Just wanted to give everyone a heads up about the new radar and icon options we have for events. Speaking only for FSO we will be trying some of them out and I will likely try changing them in the 3rd frame of the current FSO. Not sure what I want to do yet, but will put them in the 3rd Frame objectives and announce them in this forum.
The icon ranges can be turned off all the way off to having them as far out as 11.5.
We can also adjust friendly and enemy icons separately. We also have the ability to turn off ‘in flight’ clipboard radar so only those in the tower can view radar dots or bar (if we have it turned on). The obvious plus with that is if you get shot down you can act as a ground intercept operator for your squad.
What’s more we now have the ability to set enemy icons off below a certain altitude. For example if someone wanted to do an NOE attack we could set it so enemy icons were off below, say three thousand feet, but then on to what ever icon range we wanted above that altitude.
It will be exciting trying out these new options and I am really appreciative of HTC giving us what we asked for at the con this year. For now we will experiment with the different settings and always give the players a heads up. Not sure if we will settle on a FSO standard icon setting, but that is certainly what we will be considering as we try out our options in the coming weeks and months.
They say altitude is life, but with these new options NOE can definitely be stealth.