Is there a detailed breakdown of how some of the new aspects of the damage model impact flight performance? Some of the new additions are pretty obvious, such as the aileron/elevator/rudder controls getting shot out keeps your flight controls from working.
How exactly does "Wing Surface," "Aileron Surface," etc. work? I'm assuming "surface" damage reduces the effectiveness of the part, (less responsive ailerons, loss of lift from the wings, etc) but to what degree and in what manner? Is surface damage an intermediate effect between an intact part and the part being gone outright? Is this damage incremental, or is it all-or-nothing like the other components? Also, what effect will fuselage surface damage have on flight characteristics? Excess drag from the bullet holes?