Author Topic: WWI  (Read 989 times)

Offline Bronk

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WWI
« on: March 19, 2010, 09:38:57 PM »
How  refreshing from WWII MAs.  Just think how nice a WWII dogfight arena could be. :pray
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Offline Lusche

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Re: WWI
« Reply #1 on: March 19, 2010, 09:54:41 PM »
Let me be the first one to say... DA Lake Furball?  :P  ;)
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Offline Bronk

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Re: WWI
« Reply #2 on: March 19, 2010, 10:01:12 PM »
Let me be the first one to say... DA Lake Furball?  :P  ;)
not the same ... and you know it.
 :P
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Offline Lusche

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Re: WWI
« Reply #3 on: March 19, 2010, 10:06:48 PM »
not the same ... and you know it.
 :P

No I don't. Three sides, 3 bases in close distance, unlimited lives & planes... heck, it's even almost the same layout as our old Lake Furball on Donut. On top of that, bases are uncapturable. The main difference I see is the much less potent field ack, and that the WWI arena has more detailed score & stats.
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Offline Bronk

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Re: WWI
« Reply #4 on: March 19, 2010, 10:15:17 PM »
No I don't. Three sides, 3 bases in close distance, unlimited lives & planes... heck, it's even almost the same layout as our old Lake Furball on Donut. On top of that, bases are uncapturable. The main difference I see is the much less potent field ack, and that the WWI arena has more detailed score & stats.
DA is flawed. Up and dive into the fight with e. Unbalanced with perk free temps and the like. No  terrain to try and use to an advantage just flat water.  Yes I like to check my stats... esp my hit % when learning a new AC.
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Offline PFactorDave

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Re: WWI
« Reply #5 on: March 19, 2010, 11:53:34 PM »
In my opinion the WW1 arenas only work as well as they do because there are only 4 craft, which are all somewhat evenly matched.  That and the planes scrub their E so easily that it is actually fairly difficult to stay above the furball and BnZ...  You can do it, but nowhere as easily as you can with the WW2 late war birds in the DA...

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Offline blutic

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Re: WWI
« Reply #6 on: March 20, 2010, 12:27:20 AM »
No SPAD yet so no BnZ  ;)
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Offline SIK1

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Re: WWI
« Reply #7 on: March 20, 2010, 01:21:50 AM »
I would like to see HTC keep any additions to the WW1 plane set as evenly matched as they are now. I agree with PFactorDave in that it is difficult for someone to stay above the fight and  BnZ it. That does seem to encourage the fight more than the flight response.
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Offline SunBat

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Re: WWI
« Reply #8 on: March 20, 2010, 04:09:54 AM »
See my earnest and respectful (I hope it was respectful - I meant it to be) request in this thread:

http://bbs.hitechcreations.com/smf/index.php/topic,285743.60.html
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Offline The Fugitive

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Re: WWI
« Reply #9 on: March 20, 2010, 09:48:22 AM »
Ya know, that is where they should try a rolling plane set, in the DA. Keeping the sets as evenly matched as possible I'd bet the DA would get some decent fights going in there. If only early 40s planes are available no temps to ruin a fight or fun, and by the time the "temp" set is rolled in then it would only have the temp, F4U4, 262, spit14 and such that match it. Even planes would make for good fights and cut back on the dweebery.

Offline Bronk

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Re: WWI
« Reply #10 on: March 20, 2010, 10:26:51 AM »
Ya know, that is where they should try a rolling plane set, in the DA. Keeping the sets as evenly matched as possible I'd bet the DA would get some decent fights going in there. If only early 40s planes are available no temps to ruin a fight or fun, and by the time the "temp" set is rolled in then it would only have the temp, F4U4, 262, spit14 and such that match it. Even planes would make for good fights and cut back on the dweebery.
Wouldn't want it in the da. That is not what the da is for.
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Offline The Fugitive

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Re: WWI
« Reply #11 on: March 20, 2010, 10:30:22 AM »
Wouldn't want it in the da. That is not what the da is for.

...but furball lake IS.

Offline Bronk

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Re: WWI
« Reply #12 on: March 20, 2010, 10:34:42 AM »
...but furball lake IS.
I do not think you can set a "zone" where rps is in effect... its arena wide.
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Offline 321BAR

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Re: WWI
« Reply #13 on: March 20, 2010, 10:39:46 AM »
No I don't. Three sides, 3 bases in close distance, unlimited lives & planes... heck, it's even almost the same layout as our old Lake Furball on Donut. On top of that, bases are uncapturable. The main difference I see is the much less potent field ack, and that the WWI arena has more detailed score & stats.
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Offline uptown

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Re: WWI
« Reply #14 on: March 20, 2010, 10:40:56 AM »
In my opinion the WW1 arenas only work as well as they do because there are only 4 craft, which are all somewhat evenly matched.  That and the planes scrub their E so easily that it is actually fairly difficult to stay above the furball and BnZ...  You can do it, but nowhere as easily as you can with the WW2 late war birds in the DA...
Yep  :aok
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