Author Topic: Astounding Perfomance By RS/KS La-7 Group Leaders  (Read 7683 times)

Offline oneway

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Astounding Perfomance By RS/KS La-7 Group Leaders
« on: December 20, 2009, 10:38:07 PM »
Allied La-7 Group Leaders,

The Kill/Death ratio of the La-7 in RSKS is an astounding figure when you consider its not predicated on pilot ability or aircraft capability, but simply the Machine driven...and this Machine Category success points directly at the leadership of the La-7 groups....congratulations commanders in effectively leading your groups....

'Well done is an understatement....

Your performance sets the bar for this event...

 :salute

Oneway

Red Storm / Krupp Steel Machine Stats:

Fighter   Sorties   Kills   Deaths       K/D     Destroyed   Field   Factory  
La-5FN14579253.161083771
La-7250241514.7398899
P-39Q14833191.7416456108
Yak-9U249153622.4716160
Bf 109G-149080411.95110
Bf 109G-612138610.62202
Bf 109K-411982521.58330
Bf 110G-2286140.431610161
Fw 190A-8401071.43110
Fw 190D-9162143592.42110
Fw 190F-818399781.27477145332
Bomber  
A-20G7818200.9026415249
B-25C15229251.161078157921
Il-2 Type 314131670.461661633
Ju 88A-4919600.15505137368
Tank  
Sherman VC Firefly16370820.8562593
T-34/76300----000
T-34/85166100651.5423618848
Panzer IV H9330600.50271116
Tiger I104121701.73672344
AAA  
Ostwind28010.00411130
Wirbelwind7614141.001505145
Troop  
M31242270.07301416
SdKfz 2511061370.0321210
FieldGun  
Gun Ship or Field157140----12120
Gunner  
Gunner-Observer93824.00000



BBS Code Generated by AcesHigh.Scenario.LogReader Class
A Scenario Planning, Management & Analysis program written by Oneway in C# .NET 3.5
Number of Auto-Generated Chars = 8953

« Last Edit: December 20, 2009, 11:41:47 PM by oneway »

Offline Krusty

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Re: Astounding Perfomance By RS/KS La-7 Group Leaders
« Reply #1 on: December 20, 2009, 10:45:09 PM »
Very well done.

As a B-25C pilot, I'm also shocked at the positive ratio THEY had!

Is that enemy-only, or including FF?

EDIT: I see in your other post it's got no rules applied to it yet. I suspect that may drop a little when they are.

Still, it surprises me!
« Last Edit: December 20, 2009, 10:47:57 PM by Krusty »

Offline oneway

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Re: Astounding Perfomance By RS/KS La-7 Group Leaders
« Reply #2 on: December 20, 2009, 10:54:11 PM »
.
« Last Edit: December 20, 2009, 11:46:06 PM by oneway »

Offline oneway

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Re: Astounding Perfomance By RS/KS La-7 Group Leaders
« Reply #3 on: December 20, 2009, 11:45:29 PM »
.
« Last Edit: December 20, 2009, 11:47:05 PM by oneway »

Offline Ruler2

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Re: Astounding Perfomance By RS/KS La-7 Group Leaders
« Reply #4 on: December 21, 2009, 12:21:47 AM »
Lol, poor Osties.

Offline klingan

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Re: Astounding Perfomance By RS/KS La-7 Group Leaders
« Reply #5 on: December 21, 2009, 02:09:35 AM »
Go LA5   :rock


The Few GFC

Offline chewie86

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Re: Astounding Perfomance By RS/KS La-7 Group Leaders
« Reply #6 on: December 21, 2009, 02:34:01 AM »
Go LA5   :rock

best multi-role wooot    :rock
Lube & Shame "peneduro"
My AH2 videos
SDL SEASON 1 Champions:
Loose Deuce
, ~Black Leather & Pink Slippers~

Offline Strip

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Re: Astounding Perfomance By RS/KS La-7 Group Leaders
« Reply #7 on: December 21, 2009, 07:18:14 AM »
What is your criteria for a death?

Edit:
 
I am really curious now that I think about it...

Applying MA style scoring I cant count that many deaths in just one sortie of my squadron.

Strip
« Last Edit: December 21, 2009, 07:24:54 AM by Strip »

Offline Krusty

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Re: Astounding Perfomance By RS/KS La-7 Group Leaders
« Reply #8 on: December 21, 2009, 10:51:21 AM »
Considering that at least half the B-25s got wiped out en mass every frame, that's a lot of kills to get to counter-act the losses... *I* definitely didn't get that many kills!

Is it counting drones?

Offline Strip

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Re: Astounding Perfomance By RS/KS La-7 Group Leaders
« Reply #9 on: December 21, 2009, 03:48:49 PM »
I highly doubt it, if it was I could account for all of those kills in one frame for one squadron.

Even not counting drones I still doubt it but will reserve total judgement until I review film.

Strip

Offline Strip

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Re: Astounding Perfomance By RS/KS La-7 Group Leaders
« Reply #10 on: December 21, 2009, 03:53:51 PM »
After reviewing film I can account for 25 kills in less than three sorties not counting formations.

Unless its only counting pure "deaths" (were you've received a "You have been killed" message) there is something amiss.

Strip

Offline oneway

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Re: Astounding Perfomance By RS/KS La-7 Group Leaders
« Reply #11 on: December 21, 2009, 08:11:49 PM »
Considering that at least half the B-25s got wiped out en mass every frame, that's a lot of kills to get to counter-act the losses... *I* definitely didn't get that many kills!

Is it counting drones?

Yes and no...drones shot down are counted as kills just like the logs and log summary from AH, however loss of drones is not counted as a death, just like the AH logs...

Unlike the logs however, I do match the actual drones of the bomber pilot to the kill of the Victor for purposes of tracking drones when a formation hot pads and turns in either 1 or 2 drones back to the hanger.

The logs always print the Kill for the Victor but they never print the loss of a drone to a Victim sortie...hence it is necessary to cross reference Victor.Kills and the Sortie they were achieved with the sortie of the bomber pilot with drones.

Kills are: "Shot down a XXXX flown by XXXX... or "Awarded kill as XXXX crashes". In the later case I denote the Kill.Type as KillType.Awarded, vs KillType.Earned which is the default condition as most Kills are Earned Kills.

Deaths are of type Outcome.ShotDown, Outcome.ShotDownProxy and OutCome.ShotDownCaptured...ex actly like the AH logs. Only 1 death is ever attributed to a pilot flying formations...

Every sortie has an Outcome; here is the declaration of the enumerated type that is stored in Sortie.Outcome.Type (eg: Sortie.Outcome.Type = Outcome.ShotDown)

public enum OutCome {
        Landed,
        ShotDown,
        ShotDownCaptured,
        ShotDownProxy,
        Crashed,
        Ditched,
        Bailed,
        Captured,
        Vanished,
        Undefined
    }

Here is the code that actually assigns the values first for the Kills, followed by the Deaths, I left out the code for all of the other events that can occur and are either conclusive or interim:

                     // mid sortie events
                     case AhEventType.Kill:
                        //Shot down a Il-2 Type 3 flown by airbull.
                        data = frameEvent.Data.Substring(frameEvent.Data.IndexOf("down a") + 7);
                        data = data.Replace(" flown by ", ",");
                        data = data.Substring(0, data.Length - 1);
                        victimRideName = data.Substring(0, data.IndexOf(","));
                        victimName = data.Substring(data.IndexOf(",") + 1);
                        Ride victimRide = EP.Hanger.CheckOutRide(victimRideName, new Pilot(victimName));
                        sortie.Kills.Create(frameEvent.TimeStamp, sortie, victimRide.Pilot, victimRide);
                        sortie.HasEvents = true;
                        break;
                    case AhEventType.ProxyKill:
                        //Awarded kill as cactus crashes.
                        victimName = frameEvent.Data.Substring(frameEvent.Data.IndexOf("as ") + 3);
                        victimName = victimName.Substring(0, victimName.IndexOf(" "));
                        sortie.Kills.Create(frameEvent.TimeStamp, sortie, new Pilot(victimName), KillType.Awarded);
                        sortie.HasEvents = true;
                        break;
                    
                   // Sortie.Outcome events          

                    case AhEventType.ShotDown:
                        //Was shot down by xxxx.                        
                        sortie.Outcome = new SortieOutcome(frameEvent.TimeStamp, OutCome.ShotDown);
                        victorName = frameEvent.Data.Substring(frameEvent.Data.IndexOf("by ") + 3);
                        victorName = victorName.Substring(0, victorName.Length - 1);
                        if (victorName.Contains("unknown")) victorName = "UNKNOWN";
                        sortie.Victor = new Pilot(victorName);
                        
                        sortie.HasEvents = true;
                        break;
                    case AhEventType.ShotDownCaptured:                      
                        //Was shot down by xxxx and captured.
                        sortie.Outcome = new SortieOutcome(frameEvent.TimeStamp, OutCome.ShotDownCaptured);
                        victorName = frameEvent.Data.Substring(frameEvent.Data.IndexOf("by ") + 3);
                        victorName = victorName.Replace(" and captured.", "");
                        if (victorName.Contains("unknown")) victorName = "UNKNOWN";
                        sortie.Victor = new Pilot(victorName);
                        sortie.HasEvents = true;
                        break;
                    case AhEventType.ShotDownProxy:
                        //Was shot down by xxxx (crashed).
                        sortie.Outcome = new SortieOutcome(frameEvent.TimeStamp, OutCome.ShotDownProxy);
                        victorName = frameEvent.Data.Substring(frameEvent.Data.IndexOf("by ") + 3);
                        victorName = victorName.Replace(" (crashed).", "");
                        if (victorName.Contains("unknown")) victorName = "UNKNOWN";
                        sortie.Victor = new Pilot(victorName);
                        sortie.HasEvents = true;
                        break;

Sample Sortie Log from AH:

WMLute
14:25:14 Departed from Field #42 in a La-7
14:49:03 Shot down a Fw 190F-8 flown by A8Moray.
14:55:26 Shot down a Ju 88A-4 flown by 4440.
14:55:56 Shot down a Ju 88A-4 flown by 4440.
14:57:06 Helps Banzzai shoot down KKEN.
14:57:43 Shot down a Ju 88A-4 flown by Flossy.
14:59:02 Shot down a Ju 88A-4 flown by pope14.
15:05:47 Was shot down by unknown enemy.
15:12:34 Departed from Field #42 in a La-7
15:38:18 Shot down a Ju 88A-4 flown by KKEN.
15:39:03 Shot down a Ju 88A-4 flown by pope14.
15:39:36 Shot down a Ju 88A-4 flown by pope14.
15:39:59 Helps SirNuk3 shoot down HB555.
15:40:20 Shot down a Ju 88A-4 flown by KKEN.
15:48:41 Arrived Safely at Field #42
15:49:01 Departed from Field #42 in a Gun Ship or Field
15:51:09 Arrived Safely at Field #42
15:51:17 Departed from Field #42 in a La-7
15:57:03 Arrived Safely at Field #42
15:58:06 Departed from Field #42 in a La-7
16:11:40 Helps Snefens shoot down Turner.
16:17:05 Shot down a Fw 190A-8 flown by CANUKK.
16:22:40 Shot down a Fw 190D-9 flown by horble.
16:33:17 Shot down a Bf 109K-4 flown by Twizzty.
16:34:16 Shot down a Bf 109K-4 flown by WngViper.
16:34:32 Shot down a Bf 109K-4 flown by Dibs775.
16:34:52 Shot down a Bf 109K-4 flown by HotRod1.
16:40:39 Skillfully ditched.
« Last Edit: December 21, 2009, 08:15:45 PM by oneway »

Offline oneway

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Re: Astounding Perfomance By RS/KS La-7 Group Leaders
« Reply #12 on: December 21, 2009, 08:14:15 PM »
After reviewing film I can account for 25 kills in less than three sorties not counting formations.

Unless its only counting pure "deaths" (were you've received a "You have been killed" message) there is something amiss.

Strip

Nothing is ammis Strip...other than perhaps your use of "Film" to try calculate a K/D ratio for a certain machine type across 4 frames of action...comprised of 250+/- sorties

Deaths are calculated by AH only as 1 of the 3 ShotDown Outcome Types...My program will also calculate vehicle losses like Brooke's scoring method...and it will do so with excruciating accuracy...this is not that...this is just AH "Style" Deaths...

You need a computer program to do that...

 :aok

I got one that does just that...

Oneway
« Last Edit: December 21, 2009, 08:32:37 PM by oneway »

Offline oneway

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Re: Astounding Perfomance By RS/KS La-7 Group Leaders
« Reply #13 on: December 21, 2009, 08:27:03 PM »
Very well done.

As a B-25C pilot, I'm also shocked at the positive ratio THEY had!

Is that enemy-only, or including FF?

EDIT: I see in your other post it's got no rules applied to it yet. I suspect that may drop a little when they are.

Still, it surprises me!

FF has not been scrubbed from this, but its a simple matter to do so...However, across all 4 frames FF deaths amounted to only a handful

Here is a comprehensive listing of Friendly Fire across all 4 frames, both teams....I threw the Invalidate Friendly Fire switch  :aok


=====================INVALIDATED KILLS ========================
Victor.Ride: B-25C  Victor: Pilot cactus        Victim.Ride: P-39Q Victim: Pilot Crum  17:13:43 Invalid Kill: Friendly Fire  frame4
Victor.Ride: Sherman VC Firefly  Victor: Pilot SHAGGER        Victim.Ride: T-34/85 Victim: Pilot KUsh  17:14:27 Invalid Kill: Friendly Fire  frame3
Victor.Ride: P-39Q  Victor: Pilot 0ldgit        Victim.Ride: La-5FN Victim: Pilot TexMurph  16:09:21 Invalid Kill: Friendly Fire  frame3
Victor.Ride: La-5FN  Victor: Pilot 100Chewi        Victim.Ride: La-5FN Victim: Pilot 1olo  14:51:55 Invalid Kill: Friendly Fire  frame3
Victor.Ride: T-34/85  Victor: Pilot Sethbag        Victim.Ride: Sherman VC Firefly Victim: Pilot USRanger  17:24:24 Invalid Kill: Friendly Fire  frame4
Victor.Ride: Il-2 Type 3  Victor: Pilot MAG1C        Victim.Ride: Il-2 Type 3 Victim: Pilot Drone  16:34:01 Invalid Kill: Friendly Fire  frame2
Victor.Ride: La-7  Victor: Pilot JoeJoe        Victim.Ride: La-7 Victim: Pilot Dantoo  16:35:13 Invalid Kill: Friendly Fire  frame1
Victor.Ride: La-7  Victor: Pilot WMLute        Victim.Ride: Sherman VC Firefly Victim: Pilot jollyFE  15:57:56 Invalid Kill: Friendly Fire  frame1
Victor.Ride: Ju 88A-4  Victor: Pilot pope14        Victim.Ride: Bf 109K-4 Victim: Pilot alibaba  15:35:01 Invalid Kill: Friendly Fire  frame4
Victor.Ride: Fw 190D-9  Victor: Pilot Spinner        Victim.Ride: Fw 190A-8 Victim: Pilot Morfiend  15:34:09 Invalid Kill: Friendly Fire  frame3
Victor.Ride: Bf 109G-14  Victor: Pilot lowZX14        Victim.Ride: Bf 109G-14 Victim: Pilot Dace  14:56:49 Invalid Kill: Friendly Fire  frame1
Victor.Ride: Bf 109G-14  Victor: Pilot Voudou        Victim.Ride: Bf 109G-14 Victim: Pilot Bosco  16:11:23 Invalid Kill: Friendly Fire  frame3
Victor.Ride: Bf 110G-2  Victor: Pilot jedi25        Victim.Ride: Bf 110G-2 Victim: Pilot Paradox  14:51:07 Invalid Kill: Friendly Fire  frame3
Victor.Ride: Bf 110G-2  Victor: Pilot U29        Victim.Ride: Bf 110G-2 Victim: Pilot jedi25  14:57:34 Invalid Kill: Friendly Fire  frame1
Victor.Ride: B-25C  Victor: Pilot Beefcake        Victim.Ride: T-34/85 Victim: Pilot Cobra45  14:45:34 Invalid Kill: Friendly Fire  frame3
Victor.Ride: Gunner-Observer  Victor: Pilot Beefcake        Victim.Ride: B-25C Victim: Pilot A8hunter  16:10:11 Invalid Kill: Friendly Fire  frame3
Victor.Ride: La-5FN  Victor: Pilot Saantana        Victim.Ride: La-5FN Victim: Pilot prono  16:23:56 Invalid Kill: Friendly Fire  frame2
Victor.Ride: P-39Q  Victor: Pilot STEALTH        Victim.Ride: Il-2 Type 3 Victim: Pilot kvuo75  16:31:59 Invalid Kill: Friendly Fire  frame4
invalidated kills: 18
« Last Edit: December 21, 2009, 08:28:56 PM by oneway »

Offline Strip

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Re: Astounding Perfomance By RS/KS La-7 Group Leaders
« Reply #14 on: December 21, 2009, 08:36:07 PM »
Like I said if your applying K/D using normal MA standards (anything other than landed successfully) something is not right. I didn't try to establish a K/D using film, I just invalidated your results. Over four frames my squad lost more than 25 pilots alone, never mind counting the drones. Now account for the fact there were two squads and the other was hit harder than me. Unless your using an unknown k/d formula, which I would be curious to know, something is wrong.

The B-25 k/d is in error using normal k/d critera, sorry to burst your bubble...

Strip
« Last Edit: December 21, 2009, 08:41:39 PM by Strip »