Fellas, I think we really need to cut the hostility, and just simply explain to him how he is doing things all wrong.
Kingcobradude, here's the problem.... There's a way you go about making a skin. You have to create your own work, unless you've been in contact with somebody, and they say "hey, you can use this layer, or that file," and so on, so forth, etc.
What you're doing is just laying red paint bucket fills with reduced opacity on an existing skin.
Now, we all use the default skins to a certain extent. Most of us leave parts like internals, engine detailing, and whatnot, and detail the exterior. That, in general, is an accepted policy.
You need to create your own layers, and create your own effects and detailing and weathering on TOP of those layers.
I would suggest skimming through this:
http://www.nakatomitower.com/skins/tutorial.htmlIt has pictures, even!
Get an idea of how most of us go through creating skins. It is not the only tutorial you can find, nor is it the ultimate answer, but it WILL give you an idea of what you're doing wrong, and what you might need to do to be taken seriously.
I mean no offense, but currently not one of us takes you seriously because of the way you are presenting yourself and the quality of the work (and the fact it's using large parts of the default skin with a tint/shade applied over it). If you are interested in doing it "right" -- then by all means please keep working on it.
But if we say "uh, that's just not good," you might want to take a look at it, then ask "why?" instead of defending it. This will lead to discussions where you can learn "Oh, I need to create my OWN layer, add my OWN details on top!" or whatever.
I sincerely hope this helps. I'm trying to put out the flaming here. If you keep going as-is, it's just goin to keep fanning the flames.