Author Topic: Ship types  (Read 2142 times)

Offline viking73

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Ship types
« on: January 04, 2010, 05:57:33 AM »
Since I heard so many the other day calling one of the ships in the fleet a "Battleship" just a reminder that the large surface ship is CA-72 USS Pittsburgh, a Baltimore Class Heavy Cruiser (Commissioned October 1944). I can understand the misunderstanding since the 8" guns are too powerful in this game.

FYI. the carrier is CV-15, the USS Randolph, an Essex Class Carrier (Commissioned October 1944)

The smaller gun vessel doesn't have a number on it but it looks like either a Benson Class or a Fletcher Class Destroyer gauging from the 5-5" guns and 2 stacks. My guess is a Fletcher Class Destroyer. Which makes sense since that was the most widely built Destroyer in WW2. Most Destroyer Escorts I've seen were single stack and 2 to 3 5" guns.
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Offline Spikes

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Re: Ship types
« Reply #1 on: January 04, 2010, 06:16:36 AM »
Yes I believe it's the Fletcher.
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Offline RTHolmes

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Re: Ship types
« Reply #2 on: January 04, 2010, 06:44:43 AM »
I can understand the misunderstanding since the 8" guns are too powerful in this game.

really? each 8" shell has about 14x the charge compared to a 75mm M2 HE shell (ie ~2000lb equiv in AH terms.) the Relative Projectile Strength page doesnt list 8" shells but I'm pretty sure our triple 8" salvo doesnt do 6000lb damage...
« Last Edit: January 04, 2010, 06:49:22 AM by RTHolmes »
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Offline JunkyII

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Re: Ship types
« Reply #3 on: January 04, 2010, 07:21:49 AM »
I think the guns are set at a good damage value, they are quite effective in game when taking down town and dropping fields but they arent game changing unlike the puffy ack from the cvs which will kill any plane above 3k around it in 3 seconds... :salute
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Offline RTHolmes

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Re: Ship types
« Reply #4 on: January 04, 2010, 07:30:26 AM »
oops made a big mistake there, blast effect is roughly proportional to the sqrt of the charge mass, so 8"ers should be about 600lb equiv per shell, which is about what we have  :bolt:
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Offline RTHolmes

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Re: Ship types
« Reply #5 on: January 04, 2010, 07:32:16 AM »
unlike the puffy ack from the cvs which will kill any plane above 3k around it in 3 seconds

yeah the only figure ive seen for 5" AA is about 1000 shells per kill ...
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Offline Oleg

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Re: Ship types
« Reply #6 on: January 04, 2010, 09:40:21 AM »
oops made a big mistake there, blast effect is roughly proportional to the sqrt of the charge mass, so 8"ers should be about 600lb equiv per shell, which is about what we have  :bolt:

Our 8'' closer to 450 or 500lb i believe (6x3 to sink CV), which is just ~3 time more than 75mm HE of panzer (~150lb, 18 for hanger). Rather weak than "too powerful" i say  :huh
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Offline KayBayRay

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Re: Ship types
« Reply #7 on: January 04, 2010, 01:37:23 PM »
USS Randolph.

I believe I have some Photo's from my Father of the Randolph shortly after it was hit by Kamikazi attack. At least that is the name hand written by my Father on one of the Photo's he took.

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Offline Silent6

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Re: Ship types
« Reply #8 on: January 04, 2010, 04:24:21 PM »
Me personally I think the carriers in AH are a bit small. If you look at some historical pics the planes have a bit more room than what we have in the game. Just my thoughts tho.....

Offline viking73

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Re: Ship types
« Reply #9 on: March 11, 2010, 03:24:13 AM »
agree. the width of CV15 was 147.5 feet. the wingspan of a f4u was 41 feet leaving 106.5 feet of room. doesn't look like that much room when i'm traveling down the deck.
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Offline JHerne

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Re: Ship types
« Reply #10 on: March 11, 2010, 11:00:02 AM »
The destroyers are Fletchers, although they're a little off in terms of the AA fits.

Early war Fletchers only carried a single twin 40mm between turrets 3 and 4, 2x20mm on each side on the main deck below the after torpedo tubes, and 2x20mm in tubs just aft of turret 2. Some added a second 40mm twin to the fantail where the 3x20mm are presently.

After late '43, Fletchers started appearing with 3x20mm on the fantail, a 40mm twin between turret 3 and 4, 2x20mm on the waist positions, 2x40mm twins between the stacks, and 2x40mm twin in the forward tubs.

By late war, many ships were receiving Emergency AA fits. This replaced single 20mm with twins, so 6x20mm on the fantail, 8x20mm on the waists. The twin midship 40mm MkI mounts were replaced with quad 40mm MkII mounts between the funnels, and the forward torpedo tubes were landed and replaced with a FCD platform. The twin 40mm between turret 3 and 4, and the forward tub MkI 40mm were retained.

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Offline captain1ma

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Re: Ship types
« Reply #11 on: March 11, 2010, 12:38:56 PM »
how come we got no 16" guns?? werent they around in WWII? 8" guns are barely an oversized varmint rifle!  :D

Offline 4deck

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Re: Ship types
« Reply #12 on: March 11, 2010, 03:13:47 PM »
really? each 8" shell has about 14x the charge compared to a 75mm M2 HE shell (ie ~2000lb equiv in AH terms.) the Relative Projectile Strength page doesnt list 8" shells but I'm pretty sure our triple 8" salvo doesnt do 6000lb damage...

I believe that one shell is equavilent to 480 pounds.
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Offline Reschke

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Re: Ship types
« Reply #13 on: March 11, 2010, 08:09:12 PM »
The question you guys should answer for yourselves is?

Do the 8" guns work as advertised in dropping a town or base? The answer is without a doubt YES!

As for the puffy ack that is something I agree with but in order to make it harder to kill planes with them then you need to make it harder to drop bombs and torps from planes. Otherwise stop whining about something that isn't going to change.
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Offline viking73

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Re: Ship types
« Reply #14 on: March 19, 2010, 01:10:42 AM »
I actually think for 8" guns they work too good. It looks like the damage 16's would make.
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