Author Topic: Different Bomb Types  (Read 346 times)

Offline WING47

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Different Bomb Types
« on: December 20, 2009, 12:19:40 PM »
     Instead of having just HE bombs maby we could spice it up a bit with some incideraries,frags,Armour piercing
as well as the HE general purpose bomb. There is one more thing i would like to ask. To go with these weapons
new explosions and effects. I'm tot saying graphics are bad there great but with all this work on the landscape
and planes why not add a little stuff to the bangs.


Offline EDO43

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Re: Different Bomb Types
« Reply #1 on: December 20, 2009, 12:32:30 PM »
I dont' believe the game models wood or other combustible building materials.  Sure there are structures but I don't believe the code recognizes the fact that fire can destroy them in addition to bomb blasts and bullet damage.  But, since I really have no idea about coding or computer programming in a gaming environment, I cannot be sure.  I've never seen fires start in any building or structure, it's either up or down.  It might be a nice addition but I would imagine that it would take some serious programming to implement that.  It's a good idea but perhaps in a later edition of the game.  GP bombs, historically, could penetrate 5 inches of armor plating dropped from high altitude.  In WWII, a 500 lb GP bomb would flip a GV on it's back with a close proximity detonation when dropped from low to medium altitude too.  That doesn't happen in the game, it's either a hit or a miss, destroyed, damaged or unaffected...most times destroyed.

Oh, we'd also need firefighters to put the fires out then wouldn't we?
« Last Edit: December 20, 2009, 12:52:48 PM by EDO43 »
Mawey -a-  tsmukan

Offline Templar

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Re: Different Bomb Types
« Reply #2 on: December 22, 2009, 12:48:46 AM »
-1 in agreement with EDO43.  :salute
Muhahahahhaa