Author Topic: Arena cut off points Date / Year?  (Read 402 times)

Offline Bruv119

  • Aces High CM Staff
  • Plutonium Member
  • *******
  • Posts: 15678
      • http://www.thefewsquadron.co.uk
Arena cut off points Date / Year?
« on: January 17, 2010, 10:23:33 AM »
Question...... What is the month/year that HTC uses to cut off what planes can go in each arena?


 :salute

Junky asked this question in another thread.  Not wanting to hijack it....

When HT first separated the main arena into early, mid and late, he only had late war rides available in Late war (for a day or so). 

Many objected to being forced to choose what they can fly, I can agree with that view most of the time.  However I find myself wondering 'what if' HT had sticked to his guns and didn't bow to the initial overwhelming cries of outrage?  Reverting back IMO, made the idea of restricting the planeset by timeline arena pointless because most people fly where the numbers are.   The two Late war arenas aren't restricted to timeline at all and are just the old MA split in half with the sometimes annoying caps.  I ask what was the point then?

Would gameplay be better if most of the AH community decided upon drifting to mid-war? would dogfights be improved without the late war monsters?  Would there be any need for arena caps if players were better spread between the three?

Also to the hardcore mid-war fliers I understand you like your arena now the way it is, this thread is pure speculation.  I think the lesser of two evils is that we have gained two additional arenas and by putting up with the arena cap we still can have a resemblance of the old AH.

I can't really say I would prefer either format but I will say that the behaviour of the majority of AHer's IMO has remained the same.  You still have hordes of players rolling bases maybe on a lesser scale but the end result is the same.  The base will be taken eventually in most cases.

We see the same whines about gameplay but with a specific timeline we can hopefully introduce planes that will help fill the glaring holes in the current planeset to be able to better support all three arenas.
The Few ***
F.P.H

Offline Lusche

  • Radioactive Member
  • *******
  • Posts: 23939
      • Last.FM Profile
Re: Arena cut off points Date / Year?
« Reply #1 on: January 17, 2010, 10:42:53 AM »
Would gameplay be better if most of the AH community decided upon drifting to mid-war? would dogfights be improved without the late war monsters? 

No. That what is being labeled as "bad" gameplay is for the most part not a result of the planeset but just player behavior. You can ho, vulch, run, bomb'n'bail in midwar planes too. And there is always a fastest plane, always a dweeb machine and so on. In EW, the Hurricane II is the "monster".
Another good example is the EW arena, which got it's coup de grace purely by player actions i.e. extremely one sided "engagements" when 2 squads decided to roll the arena, resulting in numbers like 18-2-0. (Accompanied by extremely bad conduct on ALL channel)

The two Late war arenas aren't restricted to timeline at all and are just the old MA split in half with the sometimes annoying caps.  I ask what was the point then?

The main point was just to split up the large main into smaller places. They just used the opportunity to introduced different themed arenas, but that did not seem to be their main goal

There is the theory that removing EW & MW planes from LW planeset would increase numbers in those arenas, but I very much doubt it. It's based on the thought that there are many players that are only interested in specific early war rides and would leave LW if they weren't enabled there. But I think a large part of the appeal of flying a EW plane in LW is flying it against allegedly "better" planes.
Steam: DrKalv
E:D Snailman

In November 2025, Lusche will return for a 20th anniversary tour. Get your tickets now!

Offline Strip

  • Gold Member
  • *****
  • Posts: 3319
Re: Arena cut off points Date / Year?
« Reply #2 on: January 17, 2010, 10:44:22 AM »
I would never leave MW or AvA if they had good (50+) numbers.....regardless of earlier models being included.

Strip

Offline Bruv119

  • Aces High CM Staff
  • Plutonium Member
  • *******
  • Posts: 15678
      • http://www.thefewsquadron.co.uk
Re: Arena cut off points Date / Year?
« Reply #3 on: January 17, 2010, 10:53:22 AM »
No. That what is being labeled as "bad" gameplay is for the most part not a result of the planeset but just player behavior. You can ho, vulch, run, bomb'n'bail in midwar planes too. And there is always a fastest plane, always a dweeb machine and so on. In EW, the Hurricane II is the "monster".
Another good example is the EW arena, which got it's coup de grace purely by player actions i.e. extremely one sided "engagements" when 2 squads decided to roll the arena, resulting in numbers like 18-2-0. (Accompanied by extremely bad conduct on ALL channel)

The main point was just to split up the large main into smaller places. They just used the opportunity to introduced different themed arenas, but that did not seem to be their main goal

There is the theory that removing EW & MW planes from LW planeset would increase numbers in those arenas, but I very much doubt it. It's based on the thought that there are many players that are only interested in specific early war rides and would leave LW if they weren't enabled there. But I think a large part of the appeal of flying a EW plane in LW is flying it against allegedly "better" planes.

surely the "dweeb" ride in each arena should be perked hoping to lessen the impact of that plane.  

the imbalances would hopefully be reduced if people drifted away from late war and the milker squads wouldn't have it all their own way.

I have a slight issue with caps in the LW'S, sometimes squads can dominate a certain area if the numbers are low and locked down, yet if everyone was in one bigger arena they will have even more numbers to dictate gameplay.  On the flipside the other countries could meet force with force.   For example on a TT when there are 100+ on each team the fights seem to be more balanced rather than having a nit horde milking in blue and a bish horde in orange etc etc.  I'm guessing HT's main goal was to have this setup in BOTH late wars.  Rather than 300,300,300  etc

   I know I prefer a ding dong full on battle for a particular airfield, rather than smaller groups of indivaduals sneaking in and doing the business.
« Last Edit: January 17, 2010, 10:55:36 AM by Bruv119 »
The Few ***
F.P.H

Offline Strip

  • Gold Member
  • *****
  • Posts: 3319
Re: Arena cut off points Date / Year?
« Reply #4 on: January 17, 2010, 11:04:52 AM »
I know I prefer a ding dong full on battle for a particular airfield, rather than smaller groups of indivaduals sneaking in and doing the business.

I would love to see some smaller 128 mile maps in the MW-EW-AvA arenas specifically for that reason Bruv119.

Strip

Offline Lusche

  • Radioactive Member
  • *******
  • Posts: 23939
      • Last.FM Profile
Re: Arena cut off points Date / Year?
« Reply #5 on: January 17, 2010, 11:27:37 AM »
surely the "dweeb" ride in each arena should be perked hoping to lessen the impact of that plane.  

Just as the plane most often called "dweeb ride", the Spit 16, is in LW? ;)

In the end, the situation is the same. You have some perked planes, some non-perked dweeb rides, fastest planes, best turning planes...
Once the population gets to numbers, you will have the same kind of player behavior, be it in terms of playing & fighting style, be it in communications and other things. I don'T see why gameplay should be considerable better just bcause the planes are 100mph slower. Different kind of fights? Yes, to some extend, but, hoing, vulching, hording etc is independent from planeset.
Steam: DrKalv
E:D Snailman

In November 2025, Lusche will return for a 20th anniversary tour. Get your tickets now!