Author Topic: Performance Data, Roll Rates, etc., etc.,.....what gives?  (Read 299 times)

Offline EDO43

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Performance Data, Roll Rates, etc., etc.,.....what gives?
« on: January 09, 2002, 03:34:00 PM »
Hey guys, what gives here?  All this data loading up HTC. Unless the thing is grossly over/undermodeled, I don't think it's gonna change much.  Not to say that HTC won't tweak an aircraft here and there (i.e. N1K2-Ja) but I wouldn't expect them to adjust a lagging roll rate which is only marginally slow/fast or a speed which is slightly slower than what your specs say it's supposed to be.  Not being a code writer,I have no idea of what it takes to adjust such things but I'm thinking it's not just a matter of adjusting a number or two.  Then again, maybe it is...I just don't know.  

However, think about this one.  The closer you model the aircraft's positive characteristics without modifying the negative, you end up with the so called "uber" plane which everyone hates and anyone who flies it is labeled a "dweeb for life".  Take the performance data for instance.  Sure the plane is supposed to go 450mph at 25,000 ft.  So what?  If it comes close to that, it should be sufficient shouldn't it?  close=3-5 mph.  Given the  fact that the performance figures listed are usually done with everything on (meaning war emergency power) you should be able to replicate that speed only with war emergency power on...make sense?  does to me.  F4UDOA has some great performance data listed here further down and it says that most are achieved in "War Emergency Power"  Now lets look at the way AH pilots would and do fly their aircraft.  Two words usually describe the way people fly their aircraft...FULL THROTTLE.  I know, I do most of the time unless I'm gettin low on fuel.  Now, in a real life scenario (and I know cause I've seen it done) if you operate an aircraft reciprocating engine (boosted) too long at full throttle, what you end up with is a crankcase with no cylinders attached cause they've all left home.  You've  effectively blown apart your engine. Full throttle is used to get off the ground, combat and go around situations.

Why doesn't HTC provide that aspect of the game?  I'll tell ya why...it would be a real drag if everyone kept losing their engines because they either overboosted it or they overheated it.  No one would have any fun and consequently there would be no game as a result.  If you'd like the purist form of flight sim, seek out your closest military base, and ask them if you can spend some time in their simulator.  IF (big) they let you, I'll almost guarantee that you won't like it half as much, not being able to do what you want, when you want.

Maybe  HTC should provide us with cruise, range,and best rate of climb info for any given set of atmospheric conditions?  Get real..it'll never happen in a game.  

What should HTC do that it isn't doing now?  Nuttin except maybe makin some additions to the aforementioned atmospheric conditons...snow, rain, lightning....etc, etc. etc.  Aircraft specific night flying radar (not just global radar)  I'm sure that given enough time, the HTC people will correct the grossly inaccurate things and implement/fix new ones.  I personally like the arrival of new stuff as I'm sure you all do.  Remember, HTC has to consider those of us who play at the bottom end of the PC performance and will most probably not add all the eye candy that I've mentioned above.  I think that would drain those systems beyond acceptable limits.

Anyway, the message here I guess is....ENJOY!  It's your $14.95 and I've never had aggravation and excitement for that price.  hehehehe..I hate gettin shot down..   ;)
Mawey -a-  tsmukan

Offline Hooligan

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Performance Data, Roll Rates, etc., etc.,.....what gives?
« Reply #1 on: January 09, 2002, 03:39:00 PM »
When you take off in AH you are flying brand new faultless equipment.  New military aircraft engines were perfectly capable of running at full throttle for 30 minutes with almost zero risk.  I have read reports of US engines being run at full power in bench tests for hundreds of hours without failure.  In my opinion, this is a non-issue.

Hooligan

Offline HoHun

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Performance Data, Roll Rates, etc., etc.,.....what gives?
« Reply #2 on: January 09, 2002, 05:27:00 PM »
Hi Edo43,

>Now, in a real life scenario (and I know cause I've seen it done) if you operate an aircraft reciprocating engine (boosted) too long at full throttle, what you end up with is a crankcase with no cylinders attached cause they've all left home.

The BMW801D of the Fw 190A was rated for a Maximum Continous power of 82% of the Take-off and Emergency power. Climb and Combat Power was cleared for 30 min, and it yielded 87% of Take-off and Emergency power.

When the Spitfire V was found to be outclassed by the Fw 190A, the RAF pilots were encouraged by the Air Ministry to routinely fly at the highest power settings just below Emergency power whenever they were in hostile airspace, and it was drummed into them that it was entirely safe, but they had to watch their fuel consumption very carefully.

The P-39 and P-40 in the Pacific were outclassed, too, and the pilots routinely flew on full power from the moment of take-off to the moment when they returned to land.

I absolutely agree with Hooligan that "full throttle flying" is a non-issue.

Regards,

Henning (HoHun)

Offline lemur

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Performance Data, Roll Rates, etc., etc.,.....what gives?
« Reply #3 on: January 09, 2002, 07:37:00 PM »
On the flip side of this, Saburo Sakai describes running the engine in his Zeke at full throttle (him vs. about 8 Hogs) and hoping it wouldn't 'burn out' (it didn't)

Ditto with certain Russian planes.

Mind you, you could still model this in the game as "WEP"

100 joystick throttle = max safe throttle
WEP button = 100 % (unsafe) throttle.

Works for me.

~Lemur

Offline Vector

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Performance Data, Roll Rates, etc., etc.,.....what gives?
« Reply #4 on: January 10, 2002, 10:41:00 AM »
S!
Extract from Seversky aircraft and Republic aviation:

During durability testing of the C series R-2800 by Republic, it was decided to find out at what manifold pressure and carburetor temperature caused detonation. The technicians at Republic ran the engine at extreme boost pressures that produced 3,600 hp! But wait, it gets even more amazing. They ran it at 3,600 hp for 250 hours, without any failure! This was with common 100 octane avgas. No special fuels were used. Granted, the engines were largely used up, but survived without a single component failure.
Now that's a one piece of art isn't it?  :D

But look at this beast!!
 
Pratt and Whitney R-4360 "Wasp Major", 3.600hp
Were used on some B-29's.