Originally posted by Andy Bush:
Mandoble
How do you do this?
1 - Trim the aircraft to make a vertical climb, from +85 to +95 degrees nose up.
Ease throtle a bit, just to make torque effect minimal. Compensate with soft rudder and aileron to maintain into +85 - +95.
2 - Once you are "almost" unable to maintain nose up (vertical), FULL left rudder, FULL right aileron to force a quick "almost flat
spin" situation. At this point you stop climbing at all.
3 - FULL right rudder, push hardly stick and compensate aileron to force nose down.
4 - Full power (WEP), nose down, four guns spitting fire
What view do you use to maintain a vertical attitude.
Left and right trying to put both wing tips at same level. Once your wingtips are at almost same level, use 6 view to track the con.
At what airspeed do you initiate the maneuver?
Just when you start to have serious problems to maintain a vertical climb. If you see the enemy stopping climbing early, cut throttle and force hammer to fall over it.
When and why do you use the maneuver?
When you dont have enough room to do a loop with the necesary advantage to cut the enemy climb. Hammer is a quick reversal, if you are not enough lucky to splash the bandit, you'll have some 4-6 extra seconds to extend.
For example, with a con at d3 tracking you and aproaching slowly, hammer is a good move to have a quick firing chance.
Just a note, after hammer, you'll be firing going down (so being a more stable firing platform) and the con, probably, will have a chance to backfire going up, so, if vertical HO is forced, the climbing enemy will fall to earth after you.