Didnt they fix it so when the tank was out of fuel it stops the trail?
Bah! I
COMPLETELY forgot about that. Though I honestly have to say, it would be nice if you can still use the tank that is bleeding dry. You know, to at least get SOME use out of it before it's empty. As is, you get a fuel leak, it automatically switches to the next tank and you can't switch to the leaking tank (I'm not sure if you were manually controlling your fuel usage when you got hit). You'd have to make sure you switch before it runs dry. As for those of you who would say, "That would be a pain in the arse.", if you manually changed to it and crashed, or got ganked because of a dead engine, well, you did it to yourself.
and then you hit control+d to see what part of your plane is damaged.
I don't use the ctrl+d command very much, if at all. The gauges and indicators (if I don't visually spot the problem), will tell me something is wrong. Kinda hard to miss a fuel leak as you'd have a "swivel" head in combat anyway.
And if you manage to miss an oil leak on a single engine aircraft, well, I honestly don't know WHAT to say to that...
The same goes for Pilot Wound.
Losing flaps would be kinda hard to peg on certain aircraft until you use them or if you are using them when you lose one, but you can almost always tell right away, if you lost an aileron, elevator or rudder (for those of us who actually use it).