I believe skill is when a pilot is able to enter a furball in a way that makes him get full overview of the situation, and from that position be able to sort out the most lethal enemies in a ranking order. And to be able to lead his turns in a way that makes the ones looking for him miss their shot, but in that same move make a pass at one of the most dangerous enemies in that ranking order. That may be a guy chasing your buddie's 6. Take him out first and your odds for survival have doubled at that very moment..
And always keep the e state up so you can keep enough distance and have time to plan the next attack without getting jumped.
That is good SA I believe, I am not able to do it myself but I am working on it..

But also, if it should happen that someone gets glued to your own 6 skill is needed to turn the tables fast without loosing the SA or the e advantage.
Perhaps knowing where the closest friendly is and drag the chaser for a nice setup is the most skillful solution for that given situation?
There is no doubt that skill comes with experience, and experience comes with constant practice! And constant practice requires offers.. It may be offers in social life with friends, family etc.. But you don't get to be a top stick of Aces High without making some offers!
Myself being a family guy and having kids makes it impossible for me to get enough time in game to climb the top of that Ace-stick ladder, but I still try to have fun. That takes a little skill too I think, to have fun no matter what..
