Yesterday I managed to get a kill streak of 14 in a C205. I'd been flying the plane for well over an hour and a half. I even went AFK and ate dinner, and came back 15-20 mins later still alive!
But at 12K I barely got within visible range of the enemy cv they kept parking off of a52, so far out it's barely visible, I'm banking and turning away from it.
BOOM BOOM BOOM BOOM BOOM BOOM BOOM BOOM BOOM BOOM
10 flak bursts all in a split second, one of them blowing my wing off....
As I'm spiralling nose down at full throttle, going so fast I'm creaking, I get hit TWO MORE TIMES by the 5" flak (riddling what's left of my plane) before I hit the water!!!
FLAK DOES NOT WORK!
HiTech coded flak to simply magically appear in a box around planes.
I say he needs to redo this from scratch. Screw the box. 99% of the time it's lethal to targets it should never hit, and yet allows slow lumbering non-moving bombers through.
I repeat: SCREW the box! REMOVE it! Code in actual trajectories! When somebody's not in a 5" gun on a fleet, have an AI gunner step it, that must take altitude, speed, and course into account, then fire a shot, adjust. Give it variation for random skill and so forth, but make the CV (the SERVER) aim, rather than the "box" (the client) aim it.
Changing speed, altitude, direction, are all listed by HiTech as things that "make the box larger" -- but these never have any effect because the box is glued to you, it moves the same as you do. It's still lethal. However, if the AI on a CV fires at you and you change any of these, you could evade some of the shots already in the air. As now, each "aimed" shot would be a salvo of 5 or whatever, shotgun-scattered around a small area (so you could still get hit) but this removes the always-kills-the-least-threatening-craft lunacy that surrounds CVs now. Shouldn't take any more CPU power than the AAA ack does.
It would be like coding a Vietnam flight sim where the SAMs hit you no matter how hard or how fast you're going, how much you jink, when in reality you can defeat many with a high-speed break at the right time. It just doesn't work, and doesn't do any of the players justice.