Author Topic: Please Give Us Vehicles For Version 0.41  (Read 479 times)

Offline lemur

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Please Give Us Vehicles For Version 0.41
« Reply #15 on: December 26, 1999, 06:35:00 AM »
I'd go for the standard set...

Flak panzer (modeled like a bomber with driver & gunner)
Jeep (see FP with not too powerful gun)
Some sort of tank (don't care which)

And naturally a destroyable garage at each field so that FPs & jeeps don't prevent capture.

Mind you, it would be kinda neat to put the garage NEAR but not on the base.
That way people could ferry supplies to bases with a short drive (using trucks). This'd give the heavy fighters a strat target and let people manually resupply bases (but not without risk)

~Lemur



Psychomutt

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Please Give Us Vehicles For Version 0.41
« Reply #16 on: December 27, 1999, 07:59:00 AM »
Yeah - gotta have a jeep considering its in the top ten best cars of all time.
Halftrack yes
VW officers car (name escapes me - looks kinda like a vw duck)
Some battlefield/tow  recovery vehicles would also be good .

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-Psychomutt

dobbs-

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Please Give Us Vehicles For Version 0.41
« Reply #17 on: December 27, 1999, 12:47:00 PM »
Tanks and Halftracks for attack/defence sound good, but for the delivery of supplies history dictates the need for trains. This could be a totally AI controlled feature as it wouldn't be too fun to engineir, (except for those few train nuts I know are out there), but it would be strategicly fun for the fighter/bombers who could effect rebiuld time of fields by hitting rail lines or trains. It's supposed to be a sim after all right?