Author Topic: Was the brewster ever carrier based???  (Read 6647 times)

Offline Saxman

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Re: Was the brewster ever carrier based???
« Reply #45 on: January 13, 2010, 05:22:18 PM »
Not very much. The Dutch performed admirably, but there were just too few. The British and Americans were slaughtered. However the American Brewsters also faced about 10-1 odds in one concerted attack.
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Offline Motherland

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Re: Was the brewster ever carrier based???
« Reply #46 on: January 13, 2010, 06:05:11 PM »
However the American Brewsters also faced about 10-1 odds in one concerted attack.
It's not like the Finns usually had much better odds...

Offline Shifty

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Re: Was the brewster ever carrier based???
« Reply #47 on: January 13, 2010, 06:14:57 PM »
It's not like the Finns usually had much better odds...

The Finns were not flying the F2A against the cream of Japanese Naval aviation. They were flying the B239 against the Russian Air Force. There is a slight difference.

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Offline E25280

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Re: Was the brewster ever carrier based???
« Reply #48 on: January 13, 2010, 07:03:55 PM »
Ever occur to you that a lot of people don't really consider the Winter War and Continuation War to be important parts of WWII, and thus the Finnish Brewster service might not interest them much?
Fortunately, this wasn't a problem to this particular community.  There is a sizable Finnish contingent in the game that have been requesting their Taivaan Helmi for years.
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Offline Brooke

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Re: Was the brewster ever carrier based???
« Reply #49 on: January 13, 2010, 07:08:42 PM »
In addition to use in Finland and at Midway, the Brewster was also used early war in Burma, Malaya, Singapore, and Dutch East Indies by the RAF, RAAF, and RNZAF.  There are AH scenarios, FSO's, snapshots, and SEC's that are based on those battles, including Rangoon, a scenario that has run a couple of times.

Offline Ack-Ack

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Re: Was the brewster ever carrier based???
« Reply #50 on: January 13, 2010, 07:24:48 PM »

But, getting back to the "fairness" argument, how come there's all this careful planning about "jet day"? Shouldn't the 262 or 263 simply be available at the part of the tour time where it would have figured in history?

There isn't a rolling plane set for any of the main arenas.  If you actually played this game at any time, you would have known this.  Even if you had played at the time you claim to have, there wasn't a rolling plane set back then either.  That's why their not available at part of the tour where they would have figured in history.

Quote
Or, is it just because there's no ALLIED jet to make things all "even Stephen", that's why they're all perked up and tightly controlled???


Again, if you had played this game at any time, you would have known why the perk exists and how it works.  Basically, planes are perked because of possible game play issues if they were unperked.  This is the only reason why the ME 262 and the Komet are perked, no tin foil hat conspiracy like you try to allude to.

It's clear that you have some pathetic axe to grind with Dale and Aces High and you're failing miserably at it.  Maybe it's because you really aren't a very good game designer (personally, it's clearly evident you have no idea about game development or design) and you're jealous of Dale and just striking out like a petulant 5 year old.


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Offline Stiglr

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Re: Was the brewster ever carrier based???
« Reply #51 on: January 13, 2010, 08:15:28 PM »
I won't even get into the idiocy of the perk concept (the rich getting richer, the highest scoring pilots getting even greater weaponry and technology to feast on the others below him in ability...)

As you say, no, I don't play the game. Sorry I was misinformed.

Offline Ack-Ack

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Re: Was the brewster ever carrier based???
« Reply #52 on: January 13, 2010, 08:17:44 PM »
I won't even get into the idiocy of the perk concept (the rich getting richer, the highest scoring pilots getting even greater weaponry and technology to feast on the others below him in ability...)

As you say, no, I don't play the game. Sorry I was misinformed.


Scores have nothing to do with gaining perks.  Perks are gained by shooting down someone as each plane is worth a certain amount of perks.  For example, if I was in a Mid War plane like the P-38J and shoot down a Late War plane like a P-51D, I would get XXX amount of perks.  However, if I was in a Late War plane like the P-51D and shot down an Early War plane like a A6M2, I would only get XX amount of perks.  You actually gain less perks per kill flying a Late War plane than you would flying a plane from the earlier eras.  The perk system actually encourages the flying of early and mid war planes.

As I mentioned in my previous post, planes are perked because the developers have come to the conclusion that if unperked these planes could potentially cause a game play unbalance, as shown when the C-Hog was unperked.

The perk system in this game is actually very well designed, the only objections I have about it is some of the planes that are perked.  Personally, I feel that the only planes that should be perked is the ME 262 and the Komet as unperked these two planes would create an unbalance in the game play.

It all boils down to game design.  It seems lost on you but game design entails more than just creating models and graphics.

ack-ack
« Last Edit: January 13, 2010, 08:28:18 PM by Ack-Ack »
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Offline Karnak

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Re: Was the brewster ever carrier based???
« Reply #53 on: January 13, 2010, 08:19:38 PM »
I won't even get into the idiocy of the perk concept (the rich getting richer, the highest scoring pilots getting even greater weaponry and technology to feast on the others below him in ability...)

As you say, no, I don't play the game. Sorry I was misinformed.
Actually, the best players in the game tend to fly a particular aircraft, such as Ack Ack's P-38, and are "rich" because they don't fly Me262s.

The few days where the Me262 has been unrestricted, for whatever cause, have been utterly unplayable for those of us who are not great sticks yet don't want to fly Me262s.

I know, you probably think a rolling planeset or scenarios are the solution, but HTC is a business that has to make money and for that, there have to be actual subscribers.
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Offline Nemisis

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Re: Was the brewster ever carrier based???
« Reply #54 on: January 13, 2010, 08:29:56 PM »
It's clear that you have some pathetic axe to grind with Dale and Aces High and you're failing miserably at it.  Maybe it's because you really aren't a very good game designer (personally, it's clearly evident you have no idea about game development or design) and you're jealous of Dale and just striking out like a petulant 5 year old.


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Offline E25280

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Re: Was the brewster ever carrier based???
« Reply #55 on: January 13, 2010, 08:30:52 PM »
As you say, no, I don't play the game. Sorry I was misinformed.
You don't play, yet you feel qualified to hurl all sorts of opinions.   :rolleyes:
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Offline Bronk

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Re: Was the brewster ever carrier based???
« Reply #56 on: January 13, 2010, 08:33:57 PM »
Actually, the best players in the game tend to fly a particular aircraft, such as Ack Ack's P-38, and are "rich" because they don't fly Me262s.


Yea Perk the FM-2 slapshot has way to many perks. :D
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Offline Stiglr

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Re: Was the brewster ever carrier based???
« Reply #57 on: January 13, 2010, 10:16:03 PM »
Ack-ack wrote:

Quote
The perk system in this game is actually very well designed, the only objections I have about it is some of the planes that are perked.  Personally, I feel that the only planes that should be perked is the ME 262 and the Komet as unperked these two planes would create an unbalance in the game play.

It all boils down to game design.  It seems lost on you but game design entails more than just creating models and graphics.

First off, thanks for the explanation of perks.

Second, if the game design, of which you seem to think I have no inkling, were designed more around history and less around satisfying attention-deficit entitled-feeling gamers, then you wouldn't have much of a problem with deciding which planes to "allow" when. History dictated when planes were in service, and sometimes, no, it wasn't fair and even. Sometimes, the real guys had to soldier on and make do with pieces of crap against better technology. And sometimes, they came out on top.

Also, if a game is well designed, you can have a lot of room for intelligent what-ifs, like "What if Plane x had appeared 6 months earlier?" or "What if this one fact were different before Battle X?" With the "arena" concept you get none of that, just idiots chasing around other idiots flying the same country's planes, for the most part. Pfffft.

It's more than, "[Beavis and Butthead-style chuckle] This plane was kewl..." when it comes to game design. But, since the advent of the 'arena' concept, not many developers have taken a shot at improving on it, or replacing it. And the players have become accustomed to it, being even less able to think outside the small box, and used to having more choice and less challenge.

I'd prefer to see more sims that aimed to really make people appreciate the efforts, sacrifices and skills of the real men involved, instead of trying to make John Wayne-style statements and creating a biased, pre-determined outcome.

But, I guess that's just me....

Offline Karnak

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Re: Was the brewster ever carrier based???
« Reply #58 on: January 13, 2010, 10:58:14 PM »
Stiglr,

Game design is also about making a game that can make money and what you suggest, and Targetware so aptly demonstrates, is a design that is not viable for profit.

AH has the tools to run historical events, but the bills are paid by the MAs.
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Offline 5PointOh

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Re: Was the brewster ever carrier based???
« Reply #59 on: January 13, 2010, 11:00:35 PM »
Stigma, have you every participated in an AH snapshot, or scenerio?  How many players during the primetime hours are you pulling in over there at targetware?  
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