Author Topic: New radar and icon options  (Read 2983 times)

Offline daddog

  • Aces High CM Staff (Retired)
  • Plutonium Member
  • *******
  • Posts: 15082
      • http://www.332nd.org
New radar and icon options
« on: December 09, 2009, 05:27:22 PM »
Just wanted to give everyone a heads up about the new radar and icon options we have for events. Speaking only for FSO we will be trying some of them out and I will likely try changing them in the 3rd frame of the current FSO. Not sure what I want to do yet, but will put them in the 3rd Frame objectives and announce them in this forum.

The icon ranges can be turned off all the way off to having them as far out as 11.5.
We can also adjust friendly and enemy icons separately. We also have the ability to turn off ‘in flight’ clipboard radar so only those in the tower can view radar dots or bar (if we have it turned on). The obvious plus with that is if you get shot down you can act as a ground intercept operator for your squad. :) What’s more we now have the ability to set enemy icons off below a certain altitude. For example if someone wanted to do an NOE attack we could set it so enemy icons were off below, say three thousand feet, but then on to what ever icon range we wanted above that altitude.

It will be exciting trying out these new options and I am really appreciative of HTC giving us what we asked for at the con this year. For now we will experiment with the different settings and always give the players a heads up. Not sure if we will settle on a FSO standard icon setting, but that is certainly what we will be considering as we try out our options in the coming weeks and months.

They say altitude is life, but with these new options NOE can definitely be stealth.

Noses in the wind since 1997
332nd Flying Mongrels
daddog
Knowing for Sure

Offline Saxman

  • Plutonium Member
  • *******
  • Posts: 9155
Re: New radar and icon options
« Reply #1 on: December 09, 2009, 05:56:17 PM »
The radar option is definitely going to have interesting implications for an event such as this, where one side is all defense and the other is all offense. Especially when it comes to finding gaps in the radar coverage.
Ron White says you can't fix stupid. I beg to differ. Stupid will usually sort itself out, it's just a matter of making sure you're not close enough to become collateral damage.

Offline Nefarious

  • Aces High CM Staff
  • Plutonium Member
  • *******
  • Posts: 15858
Re: New radar and icon options
« Reply #2 on: December 09, 2009, 06:30:22 PM »
Would it be possible to have Enemy Aircraft ID off, Distance only?

I think that would be interesting. 
There must also be a flyable computer available for Nefarious to do FSO. So he doesn't keep talking about it for eight and a half hours on Friday night!

Offline daddog

  • Aces High CM Staff (Retired)
  • Plutonium Member
  • *******
  • Posts: 15082
      • http://www.332nd.org
Re: New radar and icon options
« Reply #3 on: December 09, 2009, 09:44:03 PM »
Sure would Saxman. I am kinda thinking of turning on some kind of dot dar for frame three and allow those Axis pilots downed to help coordinate for their squadies. Shoot the Axis could even start with a volunteer radar operator. On the flip side thinking for the Allies of turning off icons for those below a certain alt so the Allies could do an NOE without an neon sign announcing their arrival. Anyway... just been mulling it over. Their is a 100 different ways we could do this.  :cool:

Did not see anything for turning off enemy ID or distance Nef. Just on or off and adjusting the range we would see the icon.
Noses in the wind since 1997
332nd Flying Mongrels
daddog
Knowing for Sure

Offline 68Wooley

  • Silver Member
  • ****
  • Posts: 931
Re: New radar and icon options
« Reply #4 on: December 10, 2009, 09:25:15 AM »
Two other options that might be fun in the future:

As well as Nef's suggestion of turning off types in icons, how about making all icon's - both friendly and enemy - the same color.

Also - in the radio box, could we suppress the listing of who's in range?

Regards,
68Wooley

Offline AKDogg

  • Gold Member
  • *****
  • Posts: 2308
      • http://aksquad.net/
Re: New radar and icon options
« Reply #5 on: December 10, 2009, 11:34:26 AM »
That I would love 68wooley but then again, I would hate.  1 main reason is noobs on my own team shooting me down because they can't tell a allied plane from a axis plane if their life depended on it.
AKDogg
Arabian knights
#Dogg in AW
http://aksquad.net/

Offline daddog

  • Aces High CM Staff (Retired)
  • Plutonium Member
  • *******
  • Posts: 15082
      • http://www.332nd.org
Re: New radar and icon options
« Reply #6 on: December 10, 2009, 02:13:42 PM »
I think turning the icons off for all would really be pushing it. Not something for FSO, but in something like the 2nd Frame of a Snapshot it would be a hoot to try. :D
Noses in the wind since 1997
332nd Flying Mongrels
daddog
Knowing for Sure

Offline AKKuya

  • Aces High CM Staff
  • Gold Member
  • *****
  • Posts: 2640
Re: New radar and icon options
« Reply #7 on: December 10, 2009, 03:45:48 PM »
If the icons were turned off, then would we get double points for blue on blue incidents?
Chuck Norris can pick oranges from an apple tree and make the best lemonade in the world. Every morning when you wake up, swallow a live toad. Nothing worse can happen to you for the rest of the day. They say money can't buy happiness. I would like the opportunity to find out. Why be serious?

Offline Krusty

  • Radioactive Member
  • *******
  • Posts: 26745
Re: New radar and icon options
« Reply #8 on: December 10, 2009, 03:46:27 PM »
Disabling icons is like poking one of your eyes out...

Do it on your own end, don't go around doing it for other folks that don't want to be legally blind.

Offline FiLtH

  • Platinum Member
  • ******
  • Posts: 6448
Re: New radar and icon options
« Reply #9 on: December 11, 2009, 08:33:39 AM »
  I sure could have used this back in Operation Downfall! :)

~AoM~

Offline Saxman

  • Plutonium Member
  • *******
  • Posts: 9155
Re: New radar and icon options
« Reply #10 on: December 11, 2009, 10:57:18 AM »
Disabling icons is like poking one of your eyes out...

Do it on your own end, don't go around doing it for other folks that don't want to be legally blind.

Agreed, here. Until we're all flying around with monitors large enough and with high enough resolution so everything's in 1:1 scale icons should be left on.
Ron White says you can't fix stupid. I beg to differ. Stupid will usually sort itself out, it's just a matter of making sure you're not close enough to become collateral damage.

Offline gyrene81

  • Plutonium Member
  • *******
  • Posts: 11629
Re: New radar and icon options
« Reply #11 on: December 11, 2009, 11:43:23 AM »
Disabling enemy dots on the clipboard would be cool...if they were only visible in tower that would change the strategies and importance of communications...a lot like the S3 series in the other place.

And as far as turning off enemy icons...maybe shortening the distance would be an option...not totally off though...even though it wouldn't bother me, there are too many people using dinky laptop screens and they would have problems.
jarhed  
Build a man a fire and he'll be warm for a day...
Set a man on fire and he'll be warm for the rest of his life. - Terry Pratchett

Offline TUK

  • Silver Member
  • ****
  • Posts: 1360
      • 13MPG
Re: New radar and icon options
« Reply #12 on: December 11, 2009, 04:23:21 PM »
Leave it alone, no dots no dars , only flashing....... :old:
CO WD40 (FSO)
Death From Above (DFA) - Main Arena




Offline bravoa8

  • Silver Member
  • ****
  • Posts: 1571
Re: New radar and icon options
« Reply #13 on: December 11, 2009, 04:37:16 PM »
This sounds awesome espically NO icons! :rock :rock :banana: :banana:

Offline mia389

  • Persona Non Grata
  • Silver Member
  • ****
  • Posts: 1180
Re: New radar and icon options
« Reply #14 on: December 11, 2009, 05:06:45 PM »
No icons would be great!! Wonder how many good guys I would blow my E on