02:19:54 PM »
So...based on that idea...would having similar options available in a bomber also be less "gamey"? You have a vehicle/plane with multiple positions and each position is independent of the others...think about it, apply the same ideology to a bomber and you would have people maneuvering a bomber from the tail gunner position...sorry man but, after thinking about it for a while, your ideas would make it gamey.

You do know that we have the ability to work the throttle, flaps and turn the bomber while in the gunner turrets... right?
« Last Edit: December 03, 2009, 03:02:11 PM by Kazaa »



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Offline phatzo

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Re: How I would better the ground warfare experience.
« Reply #8 on: December 03, 2009, 02:34:30 PM »
you can turn a gv with the rudder from gunners position already, I didn't find it for 6 months but when I did I  thought now this is cool why didn't anyone tell me.
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Offline Spikes

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Re: How I would better the ground warfare experience.
« Reply #9 on: December 03, 2009, 02:53:36 PM »
Kazaa, I know what you are talking about from FS2004 and FSX, they allowed small boxes for overlapped views.
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Offline Kazaa

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Re: How I would better the ground warfare experience.
« Reply #10 on: December 03, 2009, 03:01:11 PM »
you can turn a gv with the rudder from gunners position already, I didn't find it for 6 months but when I did I  thought now this is cool why didn't anyone tell me.

typo, should have said "with" not "and".
« Last Edit: December 03, 2009, 03:03:28 PM by Kazaa »



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Offline BnZs

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Re: How I would better the ground warfare experience.
« Reply #11 on: December 03, 2009, 03:25:24 PM »
 :aok
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Offline gyrene81

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Re: How to better the ground warfare experience.
« Reply #12 on: December 03, 2009, 03:38:13 PM »
You do know that we have the ability to work the throttle, flaps and turn the bomber while in the gunner turrets... right?
Which bomber Kaz? I've tried the throttle and flaps but full maneuvers from a gunners spot in a bomber using the stick?...haven't been able to do it.
jarhed  
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Offline Kazaa

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Re: How to better the ground warfare experience.
« Reply #13 on: December 03, 2009, 04:19:38 PM »
Which bomber Kaz? I've tried the throttle and flaps but full maneuvers from a gunners spot in a bomber using the stick?...haven't been able to do it.

Full manoeuvrability  no, but you can at least yaw "turn".
« Last Edit: December 03, 2009, 04:32:45 PM by Kazaa »



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Offline Gaidin

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Re: How I would better the ground warfare experience.
« Reply #14 on: December 04, 2009, 05:48:13 AM »
Which bomber Kaz? I've tried the throttle and flaps but full maneuvers from a gunners spot in a bomber using the stick?...haven't been able to do it.

you use the rudders to turn while in gunners position.  

Back to the OP, I like the idea, even the window as long as it can be turned on and off.  There are times that would be very nice, others it would be in the way.
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