Who'd'a thunk a WW1 inclusion would have changed so many other things?
I'm wondering what they had to do to the overall game physics to allow the WW1 planes to be added. You'd think they wouldn't touch any of the pre-existing aircraft speeds, damage models, trim tables, but it seems all of that and maybe more was affected by adding 4 bi/triplane.
Makes me curious what went on behind HTC's doors!