Author Topic: Problems after falling back to onboard video  (Read 627 times)

Offline oceans11

  • Persona Non Grata
  • Copper Member
  • **
  • Posts: 184
Problems after falling back to onboard video
« on: March 15, 2010, 10:12:32 PM »
Some how i killed my pci-e video card.
So rather than replace it I have ordered stuff to build out a new PC.
This is going to take me a bit since I am taking my time on the build

in the mean time i have my on board nvidia geforce 6150le

This on board unit worked fine in the past
I ran a dxdiag an dfound out something interesting
there is one dll that has a yellow triangle next to it

The file d3d9d.dll is a debug version, which will run slower than the retail version

not sure if this is the problem

my symptoms .
The normal problems

frame rates around 25-30
In a GV tank turret very slow , even firing the objects are hesitating like in slow motion

ystem Information
------------------
Time of this report: 3/15/2010, 23:00:50
      Operating System: Windows XP Professional (5.1, Build 2600) Service Pack 3 (2600.xpsp_sp3_gdr.091208-2036)
           Language: English (Regional Setting: English)
System Manufacturer: HP Pavilion 061
       System Model: ER900AA-ABA a1430n
               BIOS: Phoenix - AwardBIOS v6.00PG
          Processor: AMD Athlon(tm) 64 X2 Dual Core Processor 3800+,  MMX,  3DNow (2 CPUs), ~2.0GHz
             Memory: 3006MB RAM
          Page File: 301MB used, 7047MB available
        Windows Dir: C:\WINDOWS
    DirectX Version: DirectX 9.0c (4.09.0000.0904)
DX Setup Parameters: Not found
     DxDiag Version: 5.03.2600.5512 32bit Unicode

------------
DxDiag Notes
------------
  DirectX Files Tab: The file d3d9d.dll is a debug version, which will run slower than the retail version.
      Display Tab 1: No problems found.
        Sound Tab 1: No problems found.
          Music Tab: No problems found.
          Input Tab: No problems found.
        Network Tab: No problems found.

--------------------
DirectX Debug Levels
--------------------
Direct3D:    0/4 (n/a)
DirectDraw:  0/4 (retail)
DirectInput: 0/5 (retail)
DirectMusic: 0/5 (n/a)
DirectPlay:  0/9 (retail)
DirectSound: 0/5 (retail)
DirectShow:  0/6 (retail)

---------------
Display Devices
---------------
        Card name: NVIDIA GeForce 6150 LE
     Manufacturer: NVIDIA
        Chip type: GeForce 6150 LE
         DAC type: Integrated RAMDAC
       Device Key: Enum\PCI\VEN_10DE&DEV_0241&SUBSYS_2A3A103C&REV_A2
   Display Memory: 256.0 MB
     Current Mode: 1280 x 1024 (32 bit) (72Hz)
          Monitor: ViewSonic VA916 Series
  Monitor Max Res: 1280,1024
      Driver Name: nv4_disp.dll
   Driver Version: 6.14.0011.9621 (English)
      DDI Version: 9 (or higher)
Driver Attributes: Final Retail
 Driver Date/Size: 1/12/2010 00:03:33, 6359168 bytes
      WHQL Logo'd: Yes
  WHQL Date Stamp: n/a
              VDD: n/a
         Mini VDD: nv4_mini.sys
    Mini VDD Date: 1/12/2010 00:03:33, 10276768 bytes
Device Identifier: {D7B71E3E-4101-11CF-1956-310A03C2CB35}
        Vendor ID: 0x10DE
        Device ID: 0x0241
        SubSys ID: 0x2A3A103C
      Revision ID: 0x00A2
      Revision ID: 0x00A2
      Video Accel: ModeMPEG2_C ModeMPEG2_D ModeWMV9_B ModeWMV9_A
 Deinterlace Caps: {6CB69578-7617-4637-91E5-1C02DB810285}: Format(In/Out)=(YUY2,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive
                   {335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(YUY2,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalSt retch
                   {6CB69578-7617-4637-91E5-1C02DB810285}: Format(In/Out)=(UYVY,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive
                   {335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(UYVY,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalSt retch
                   {6CB69578-7617-4637-91E5-1C02DB810285}: Format(In/Out)=(YV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive
                   {335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(YV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalSt retch
                   {6CB69578-7617-4637-91E5-1C02DB810285}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive
                   {335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalSt retch

Offline oceans11

  • Persona Non Grata
  • Copper Member
  • **
  • Posts: 184
Re: Problems after falling back to onboard video
« Reply #1 on: March 15, 2010, 10:13:07 PM »

         Registry: OK
     DDraw Status: Enabled
       D3D Status: Enabled
       AGP Status: Enabled
DDraw Test Result: Not run
 D3D7 Test Result: Not run
 D3D8 Test Result: Not run
 D3D9 Test Result: Not run

-------------
Sound Devices
-------------
            Description: Realtek HD Audio rear output
 Default Sound Playback: Yes
 Default Voice Playback: Yes
            Hardware ID: HDAUDIO\FUNC_01&VEN_10EC&DEV_0883&SUBSYS_103C2A3A&REV_1000
        Manufacturer ID: 1
             Product ID: 100
                   Type: WDM
            Driver Name: RtkHDAud.sys
         Driver Version: 5.10.0000.5789 (English)
      Driver Attributes: Final Retail
            WHQL Logo'd: Yes
          Date and Size: 2/11/2009 13:40:40, 5028352 bytes
            Other Files:
        Driver Provider: Realtek Semiconductor Corp.
         HW Accel Level: Full
              Cap Flags: 0xF5F
    Min/Max Sample Rate: 8000, 192000
Static/Strm HW Mix Bufs: 33, 32
 Static/Strm HW 3D Bufs: 33, 32
              HW Memory: 0
       Voice Management: No
 EAX(tm) 2.0 Listen/Src: Yes, Yes
   I3DL2(tm) Listen/Src: Yes, Yes
Sensaura(tm) ZoomFX(tm): No
               Registry: OK
      Sound Test Result: Not run

---------------------
Sound Capture Devices
---------------------
            Description: Line in/Mic in
  Default Sound Capture: Yes
  Default Voice Capture: Yes
            Driver Name: RtkHDAud.sys
         Driver Version: 5.10.0000.5789 (English)
      Driver Attributes: Final Retail
          Date and Size: 2/11/2009 13:40:40, 5028352 bytes
              Cap Flags: 0x41
           Format Flags: 0xFFF

-----------
DirectMusic
-----------
        DLS Path: C:\WINDOWS\SYSTEM32\drivers\GM.DLS
     DLS Version: 1.00.0016.0002
    Acceleration: n/a
           Ports: Microsoft Synthesizer, Software (Not Kernel Mode), Output, DLS, Internal, Default Port
                  Microsoft MIDI Mapper [Emulated], Hardware (Not Kernel Mode), Output, No DLS, Internal
                  Microsoft GS Wavetable SW Synth [Emulated], Hardware (Not Kernel Mode), Output, No DLS, Internal
        Registry: OK
     Test Result: Not run

-------------------
DirectInput Devices
-------------------
      Device Name: Mouse
         Attached: 1
    Controller ID: n/a
Vendor/Product ID: n/a
        FF Driver: n/a

      Device Name: Keyboard
         Attached: 1
    Controller ID: n/a
Vendor/Product ID: n/a
        FF Driver: n/a

      Device Name: CH PRO PEDALS USB
         Attached: 1
    Controller ID: 0x1
Vendor/Product ID: 0x068E, 0x00F2
        FF Driver: n/a

      Device Name: CH FIGHTERSTICK USB
         Attached: 1
    Controller ID: 0x0
Vendor/Product ID: 0x068E, 0x00F3
        FF Driver: n/a

Poll w/ Interrupt: No
         Registry: OK

-----------
USB Devices
-----------
+ USB Root Hub
| Vendor/Product ID: 0x10DE, 0x026D
| Matching Device ID: usb\root_hub
| Service: usbhub
| Driver: usbhub.sys, 4/13/2008 14:45:37, 59520 bytes
| Driver: usbd.sys, 8/10/2004 00:00:00, 4736 bytes

----------------
Gameport Devices
----------------

------------
PS/2 Devices
------------
+ Enhanced Mulmedia PS/2 Keyboard
| Matching Device ID: acpi\pnp0303
| Upper Filters: PS2
| Service: i8042prt
| Driver: i8042prt.sys, 4/13/2008 15:18:00, 52480 bytes
| Driver: kbdclass.sys, 4/13/2008 14:39:48, 24576 bytes
| Driver: PS2.sys, 12/12/2005 18:27:00, 19072 bytes
|
+ Terminal Server Keyboard Driver
| Matching Device ID: root\rdp_kbd
| Upper Filters: kbdclass
| Service: TermDD
| Driver: termdd.sys, 4/13/2008 20:13:20, 40840 bytes
| Driver: kbdclass.sys, 4/13/2008 14:39:48, 24576 bytes
|
+ PS/2 Compatible Mouse
| Matching Device ID: *pnp0f13
| Service: i8042prt
| Driver: i8042prt.sys, 4/13/2008 15:18:00, 52480 bytes
| Driver: mouclass.sys, 4/13/2008 14:39:47, 23040 bytes
|
+ Terminal Server Mouse Driver
| Matching Device ID: root\rdp_mou
| Upper Filters: mouclass
| Service: TermDD
| Driver: termdd.sys, 4/13/2008 20:13:20, 40840 bytes
| Driver: mouclass.sys, 4/13/2008 14:39:47, 23040 bytes

----------------------------
DirectPlay Service Providers
----------------------------
DirectPlay8 Modem Service Provider - Registry: OK, File: dpnet.dll (5.03.2600.5512)
DirectPlay8 Serial Service Provider - Registry: OK, File: dpnet.dll (5.03.2600.5512)
DirectPlay8 IPX Service Provider - Registry: OK, File: dpnet.dll (5.03.2600.5512)
DirectPlay8 TCP/IP Service Provider - Registry: OK, File: dpnet.dll (5.03.2600.5512)
Internet TCP/IP Connection For DirectPlay - Registry: OK, File: dpwsockx.dll (5.03.2600.5512)
IPX Connection For DirectPlay - Registry: OK, File: dpwsockx.dll (5.03.2600.5512)
Modem Connection For DirectPlay - Registry: OK, File: dpmodemx.dll (5.03.2600.5512)
Serial Connection For DirectPlay - Registry: OK, File: dpmodemx.dll (5.03.2600.5512)

Offline oceans11

  • Persona Non Grata
  • Copper Member
  • **
  • Posts: 184
Re: Problems after falling back to onboard video
« Reply #2 on: March 15, 2010, 10:16:20 PM »
DirectX Components
------------------
   ddraw.dll: 5.03.2600.5512 English Final Retail 4/13/2008 20:11:51 279552 bytes
 ddrawex.dll: 5.03.2600.5512 English Final Retail 4/13/2008 20:11:51 27136 bytes
   dxapi.sys: 5.01.2600.0000 English Final Retail 8/10/2004 00:00:00 10496 bytes
    d3d8.dll: 5.03.2600.5512 English Final Retail 4/13/2008 20:11:51 1179648 bytes
 d3d8thk.dll: 5.03.2600.5512 English Final Retail 4/13/2008 20:11:51 8192 bytes
    d3d9.dll: 5.03.2600.5512 English Final Retail 4/13/2008 20:11:51 1689088 bytes
   d3d9d.dll: 9.18.0944.0000 English Final Debug 2/4/2010 14:22:04 3083608 bytes (problem)

Offline Tigger29

  • Gold Member
  • *****
  • Posts: 2568
Re: Problems after falling back to onboard video
« Reply #3 on: March 16, 2010, 12:20:38 AM »
Turn off all advanced view options except 'bump map terrain'.

Set textures to no higher than 256.

It is recommended you keep resolution at or below 1280X1024.

Make sure anti aliasing is set to 'application controlled' on your video's control panel, and the AA slider in AH set all the way to the left (none).

You might also need to turn off skins.

Offline Skuzzy

  • Support Member
  • Administrator
  • *****
  • Posts: 31462
      • HiTech Creations Home Page
Re: Problems after falling back to onboard video
« Reply #4 on: March 16, 2010, 06:00:33 AM »
What he said.
Roy "Skuzzy" Neese
support@hitechcreations.com

Offline Krusty

  • Radioactive Member
  • *******
  • Posts: 26745
Re: Problems after falling back to onboard video
« Reply #5 on: March 16, 2010, 09:49:14 AM »
In addition to the above, I'll add "... and save your pennies for a new PCIe card!" because using onboard is a stop-gap solution with gaming. Better than nothing, but not by much.

Offline oceans11

  • Persona Non Grata
  • Copper Member
  • **
  • Posts: 184
Re: Problems after falling back to onboard video
« Reply #6 on: March 16, 2010, 10:56:00 AM »
OK I tried these settings earlier in the week from the video suggestions  and will test when I get home.
I have shutdown services to the bare min also

I am worried about the above highlighted dll that says Problem ? on my dxdiag output.
Is that a problem?

Also where is the frame rate adjustment at .
In earlier versions we where able to throttle that

also should I be using the game profile on the nvidia controller or should i be setting these adjustments in the main display area also .

Thanks in advance


Offline TequilaChaser

  • AH Training Corps - Retired
  • Plutonium Member
  • *******
  • Posts: 10173
      • The Damned - founded by Ptero in 1988
Re: Problems after falling back to onboard video
« Reply #7 on: March 16, 2010, 10:56:50 AM »
also backing off on your current HW Accel Level
Quote
HW Accel Level: Full

from FULL to Standard (3/4)or Basic (1/2) will free up some processing power to help your onboard video situation,  the onboard HD Audio chip being set at FULL will cut a chunk out of your available CPU ........ just a suggestion......



I believe this file, might be from the directX9 SDK package.....
Quote
d3d9d.dll



read below:

reference link: http://www.microsoft.com/communities/newsgroups/en-us/default.aspx?dg=microsoft.public.directx.video&tid=23dc14fc-9e52-4495-b10f-57feb3c31f4e&cat=en_US_c97bf9b7-944f-4f47-be19-5edd3b5ccb00&lang=en&cr=US&sloc=&p=1

Quote
On Fri, 21 Sep 2007 05:12:01 -0700, DX problems :( wrote:

> Hello I have this problem when I'm playing games that I can't play them. I
> tried dxdiag and it sais that the file d3d9d.dll is a debug version file and
> it may cause several problems. How can I re install directx or are there
> other ways the problem can be solved please help me.

Uninstall the debug version you installed? It should be under Add/Remove
programs as the debug versions are installed manually, i.e. it sounds like
you installed the DirectX SDK instead of the DirectX runtime and switched
to the debug version using the DirectX control panel.

Find the DirectX control panel under Start->Programs->Microsoft DirectX
SDK->DirectX Utilities->DirectX Control Panel. Follow the directions here
for switching back.
http://msdn2.microsoft.com/en-us/library/bb205583.aspx

If you got the debug files some other way then follow the removal procedure
from there.


hope this helps......

edit: here is another reference linK:
http://www.gamedev.net/community/forums/topic.asp?topic_id=320866
« Last Edit: March 16, 2010, 11:08:57 AM by TequilaChaser »
"When one considers just what they should say to a new pilot who is logging in Aces High, the mind becomes confused in the complex maze of info it is necessary for the new player to know. All of it is important; most of it vital; and all of it just too much for one brain to absorb in 1-2 lessons" TC

Offline oceans11

  • Persona Non Grata
  • Copper Member
  • **
  • Posts: 184
Re: Problems after falling back to onboard video
« Reply #8 on: March 16, 2010, 11:55:41 AM »
also backing off on your current HW Accel Level
from FULL to Standard (3/4)or Basic (1/2) will free up some processing power to help your onboard video situation,  the onboard HD Audio chip being set at FULL will cut a chunk out of your available CPU ........ just a suggestion......


Where is the adjustment at for the hardware acceleration  for the onboard audio?

Offline oceans11

  • Persona Non Grata
  • Copper Member
  • **
  • Posts: 184
Re: Problems after falling back to onboard video
« Reply #9 on: March 16, 2010, 12:38:34 PM »
i know how to drop acceleration for video
but I have never seen a setting for audio.

Just wanted some clarification

Offline TequilaChaser

  • AH Training Corps - Retired
  • Plutonium Member
  • *******
  • Posts: 10173
      • The Damned - founded by Ptero in 1988
Re: Problems after falling back to onboard video
« Reply #10 on: March 16, 2010, 12:45:34 PM »
when you run a dxdiag report.......... click on the sound  tab, and it should show you a slider

as well as tell you where it currently is at ( IE..... FULL ACCEL )

it will show you 4 settings on the slider bar:
all the way left: no ( none ) accel  --->   this is 1st notch/setting
basic accel    --->   this is 2nd notch/setting
standard accel   --->   this is 3rd notch/setting
all the way right: full accel     --->   this is 4th notch/setting


hope this helps
"When one considers just what they should say to a new pilot who is logging in Aces High, the mind becomes confused in the complex maze of info it is necessary for the new player to know. All of it is important; most of it vital; and all of it just too much for one brain to absorb in 1-2 lessons" TC

Offline oceans11

  • Persona Non Grata
  • Copper Member
  • **
  • Posts: 184
Re: Problems after falling back to onboard video
« Reply #11 on: March 16, 2010, 01:17:38 PM »
Awesome thank you very much
I will so that as soon as i get in ..

Trying to understand how I have done unix my whole life but cannot get this figured out !!!