Author Topic: Patch design for The Final Battle  (Read 7458 times)

Offline Husky01

  • Platinum Member
  • ******
  • Posts: 4844
Re: Patch design for The Final Battle
« Reply #15 on: April 14, 2010, 04:32:53 PM »
I would guess gimp and photoshop would be the two most popular choices to design the patches with.
BearKats
9GIAP VVS RKKA

Offline TequilaChaser

  • AH Training Corps - Retired
  • Plutonium Member
  • *******
  • Posts: 10173
      • The Damned - founded by Ptero in 1988
Re: Patch design for The Final Battle
« Reply #16 on: April 14, 2010, 05:01:56 PM »
I would guess gimp and photoshop would be the two most popular choices to design the patches with.

some others would be:
  • Paint.NET
  • NeoPaint 4
  • TwistedBrush Pro Studio
  • Xara Xtreme Pro 5
  • Gimp 2

I personally like Twisted Brush, you Plane Skinners should check it out.........
"When one considers just what they should say to a new pilot who is logging in Aces High, the mind becomes confused in the complex maze of info it is necessary for the new player to know. All of it is important; most of it vital; and all of it just too much for one brain to absorb in 1-2 lessons" TC

Offline Krusty

  • Radioactive Member
  • *******
  • Posts: 26745
Re: Patch design for The Final Battle
« Reply #17 on: April 14, 2010, 05:48:26 PM »
I would suggest that perhaps the 2 side roundels split half-and-half is getting a bit boring.

[EDIT: Not that I'm picking on anyone, just in response to the "clashing roundels" comment above]

This is just from an aesthetic point of view, but....

Looking at the previous patches, some of the best don't really just jam both sides onto the patch an call it done. Look at Stalin's Fourth, perhaps the most-thought-out patch to date, the most planned, rife with multiple layers of symbolism. Look at Operation Downfall, perhaps the shortest scenario ever. That image alone tells you all you need to know about the spirit and feel of the event, and to top if off is one of the most aesthetically pleasing of all the patches to date.

Then my personal all-time favorite. Look at Rangoon. You don't have to capture every last plane, the entire lineup, all the units involved. You can sometimes just grab the heart and guts of something and stick it on a patch. I LOVE this patch. It is THE BEST (in my opinion) by a long shot. I once made a comparison to others and said "look at Rangoon, it doesn't have to have both side's insignia on it" and somebody replied: "But it does, it's set on a red japanese meatball" (which only made me love it even more!)

So aesthetically speaking, you don't have to just lump the planes that participated, national symbols, onto the patch background. Think outside the box. What do you want to symbolize for the entire event? Doesn't have to be overly complex, doesn't have to be DaVinci's greatest work. Just think "if I had to sum this entire scenario up how would I best show that in a single image" and try to put that on a patch.

I think the best patches turn out because of that kind of approach.  :aok
« Last Edit: April 14, 2010, 05:53:00 PM by Krusty »

Offline Wildcat1

  • Gold Member
  • *****
  • Posts: 2163
Re: Patch design for The Final Battle
« Reply #18 on: April 14, 2010, 07:24:43 PM »
well, if we want to base it off of rangoon, lets do a 262 flying over the scandinavias
having fun and getting killed since tour 110
The King of 'Cobras. 350th FG, Tunisia 2016

Air Traffic Controller (Air Warfare/Surface Warfare) 2nd Class, USS John C. Stennis CVN-74

Offline Krusty

  • Radioactive Member
  • *******
  • Posts: 26745
Re: Patch design for The Final Battle
« Reply #19 on: April 14, 2010, 07:39:59 PM »
You misunderstand. I don't want to copy their layout. I want to copy the thought process that went into them!  :aok

Offline swareiam

  • Aces High CM Staff
  • Gold Member
  • *****
  • Posts: 3216
Re: Patch design for The Final Battle
« Reply #20 on: April 14, 2010, 08:59:26 PM »
Gentlemen,

Here is my submission for The Final Battle Patch.



Sorry about the distortion...

Thanks for the look.

 :salute
AKWarHwk of the Arabian Knights
Aces High Scenario, FSO, and Combat Challenge Teams
Don't let your ego get too close to your position, so that if your position gets shot down, your ego doesn't go with it. General Colin Powell

Offline Kermit de frog

  • Gold Member
  • *****
  • Posts: 3704
      • LGM Films
Re: Patch design for The Final Battle
« Reply #21 on: April 14, 2010, 09:11:24 PM »
Norway is known for its fjords.

Ask the allies, they should know all about the terrain of Norway.  It's beautiful!


Perhaps we could put that terrain feature on the patch.


Redtail, something about the additional text describing the lands seems abit too much.  <---just an opinion.

Time's fun when you're having flies.

Offline Have

  • Silver Member
  • ****
  • Posts: 1504
Re: Patch design for The Final Battle
« Reply #22 on: April 15, 2010, 02:29:33 AM »
I would suggest that perhaps the 2 side roundels split half-and-half is getting a bit boring.

Then my personal all-time favorite. Look at Rangoon. You don't have to capture every last plane, the entire lineup, all the units involved. You can sometimes just grab the heart and guts of something and stick it on a patch. I LOVE this patch. It is THE BEST (in my opinion) by a long shot. I once made a comparison to others and said "look at Rangoon, it doesn't have to have both side's insignia on it" and somebody replied: "But it does, it's set on a red japanese meatball" (which only made me love it even more!)

I Agree 100%
Rangoon is The Best. None of the others come even close to that one.

Offline perdue3

  • Aces High CM Staff
  • Platinum Member
  • ******
  • Posts: 4688
Re: Patch design for The Final Battle
« Reply #23 on: April 15, 2010, 07:42:58 AM »
Definitely Norway in the background.






perdweeb
C.O. Kommando Nowotny 

FlyKommando.com

 

Offline Krusty

  • Radioactive Member
  • *******
  • Posts: 26745
Re: Patch design for The Final Battle
« Reply #24 on: April 15, 2010, 09:53:14 AM »
Big kudos for thinking outside the box (by, ironically, making it a box-shape!), but the overall composition/colors is kind of harsh on my eyes.

Just a general feedback suggestion: It seems cluttered, what with letters stuck in every empty spot possible.

Offline swareiam

  • Aces High CM Staff
  • Gold Member
  • *****
  • Posts: 3216
Re: Patch design for The Final Battle
« Reply #25 on: April 19, 2010, 07:49:30 PM »
Gentlemen,

Thanks for your comments and considerations. I have taken to heart your comments and modified the design a bit. Again, thanks for your consideration.



 :salute
AKWarHwk of the Arabian Knights
Aces High Scenario, FSO, and Combat Challenge Teams
Don't let your ego get too close to your position, so that if your position gets shot down, your ego doesn't go with it. General Colin Powell

Offline Brooke

  • Aces High CM Staff
  • Plutonium Member
  • *******
  • Posts: 15675
      • http://www.electraforge.com/brooke/
Re: Patch design for The Final Battle
« Reply #26 on: April 21, 2010, 01:25:20 AM »
When thinking of sizes for text and other features (various graphics), keep in mind that the patch itself will be 3" wide and lower resolution than a graphic can be when it is scaled to 3" wide (as stitching doesn't have 100 dpi resolution or anything like that).

What can help decide if a feature will hold up to a 3" patch is to scale your image to 150x150 (or 200x200 or so) pixels, save it, then scale it up some to be 3" wide, and see what it looks like.

Is it still decently recognizable?  Can you still read the text OK?  Do any things look like blobs that you don't want to look like blobs?  Etc.

I'm not sure that they can pull off color grading well.  We could have them tell us once the other design elements are finalized.

Offline TequilaChaser

  • AH Training Corps - Retired
  • Plutonium Member
  • *******
  • Posts: 10173
      • The Damned - founded by Ptero in 1988
Re: Patch design for The Final Battle
« Reply #27 on: April 21, 2010, 09:03:40 AM »
with what Brooke posted, your 2nd patch idea ( minus the gradient color ) looks 200% better than your 1st one swareiam  :cheers:
"When one considers just what they should say to a new pilot who is logging in Aces High, the mind becomes confused in the complex maze of info it is necessary for the new player to know. All of it is important; most of it vital; and all of it just too much for one brain to absorb in 1-2 lessons" TC

Offline Kermit de frog

  • Gold Member
  • *****
  • Posts: 3704
      • LGM Films
Re: Patch design for The Final Battle
« Reply #28 on: April 21, 2010, 03:03:10 PM »
The sword and shield came from the Vikings theme of Norway.




Image above uses:
The Norwegian Flag
German symbol right in the center (black & white colors)
RAF symbol up top (Red white and blue roundel)
A Luftwaffe Officer sword with original swastika (coincidentally it's the same version as the Norwegian swastika)
Outline of Norway

I could replace the swastika with a German Luftwaffe Eagle head which they also used on their swords.
If sword idea isn't possible, I will remove it and replace it with an Luftwaffe eagle to cover the top part.

You RAF pilots are lucky I didn't have the RAF roundel at the bottom being pierced by the sword.   :neener:
Time's fun when you're having flies.

Offline swareiam

  • Aces High CM Staff
  • Gold Member
  • *****
  • Posts: 3216
Re: Patch design for The Final Battle
« Reply #29 on: April 21, 2010, 05:44:07 PM »
with what Brooke posted, your 2nd patch idea ( minus the gradient color ) looks 200% better than your 1st one swareiam  :cheers:

TC,

Thanks for the comments. So, minus the color gradient text, are there any other graphical changes you'd like to the see?

Brooke,

Thanks for the comments as well. I'll decrease the size to 3" x 3" and see what happens.

 :salute

Redtail7
AKWarHwk of the Arabian Knights
Aces High Scenario, FSO, and Combat Challenge Teams
Don't let your ego get too close to your position, so that if your position gets shot down, your ego doesn't go with it. General Colin Powell