Author Topic: iphone/ipod touch v  (Read 2365 times)

Offline thndregg

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Re: iphone/ipod touch v
« Reply #15 on: December 05, 2009, 01:08:45 AM »
make a iphone/ipod touch version of aces high that would be awsome

You must be new and pre-pubescent :huh. :headscratch:
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Offline BrownBaron

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Re: iphone/ipod touch v
« Reply #16 on: December 05, 2009, 02:14:20 AM »
NNNNNNNNNNNNNNNOOOOOOOOOOOOOOO

I guess apple doesnt have an app for everything..... :neener:
« Last Edit: December 05, 2009, 02:16:57 AM by BrownBaron »
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Offline Enker

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Re: iphone/ipod touch v
« Reply #17 on: December 05, 2009, 03:33:17 PM »
NNNNNNNNNNNNNNNOOOOOOOOOOOOOOO

I guess apple doesnt have an app for everything..... :neener:
Zing!
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Quote from: BillyD topic=283300.msg3581799#msg3581799
... FOR TEH MUPPET$ TO PAD OUR SCO?E N to WIN TEH EPIC WAR OF TEH UNIVERSE We MUST VULTCHE DA RUNWAYZ N DROP UR GUYZ FIGHTERZ Bunkarz Then OUR SKWAD will Finarry Get TACTICAL NOOK for 25 KILL SCORE  STREAK>X

Offline Motherland

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Re: iphone/ipod touch v
« Reply #18 on: December 05, 2009, 03:34:38 PM »

 :rofl

thats all we need, more people from the iphone generation running around in here. that'll make the game play more pleasurable for all.......... :furious





ummmmmmmmmm........no




Z
Yes, what we need is more quality players. Players who make intelligent, thought out posts like

Nope
: :huh :uhoh

N + O = NO
Sorry but..............
















NO!
Heres the way i see it...
                                                     NO
                                                     NO
                                                     NO
                                                   NO
                                                   NO
                                                   NO



No.
Double no.  Pronounced "no-no"
NNNNNNNNNNNNNNNOOOOOOOOOOOOOOO

I guess apple doesnt have an app for everything..... :neener:
Seriously BrownBaron how long did that take you? The code for that (quote it once) just looks nasty.

Offline BrownBaron

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Re: iphone/ipod touch v
« Reply #19 on: December 05, 2009, 04:06:24 PM »
...
Seriously BrownBaron how long did that take you? The code for that (quote it once) just looks nasty.

Took me about....3 minutes, but it was well worth it.  :D
O Jagdgeschwader 77

Ingame ID: Johannes

Offline Mar

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Re: iphone/ipod touch v
« Reply #20 on: December 05, 2009, 09:06:01 PM »
make a iphone/ipod touch version of aces high that would be awsome

Make a what with the who in the where?

A massive combat flight sim on a phone?

Uh, why?
𝒻𝓇𝑜𝓂 𝓉𝒽𝑒 𝓈𝒽𝒶𝒹𝑜𝓌𝓈 𝑜𝒻 𝓌𝒶𝓇'𝓈 𝓅𝒶𝓈𝓉 𝒶 𝒹𝑒𝓂𝑜𝓃 𝑜𝒻 𝓉𝒽𝑒 𝒶𝒾𝓇 𝓇𝒾𝓈𝑒𝓈 𝒻𝓇𝑜𝓂 𝓉𝒽𝑒 𝑔𝓇𝒶𝓋𝑒

  "Onward to the land of kings—via the sky of aces!"
  Oh, and zack1234 rules. :old:

Offline Yossarian

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Re: iphone/ipod touch v
« Reply #21 on: December 06, 2009, 05:58:00 PM »
Make a what with the who in the where?

A massive combat flight sim on a phone?

Uh, why?

Because it would be fun?

That's like asking why we play Aces High: 'A massive combat flight sim on a computer?  Uh, why?'

The answer to those questions is the same.


EDIT: And Motherland hit the nail on the head with that post ;)
Afk for a year or so.  The name of a gun turret in game.  Falanx, huh? :banana:
Apparently I'm in the 20th FG 'Loco Busters', or so the legend goes.
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Offline Mar

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Re: iphone/ipod touch v
« Reply #22 on: December 06, 2009, 06:56:50 PM »
You missed my point, why would you want to play a massive flight combat sim on a teeny tiny iPhone screen? Not to mention how on earth you would be able to effectively control your flight envelope, views, throttle, etc...

But if you're talking about a scaled down version to play while away from home just to keep you anxious to get back and play the real thing, I see no reason why this should not exist.
𝒻𝓇𝑜𝓂 𝓉𝒽𝑒 𝓈𝒽𝒶𝒹𝑜𝓌𝓈 𝑜𝒻 𝓌𝒶𝓇'𝓈 𝓅𝒶𝓈𝓉 𝒶 𝒹𝑒𝓂𝑜𝓃 𝑜𝒻 𝓉𝒽𝑒 𝒶𝒾𝓇 𝓇𝒾𝓈𝑒𝓈 𝒻𝓇𝑜𝓂 𝓉𝒽𝑒 𝑔𝓇𝒶𝓋𝑒

  "Onward to the land of kings—via the sky of aces!"
  Oh, and zack1234 rules. :old:

Offline Yossarian

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Re: iphone/ipod touch v
« Reply #23 on: December 07, 2009, 02:17:56 PM »
You missed my point, why would you want to play a massive flight combat sim on a teeny tiny iPhone screen? Not to mention how on earth you would be able to effectively control your flight envelope, views, throttle, etc...

But if you're talking about a scaled down version to play while away from home just to keep you anxious to get back and play the real thing, I see no reason why this should not exist.

The second thing is precisely what I'm thinking  :aok
Afk for a year or so.  The name of a gun turret in game.  Falanx, huh? :banana:
Apparently I'm in the 20th FG 'Loco Busters', or so the legend goes.
O o
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Offline Spikes

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Re: iphone/ipod touch v
« Reply #24 on: December 07, 2009, 02:26:05 PM »
If anything it would be a demo with 5 or 6 "missions" designed much like Xplane.
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Offline Mar

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Re: iphone/ipod touch v
« Reply #25 on: December 08, 2009, 08:50:36 AM »
My apologies then, I'll butt out now. :)
𝒻𝓇𝑜𝓂 𝓉𝒽𝑒 𝓈𝒽𝒶𝒹𝑜𝓌𝓈 𝑜𝒻 𝓌𝒶𝓇'𝓈 𝓅𝒶𝓈𝓉 𝒶 𝒹𝑒𝓂𝑜𝓃 𝑜𝒻 𝓉𝒽𝑒 𝒶𝒾𝓇 𝓇𝒾𝓈𝑒𝓈 𝒻𝓇𝑜𝓂 𝓉𝒽𝑒 𝑔𝓇𝒶𝓋𝑒

  "Onward to the land of kings—via the sky of aces!"
  Oh, and zack1234 rules. :old:

Offline ACE

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Re: iphone/ipod touch v
« Reply #26 on: December 08, 2009, 09:03:51 AM »
NO!!! more squeakers
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Offline GuyNoir

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Re: iphone/ipod touch v
« Reply #27 on: December 08, 2009, 09:48:03 AM »
It's a hard life making wishlist threads when they just get pushed off the front page by requests for iphone editions and dozens of nook threads...   :cry

Offline Yossarian

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Re: iphone/ipod touch v
« Reply #28 on: December 12, 2009, 11:47:32 AM »
It's a hard life making wishlist threads when they just get pushed off the front page by requests for iphone editions and dozens of nook threads...   :cry

Well that is sort of what happens with any thread in any forum...
Afk for a year or so.  The name of a gun turret in game.  Falanx, huh? :banana:
Apparently I'm in the 20th FG 'Loco Busters', or so the legend goes.
O o
/Ż________________________
| IMMA FIRIN' MAH 75MM!!!
\_ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ

Offline ShrkBite

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Re: iphone/ipod touch v
« Reply #29 on: December 12, 2009, 11:59:37 AM »
no.