Author Topic: Would this interest us?  (Read 4751 times)

Offline Motherland

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Re: Would this interest us?
« Reply #60 on: December 19, 2009, 06:14:08 PM »
Why not do it a la Pizza or Uterus/Baltic? Either with water surrounding a continent or a massive sea? Those are my favorite maps tbh, (beside NDISLES), and would allow a significant naval element on a 256x256 terrain, without island hopping.

Offline lunatic1

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Re: Would this interest us?
« Reply #61 on: December 20, 2009, 11:43:28 AM »
works for me :airplane:
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Offline USRanger

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Re: Would this interest us?
« Reply #62 on: December 20, 2009, 01:08:09 PM »
Was up til 4am working on the basic layout.  Still many hours to go before I can start even laying out fields.  It's gettin' there.  Gonna have to widen a bunch of waterways to allow CV passage.  This will be a 512x512 terrain.  Ignore the green spots, they are just area I haven't fixed up yet.

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Offline 2ace

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Re: Would this interest us?
« Reply #63 on: December 20, 2009, 01:11:47 PM »
Was up til 4am working on the basic layout.  Still many hours to go before I can start even laying out fields.  It's gettin' there.  Gonna have to widen a bunch of waterways to allow CV passage.  This will be a 512x512 terrain.  Ignore the green spots, they are just area I haven't fixed up yet.


Its looking good. :aok

Offline AAJagerX

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Re: Would this interest us?
« Reply #64 on: December 20, 2009, 02:43:49 PM »
Kinda looks like the Mojave outside of Vegas.  Very cool.
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Offline JimmyC

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Re: Would this interest us?
« Reply #65 on: December 20, 2009, 03:42:32 PM »
 :aok
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Offline USRanger

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Re: Would this interest us?
« Reply #66 on: December 20, 2009, 07:31:07 PM »




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Offline USRanger

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Re: Would this interest us?
« Reply #67 on: December 20, 2009, 10:16:10 PM »
I don't know.  This looks "off" to me.  Opinions or suggestions?

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Offline mensa180

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Re: Would this interest us?
« Reply #68 on: December 21, 2009, 03:20:15 AM »
Would it be that thickly vegetated or more in patches?  Perhaps have a clear bit of sand around airfields?  The way this terrain is could you make 'dirt roads' with different textures for vehicle spawns?
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Offline bcadoo

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Re: Would this interest us?
« Reply #69 on: December 21, 2009, 08:40:45 AM »
I don't know.  This looks "off" to me.  Opinions or suggestions?



I think its the color of the slopes being grey.  In a desert like that I would think they would be brown sandstone.
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Offline Plazus

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Re: Would this interest us?
« Reply #70 on: December 21, 2009, 09:15:44 AM »
I think its the color of the slopes being grey.  In a desert like that I would think they would be brown sandstone.

+1 good point. Here are a couple of other ideas. Are you able to "spot" the lower elevation of land with some scattered oasis? Also, see if you can try your hand at adding some sand dunes, or spots of plain sand, if possible. As what Bcadoo was saying, add some darker, rough sandstone on the steeper slopes of mountains. Id also try to use either a bit of "windswept sand" or lighter colored bare rock for the more gentle slopes of hills.
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Offline Plazus

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Re: Would this interest us?
« Reply #71 on: December 21, 2009, 09:30:09 AM »
Here are a few pictures to kinda get the juices flowing. I noticed that as the terrain gets steeper, bare rock is exposed. Note that some of the bare rock has a distinctive red color. I believe in Africa, the rock was more lighter in color. On gentler slopes, there tends to be a lot of sand and loose dirt, thus the colors here will lean more towards brown.

In the pictures, there is a vast expanse of sand. The terrain is mostly featureless on flat land, but you could add spots of oasis in there if need be. If there is a way that you could add some sand dunes for the more flatter/lower elevation portions of the land, thatd be great as well!

PS: Try adding greenery around all of the bodies of water. Water in the desert is a haven for vegetation. The current coloration of your terrain would be great for the small hills.







« Last Edit: December 21, 2009, 09:39:08 AM by Plazus »
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Offline bravoa8

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Re: Would this interest us?
« Reply #72 on: December 21, 2009, 09:55:09 AM »
I don't know.  This looks "off" to me.  Opinions or suggestions?


Looks fine to me I can't believe how fast you are you'll already have a winter terrain made by time I try to start on one. :lol

Offline Spikes

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Re: Would this interest us?
« Reply #73 on: December 21, 2009, 03:02:36 PM »
Would it be that thickly vegetated or more in patches?  Perhaps have a clear bit of sand around airfields?  The way this terrain is could you make 'dirt roads' with different textures for vehicle spawns?
I like the dirt road ideas...sure it can't be a real road but it would look good from high up.
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Offline Babalonian

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Re: Would this interest us?
« Reply #74 on: December 21, 2009, 06:48:40 PM »
I spend lotsa time in the deserts around SoCal.  The pictures and info Plaza provided are a good source.  The desert is a mix of no-vegetation, medium/average disperesed vegetaion, or rich deposits of desert vegetation found in particular sweet spots.  Try more vegetation on the higher altitudes and on the mountains for your terrain is my simple suggestions.  Not really accurate though if ya want to get into it deeper, but probabley the best you can do in AH for representing mountains and hills that are one-half sand-blasted by the wind and the other-half is more fertile and protected from those strong winds. 

The desert terrain in AH looks better in flatter and low-lyeing areas (on lower/rolling hills).  The winds in the desert flats (open flat areas) are very ferocious, resulting in a lack of vegetaion.  And water, even though the dessert lacks it, is still what dictates how well vegetation grows in certain areas (especialy areas that the wind doesn't dry-out to bone almost imediatley when it kicks back up after a brief shower/storm).  Next to the coast, either wind and currents help create a "rim of life" that's thick with vegetation and wildlife that's supported by coastal moisture and fog that rolls in to deposit some moisture, or the dessert litteraly is steam-rolled into the ocean due to winds blowing sand, dry heat and any potential coastal rain/mosture away from land and into the ocean.

Perhaps some satellite photos of some dessert regions would be of some great assistance here. 

IE1: Here where I live it's been very metropolinized, but still from satelite imagery you can clearly depict the fertile regions between the coast and the large mountain chain that runs down along the coast inland.  Just inland further of these mountains the desert begins, you can pick out more fertile desert in the regions closer to the mountains, be it runoff through streams or simply shelter from the winds.
IE2: Saudia Arabia - The SW coast is fertile, fed by moisture blown in from the ocean and Africa.  As those currents and winds work their way North East though, over some mountains/hills and twords the NE coastline, they get dryer and dryer, and there is no real fertile area along the NE side (compared to the SW coastal region) as the desert sands and dry air are blown out to sea.  Note how to the north the water-rich rivers that run through Iraq create a fertile barrier/strand against the dessert, before it continues rolling with the winds into Iran.
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