The NEW WAR - Battle of Malaya(RUNS MARCH 25th UNTIL MARCH 31st)Battle of Malaya was a campaign fought by Allied forces against the Imperial Japanese Army from December 1941 to January 1942.
WAR SETUP1. Each side is setup with one land base to launch their attack.
2. Japanese forces are given 6 carrier groups to simulate their actual invasion force of Malaya while the Allies are given a single naval group to simulate historical settings,
3. Map will be a neutral territory however each side is expected to advance their land forces.
Allied Forces Orders:1. Establish a front-line against the approaching Japanese forces
2. Engage the Japanese army when required, but move into the region to setup your battlefront.
3. Resist Japanese forces when you engage their land push. You will also come across MPAJA resistance on neutral fields on the island.
4. Victory conditions - maintain at least 50% of the island base coverage.
5. Tactics - your fighters are outclassed in a turning war, but matched with the Dutch Brewster. The Dutch are providing the new B-25C and the Brewster - use it's speed and agility to attack Japanese naval and ground forces. The Jeeps are excellent fast-attacking vehicles and troop carriers - utilize them in group tactics.
Imperial Japanese Force Orders:1. Establish a beachhead on the main island
2. Push inland to establish additional bases and secure airfields for use. You will have to defeat MPAJA resistance on the island.
3. Engage and destroy Commonwealth forces that are racing to establish a front-line.
4. Victory conditions: capture more than 50% of the bases before Wednesday.
5. Tactics - you have fighter superiority however your weakness is in your bombers. Use fighters to provide cover for bombing raids.
Allied ForcesBrewster - Royal Netherlands East Indies Army Air Force (ML-KNIL)
Hurricane I - RAF/RAAF
B-25C - ML-KNIL
Jeep
IJN/IJA ForcesA6M5 - IJN
B5M2 - IJN/IJA
LVT(A2)
SDKFZ-251
Arena settings- New AvA enemy no-icons
- Field capture is 30 troops
- AAA at .5
- Downtimes is 30 minutes
- Change country time is 45 minutes (players can ask admins to assist)
- All other AvA norms
- Default AvA tower and sector bar
- NOE altitude is below 1000ft