And therein lies a large part of the problem. Players thinking they need to be in the high count arena to be able to have fun. If you are looking to furball and you head into a strat arena, then it probably would take several hundred players to find a handful who want to furball and not play strat war.
The issue here being, you are looking at the wrong arena to find your fun, but it is not an uncommon problem.
Yesterday, I went into the WW1 arena with only 10 players in it. The difference here is, those 10 players all have the same mindset. They want to furball and do nothing else. It was a blast. I'll take that 10 player arena for furballing over a 500 player arena full of strat players any day of the week.
I'll never understand squads who refuse to fight between themselves either. Seems to me if you want quality fights, you fight against those you know best as friends. One squad, split up between two fields, could furball all night and have a blast. I often think players who are part of a squad and refuse to do that, are just looking for easy kills and not really good fights at all. i.e. It is much easier to cherry pick a 500+ player arena, than actually mix it up with like-minded players.
Then again, it could simply be they do not want to put any effort into getting what they want and expect it to be served up on a silver platter.
Bottomline is this; This game is really all about what you make of it. If you expect everyone around you to play the way you want to play, you are in for disappointment and frustration. One of the big reasons squads exist is to allow a mechanism for like-minded players to get together so you do not have to find others who play the way you like. It allows instant action (in any arena) when you finally put the "I aint playing against my sqaud" mentality away.
The dynamic caps exist because human nature is go to the "big" arena. Afterall, it must be the fun place to be or it would be empty. Some type of system will always be there. You learn to work with it and have fun, or try to fight it and be miserable.
Yes, it does create problems for different time zones. And yes, everyone here is still trying to come up with a way to reduce the issues that exist with the current system, without creating more problems. I am also thinking when we re-introduce the head-to-head arenas, they will serve to reduce some of these issues.