Author Topic: battleships  (Read 3595 times)

Offline Guppy35

  • Radioactive Member
  • *******
  • Posts: 20385
Re: battleships
« Reply #15 on: February 08, 2010, 01:03:15 AM »
IF you are going to press for Battleships, then you'd better push for the slower battleships that supported all the landings made.  The Clipper bow Battleships, New Mexico, Idaho, Mississippi, Tennessee, California, West Virginia, Maryland, all took part in supporting landings.  They also participated in the last Battleship vs Battleship fight in history at Surigo Straight where they crossed the T and hammered the Japanese ships coming at them.

The fast battleships were part of the fast carrier groups that fought other Japanese carrier groups.  I don't see that happening in AH, but I do see folks trying to close on shore to take a base and support it with gunfire from cruisers and destroyers.
Dan/CorkyJr
8th FS "Headhunters

Offline Cthulhu

  • Gold Member
  • *****
  • Posts: 2463
Re: battleships
« Reply #16 on: February 08, 2010, 11:29:46 AM »
I have been in the nc when I lived in charlotte.  this is funny, you would think it was a huge ship but it was actually pretty small (ok not a vw size).  hard to imagine how 2000 men lived and worked on it.  it sure had lots of guns on board.

it had Nine 16-inch/45 caliber guns; twenty 5-inch/38 caliber guns; sixty 40mm Bofors guns; forty-eight 20mm guns

semp

I grew up in NC, and went onboard "Showboat" many times as a kid. Granted it's not an Iowa class monster, but it's armed to the teeth with AA guns. Not withstanding the 16" guns, these things were primarily used as AA platforms built for fast carrier escort. All those proximity-fused 5" rds make life miserably short for attacking planes. IMO this is the real reason HTC has avoided adding American BB's to the game so far. The big guns aren't the issue, it's the effect that doubling or tripling the amount of 5"' guns in the task group would have on game play.
"Think of Tetris as a metaphor for life:  You spend all your time trying to find a place for your long thin piece, then when you finally do, everything you've built disappears"

Offline 321BAR

  • Platinum Member
  • ******
  • Posts: 6140
Re: battleships
« Reply #17 on: February 08, 2010, 02:46:14 PM »
IF you are going to press for Battleships, then you'd better push for the slower battleships that supported all the landings made.  The Clipper bow Battleships, New Mexico, Idaho, Mississippi, Tennessee, California, West Virginia, Maryland, all took part in supporting landings.  They also participated in the last Battleship vs Battleship fight in history at Surigo Straight where they crossed the T and hammered the Japanese ships coming at them.

The fast battleships were part of the fast carrier groups that fought other Japanese carrier groups.  I don't see that happening in AH, but I do see folks trying to close on shore to take a base and support it with gunfire from cruisers and destroyers.
i actually see ALOT of ship to ship fighting that ends in alot of big bangs and lots of carrier spawn camping haha. maybe a BB would help make it more realistic...
I am in need of a new epic quote
Happy Jack's Go Buggy

Offline flatiron1

  • Silver Member
  • ****
  • Posts: 1682
Re: battleships
« Reply #18 on: February 10, 2010, 06:55:01 AM »
Nice video on the North Carolina. I remember the school children fund raising drive to save the North Carolina when I was in elementary school.



http://www.youtube.com/watch?v=sauRhkTIWP4

Offline Volron

  • Platinum Member
  • ******
  • Posts: 5805
Re: battleships
« Reply #19 on: February 10, 2010, 07:38:27 AM »
Japanese task group, Yamato class, late war configuration, Takao class heavy cruiser in front and following, screened by four to six Akizuki class destroyers.

While it is true that the Iowa class is superior, we have a huge overabundance of US equipment in AH.  It would be very nice to get a Japanese task group.  The task group I described above would still be a hugely powerful force in AH.
That would work out QUITE nicely. :aok

I see your Battleship, and raise you a Carrier! :D

I would like to semi-hijack this post with the addition of Carriers into the fray.  It would be nice to see Japanese CV's brought into this as well as the other class of US carriers.  It could be random with a respawn or set one port US and one port Japanese?  There are the British CV classes to think about as well.  Hmm.... :headscratch:   Think about it though, Karnak's setup but tack on the Shōkaku-class to it.  It's a thought I wanted to bring to light.  I'm sure it's been brought up a few times as well.

Back to topic:  If we are going to talk battleship only task forces, then why limit to just Japanese and American?  What about the British and Germans?  They too, made good battleships.  Well, the Germans made Pocket Battleships but the Bismark held well against the British fleet all by it's lonesome, before the crew scuttled the ship.  It was doomed anyways, so even if they didn't scuttle the ship, it would've gone down against the onslaught of British firepower.
Quote from: hitech
Wow I find it hard to believe it has been almost 38 days since our last path. We should have release another 38 versions by now  :bhead
HiTech
Quote from: Pyro
Quote from: Jolly
What on Earth makes you think that i said that sir?!
My guess would be scotch.

Offline LLogann

  • Persona Non Grata
  • Platinum Member
  • ******
  • Posts: 4947
      • Candidz.com
Re: battleships
« Reply #20 on: February 10, 2010, 07:46:15 AM »
See Rule #4
Now I only pay because of my friends.

Offline PJ_Godzilla

  • Gold Member
  • *****
  • Posts: 2661
Re: battleships
« Reply #21 on: February 10, 2010, 07:47:00 AM »
i actually see ALOT of ship to ship fighting that ends in alot of big bangs and lots of carrier spawn camping haha. maybe a BB would help make it more realistic...

Part of the realism being that carriers would try to avoid such heavily-armed surface combatants like a plague...

I think we start getting into a density problem here, given the geographical size of the arenas.

Would it make sense to expand the sizes of the arenas? The critical task w/r Carrier groups, at that point, would be reconnaisance, given that you must first FIND the carrier group before you can sink the carrier.

PBY and sub me for that.

wish in one hand, crap in the other...
Some say revenge is a dish best served cold. I say it's usually best served hot, chunky, and foaming. Eventually, you will all die in my vengeance vomit firestorm.

Offline PJ_Godzilla

  • Gold Member
  • *****
  • Posts: 2661
Re: battleships
« Reply #22 on: February 10, 2010, 07:48:50 AM »
And, can I have a SeaHawk instead of a KingFisher?
Some say revenge is a dish best served cold. I say it's usually best served hot, chunky, and foaming. Eventually, you will all die in my vengeance vomit firestorm.

Offline LLogann

  • Persona Non Grata
  • Platinum Member
  • ******
  • Posts: 4947
      • Candidz.com
Re: battleships
« Reply #23 on: February 10, 2010, 07:56:30 AM »
I'm thinking you're on to something but yet, not realizing how cool it would be if........................... .......

Part of the realism being that carriers would try to avoid such heavily-armed surface combatants like a plague...
I think we start getting into a density problem here, given the geographical size of the arenas.
Would it make sense to expand the sizes of the arenas?

No need to make a larger map for arenas.....  But what if we made a cv group pretty darn heavy?  Add a battleship, another cruiser, more ack, more puffy....  Make it so 1 person CANNOT sink a cv! 

AND...... We add some more 8 inch batteries along all the coasts, heck, make them autofire!  So now we can keep CV's away from the shoreline (Waystin wish I believe).  We would have to organize attack runs on cv groups by at least a small group of pilots.  We can make LVT's spawn towards the closest coastline from the cv group, so as not to have to be driving at 8mph for 4 hours to get to town.
See Rule #4
Now I only pay because of my friends.

Offline 321BAR

  • Platinum Member
  • ******
  • Posts: 6140
Re: battleships
« Reply #24 on: February 10, 2010, 06:20:26 PM »
That would work out QUITE nicely. :aok

I see your Battleship, and raise you a Carrier! :D

I would like to semi-hijack this post with the addition of Carriers into the fray.  It would be nice to see Japanese CV's brought into this as well as the other class of US carriers.  It could be random with a respawn or set one port US and one port Japanese?  There are the British CV classes to think about as well.  Hmm.... :headscratch:   Think about it though, Karnak's setup but tack on the Shōkaku-class to it.  It's a thought I wanted to bring to light.  I'm sure it's been brought up a few times as well.

Back to topic:  If we are going to talk battleship only task forces, then why limit to just Japanese and American?  What about the British and Germans?  They too, made good battleships.  Well, the Germans made Pocket Battleships but the Bismark held well against the British fleet all by it's lonesome, before the crew scuttled the ship.  It was doomed anyways, so even if they didn't scuttle the ship, it would've gone down against the onslaught of British firepower.
re hijack this... haha sorry but imagine the HMS Hood, the pride of the British Navy being blown up by the Bismarck? and if we get into the tactics of naval engagements then we're gonna need to put in assault groups, CV task forces and large battle groups....
I am in need of a new epic quote
Happy Jack's Go Buggy

Offline PJ_Godzilla

  • Gold Member
  • *****
  • Posts: 2661
Re: battleships
« Reply #25 on: February 10, 2010, 09:05:19 PM »
re hijack this... haha sorry but imagine the HMS Hood, the pride of the British Navy being blown up by the Bismarck? and if we get into the tactics of naval engagements then we're gonna need to put in assault groups, CV task forces and large battle groups....

...and that's a problem, why?

I know, I know... It's a problem because of the basic economic problem of unlimited wants/needs, limited resources (what you all pay in per month > what gets plowed back into product development ).

Yet, for a small company like HTC, betting on increased revenue from an increased offering might well make sense. After all, you'd be inviting an entire new class, known henceforth as the shiptard (let the winds of fortune blow me) into the game. Imagine an all surface combatant engagement - where both sides maneuver for the magical T-cross. Imagine some of the multi-week scenarios we might be able to pull off.

It is indeed a slippery slope - and I'm glad for it.
Some say revenge is a dish best served cold. I say it's usually best served hot, chunky, and foaming. Eventually, you will all die in my vengeance vomit firestorm.

Offline 321BAR

  • Platinum Member
  • ******
  • Posts: 6140
Re: battleships
« Reply #26 on: February 10, 2010, 09:08:16 PM »
thatd be hard to do because these task groups stay in one permanent formation...
I am in need of a new epic quote
Happy Jack's Go Buggy

Offline HighTone

  • Silver Member
  • ****
  • Posts: 1299
      • Squad Site
Re: battleships
« Reply #27 on: February 10, 2010, 11:19:08 PM »
Japanese task group, Yamato class, late war configuration, Takao class heavy cruiser in front and following, screened by four to six Akizuki class destroyers.

While it is true that the Iowa class is superior, we have a huge overabundance of US equipment in AH.  It would be very nice to get a Japanese task group.  The task group I described above would still be a hugely powerful force in AH.

Sounds good +1. That would be a nice change. Maybe on the water maps give each country an non-captureable port that these would spawn from. Each country gets 1 CV group as described above and the rest of the CV groups are the normal ones we have now.

LCA Special Events CO     LCA ~Tainan Kokutai~       
www.lcasquadron.org      Thanks for the Oscar HTC

Offline BaldEagl

  • Plutonium Member
  • *******
  • Posts: 10791
Re: battleships
« Reply #28 on: February 11, 2010, 12:17:34 AM »
Yeah I gotta match: your breath and buffalo farts. :)

And what exactly were you doing smelling buffalo farts?
I edit a lot of my posts.  Get used to it.

Offline fbEagle

  • Nickel Member
  • ***
  • Posts: 584
Re: battleships
« Reply #29 on: February 13, 2010, 03:11:31 PM »
give me a bigger gun than the 8inchers we have on here and i dont care what kind of platform they're sitting on.  :x
<Insert witty remark here>