Author Topic: Verbal requirements for flying US fighters  (Read 1756 times)

Offline danny76

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Verbal requirements for flying US fighters
« on: May 12, 2010, 02:56:25 AM »
Having seen several aviation related films showing US pilots, I'm wondering if my poor accuracy would be improved by yelling "HAMMER DOWN" or "FOX 3" whenever i fire guns or rockets respectively? :devil
"You kill 'em all, I'll eat the BATCO!"
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"Not within a thousand years will man ever fly" - Wilbur Wright

Offline Kazaa

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Re: Verbal requirements for flying US fighters
« Reply #1 on: May 12, 2010, 04:09:30 AM »
Fox3 is AIM-120 missile code, right?



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Offline Chalenge

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Re: Verbal requirements for flying US fighters
« Reply #2 on: May 12, 2010, 04:18:50 AM »
Yes. Fox 1 AIM-7 Fox 2 AIM-9 Fox 3 AIM-120

One guess what Fox 4 is.  :D
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Offline danny76

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Re: Verbal requirements for flying US fighters
« Reply #3 on: May 12, 2010, 06:20:13 AM »
serves me right for being flippent
"You kill 'em all, I'll eat the BATCO!"
The GFC

"Not within a thousand years will man ever fly" - Wilbur Wright

Offline AApache

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Re: Verbal requirements for flying US fighters
« Reply #4 on: May 12, 2010, 06:37:05 AM »
HERE IS ALL THE VERBAL JARGAIN YOU NEED TO KNOW MY FRIEND AND ENJOY   :rock   :salute



Aces High Lingo that you will see during gameplay...


^ - up. Taking off. "^ A64" means taking off from airfield A64
* - degrees (heading)
109 - Bf 109 (aka Me109) fighter
109F - Bf 109F-4 "Friedrich" fighter
109G - Bf 109G-2, G-6, or G-10 "Gustav" fighter
12 or 12 o'clock - straight ahead
17 - B-17 "Flying Fortress" heavy bomber.
190 - Fw 190 fighter
190A4 - Fw 190A-4
190D - Fw 190D-9
202 - Macchi C.202 fighter
205 - Macchi C.205 fighter
26 - B-26 "Marauder" medium bomber
3 o'clock or 3 - on the right
38 - P-38L "Lightning" fighter
47 - P-47 "Thunderbolt" fighter or C-47 "Dakota" transport
5 by 5 - loud and clear
51 - P-51 "Mustang" fighter
6 o'clock or 6 - rear
666 - Danger on you 6 o'clock
88 - JU-88 medium bomber
9 o'clock or 9 - on the left
A4 - Fw 190A-4
A8 - Fw 190A-8
aa - anti-aircraft fire
aaa - anti-aircraft artillery
a/c - aircraft
ack - fixed anti-aircraft emplacement
acm - air combat maneuver
affirm - yes
afk - away from keyboard
afu - All F...ed Up
agl - above ground level
AH - Aces High
alt - altitude
a/p - auto-pilot
auger - crash
auto - auto-pilot
away - bombs, etc have been dropped. "Troops away!"
bail - bail out of plane
bak - back at keyboard
bandit - enemy aircraft
bar-dar - the red and green bars on the radar map indicating friendly and enemy in sector
BDA - Battle Damage Assesment
bh - bomber hangar
bingo - out of something (as in Bingo ammo)
bish - Bishops. One of the three countries in Aces High
bogie - an unknown aircraft in official Air Force speak, but usually means an enemy aircraft in the arena
book - depart the vicinity
brb - be right back
btw - by the way
box - bomber formation
buff - bomber
bus - C-47
bzy - busy
cap - Combat Air Patrol. Usually means you are covering a field or enemy over field
cc - confirmed, affirmative, yes
check6 - look behind you. danger behind you
c-hog - F4U-1C. Corsair equipped with 4 x 20mm Hispano cannons
cf - Cluster F...
con - icon. Type and range of aircraft displayed in the cockpit view . "con a B-17"
con range - within range to see an object's icon. In Aces High, 6k for planes, 3 for ground vehicles.
contact - pilot has visual contact
CT - Combat Theater. An AH arena with historical maps and plane sets
cv - aircraft carrier
cya - see you; as in see you later
d9 - Fw 190D-9
dar - Radar. Also used to say you have something on radar. "dar a bogie"
deck - near ground level. A plane flying very low is "on the deck"
ded - dead
D-hog - F4U-1D Corsair
discoed - Disconnected from game
ditch - land somewhere other than an airfield
dogfight - air-to-air fighter engagement
doors open - bomb-bay doors opened
dora - Fw 190D-9
dorka - Fw 190D-9
dot - a plane visible from the cockpit but too far away to have its icon displayed.
dot dar - red and green dots on the radar map indicating actual plane positions
draggin(g) - leading the enemy (usually towards friendlies)
drunks - paratroopers
dry - no ordnance onboard
DT - drop tank
dump - disconnected from system or get rid of ordnance
dweeb - new pilot
dweebfire - Spitfire
e - energy or east
egg - bomb
enema - enemy
f4 - F4U Corsair
f4f - F4F Wildcat
f6 - F6F Hellcat
F8 - Fw 190F-8 fighter/bomber
feet dry - crossing the shoreline from the water side (now over land)
feet wet - crossing the shoreline from the land side (now over water)
fh - fighter hangar
fish - torpedo
flak - anti-aircraft fire or Flak Panzer (Ostwind)
flak panzie - Flak Panzer (Ostwind)
form - join a formation
fort - B-17 (flying fortress)
fp - Flak Panzer (Ostwind)
fpm - Feet Per Minute
fr - Frame Rate
fubar - f...ed up beyond all recognition
furball - multi-ship dogfight
fw - Fw 190. Often followed by model; FwA4, FwD9, etc
- grin
G2 - Bf 109G-2 Fighter
G6 - Bf 109G-6 Fighter
G10 - Bf 109G-10 Fighter
ga - Go Ahead (as in permission to speak)
glider - engine out
"goon" or "gooney" - C-47
GV - ground vehicle
hail - hello
hawg - F4U
hdg - heading
heavy - carrying bombs/rockets
Hellcat - F6F Hellcat
Hellkitty - F6F Hellcat
HO - head on. A nose to nose shot. Often frowned on, especially by the victim
hog - F4U
hold - loiter at location
hvy - carrying bombs/rockets
ias - Indicated Airspeed
ib - inbound
in - notice that pilot is engaging
in scope - bombing target visible in bomb-site
imho - in my humble opinion
imnsho - in my not so humble opinion
j/k - just kidding
jabo - fighter/bomber; can refer to the plane or the mission.
join - join a formation
jug - P-47
k - thousand (also used in place of okay)
kilt - killed, died
kite - A6M Zero
knit - Knights. One of the three countries in Aces High
la-la - La-7
la5 - La-5
la7 - La-7
lanc - Avro "Lancaster" heavy bomber
lining up - bomber readying for bomb run
lite - no bombs
lmao - laughing my bellybutton off
loc - location (usually a request)
log - exit game
lol - laughing out loud
m3 - M-3 halftrack capable of carrying troops or supplies
m8 - mate (as in friend) or M-8 "Greyhound" armored car
m16 - M-16 Machine Gun Carrier. M-3 with quad .50 cal machine guns for anti-aircraft work
MA - Main Arena
marker - the red or green bars on the radar map indicating plane(s) in sector. "marker in sector..."
milkrun - unchallenged bomb run
"mossie" or "mossy" - DeHavilland Mosquito
mp - manifold pressure. When preceeded or followed by a number, it's the setting for the formation.
n - north
neg - no, negative
"nik" or "niki" - N1K2-J
nme - enemy
no joy - I have been unsuccessful
noe - nap of earth. Usually used in MA to denote flying below radar
np - no problem
on scope - bombing target visible in bomb-site
ostie - Ostwind. Panzer Mk IV chasis with 37mm flak gun
otw - on the way
out - notice that pilot is disengaging
ping - a non-fatal bullet/cannon strike
pond - large body of water
pony - P-51
poof - disconnecting
pork - make base un-usable by destroying hangars, fuel, etc
porker - someone who porks a base for no reason.
prep - prepare field for capture
puffy ack - the exploding anti-aircraft artillery that leaves black puffs of smoke
ram - mid-air collision
rgr - roger, yes
roc - Rate Of Climb
rofl - Rolling On Floor Laughing
roflmao - ROFL my bellybutton off
rope - tactic of enticing an enemy to follow you up and stalling under you... rope-a-dope
rtb - return to base
run - depart the area at high speed
runstang - P-51
s - south
!S - Salute
sa - situational awareness
sb - shore battery
scramble - take off and engage enemy from capped field
smokin(g) - damaged and trailing smoke
soft - a target (usually ground target) has been hit but not destroyed
sortie - a flight by a plane is a sortie. Two planes flying together equals 2 sorties.
spit - Spitfire (or Seafire)
spit5 - Spitfire Mk V
spit9 - Spitfire Mk IX
sprayer - a pilot who expends ammo liberally
stang - P-51
status - often refers to loc, alt, hdg
stick - bombs dropped at one time
TA - Training Arena. An AH arena set up for training
tally - target sighted (also "tally ho")
tanx - thanks
thanx - thanks
thnx - thanks
tune - tune radio. "tune 177" means change channel to 177
twr - tower
ty - thank you
up - taking off (as in "up A51")
ur - you are or your
vh - vehicle hangar
vis - visual contact. "vis a B-17" or "vis a bogie"
vox - voice
vulch - to shoot a plane as it tries to take off.
w - west
wb - welcome back
WEP - Wartime Emergency Power
wepping - using WEP
winchester - Air Force speak for out of ammo. "Bingo" is generally used for both fuel and ammo in the arena.
zeke - Zero

The following are military "pro-words". These are used to keep military radio traffic short. They are also useful for keeping your on-line vox transmissions short.

ROGER - I understand the last transmission
WILCO - I understand the last transmission and Will Comply with the instructions
SAY AGAIN - Say the last transmission over
SAY AGAIN ALL AFTER... - Say the last transmission after the word ...
OVER - I am through speaking
OUT - Conversation Over
WAIT - stand by

"WE WEREN'T ASSIGNED WE WERE REQUESTED"....Lt.Col.Benjamin O. Davis of the Tuskegee Airmen 

https://youtu.be/B2sDNT91Rzw

https://youtu.be/KaufhZv84Gk

Offline danny76

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Re: Verbal requirements for flying US fighters
« Reply #5 on: May 12, 2010, 06:51:04 AM »
HERE IS ALL THE VERBAL JARGAIN YOU NEED TO KNOW MY FRIEND AND ENJOY   :rock   :salute



Aces High Lingo that you will see during gameplay...


^ - up. Taking off. "^ A64" means taking off from airfield A64
* - degrees (heading)
109 - Bf 109 (aka Me109) fighter
109F - Bf 109F-4 "Friedrich" fighter
109G - Bf 109G-2, G-6, or G-10 "Gustav" fighter
12 or 12 o'clock - straight ahead
17 - B-17 "Flying Fortress" heavy bomber.
190 - Fw 190 fighter
190A4 - Fw 190A-4
190D - Fw 190D-9
202 - Macchi C.202 fighter
205 - Macchi C.205 fighter
26 - B-26 "Marauder" medium bomber
3 o'clock or 3 - on the right
38 - P-38L "Lightning" fighter
47 - P-47 "Thunderbolt" fighter or C-47 "Dakota" transport
5 by 5 - loud and clear
51 - P-51 "Mustang" fighter
6 o'clock or 6 - rear
666 - Danger on you 6 o'clock
88 - JU-88 medium bomber
9 o'clock or 9 - on the left
A4 - Fw 190A-4
A8 - Fw 190A-8
aa - anti-aircraft fire
aaa - anti-aircraft artillery
a/c - aircraft
ack - fixed anti-aircraft emplacement
acm - air combat maneuver
affirm - yes
afk - away from keyboard
afu - All F...ed Up
agl - above ground level
AH - Aces High
alt - altitude
a/p - auto-pilot
auger - crash
auto - auto-pilot
away - bombs, etc have been dropped. "Troops away!"
bail - bail out of plane
bak - back at keyboard
bandit - enemy aircraft
bar-dar - the red and green bars on the radar map indicating friendly and enemy in sector
BDA - Battle Damage Assesment
bh - bomber hangar
bingo - out of something (as in Bingo ammo)
bish - Bishops. One of the three countries in Aces High
bogie - an unknown aircraft in official Air Force speak, but usually means an enemy aircraft in the arena
book - depart the vicinity
brb - be right back
btw - by the way
box - bomber formation
buff - bomber
bus - C-47
bzy - busy
cap - Combat Air Patrol. Usually means you are covering a field or enemy over field
cc - confirmed, affirmative, yes
check6 - look behind you. danger behind you
c-hog - F4U-1C. Corsair equipped with 4 x 20mm Hispano cannons
cf - Cluster F...
con - icon. Type and range of aircraft displayed in the cockpit view . "con a B-17"
con range - within range to see an object's icon. In Aces High, 6k for planes, 3 for ground vehicles.
contact - pilot has visual contact
CT - Combat Theater. An AH arena with historical maps and plane sets
cv - aircraft carrier
cya - see you; as in see you later
d9 - Fw 190D-9
dar - Radar. Also used to say you have something on radar. "dar a bogie"
deck - near ground level. A plane flying very low is "on the deck"
ded - dead
D-hog - F4U-1D Corsair
discoed - Disconnected from game
ditch - land somewhere other than an airfield
dogfight - air-to-air fighter engagement
doors open - bomb-bay doors opened
dora - Fw 190D-9
dorka - Fw 190D-9
dot - a plane visible from the cockpit but too far away to have its icon displayed.
dot dar - red and green dots on the radar map indicating actual plane positions
draggin(g) - leading the enemy (usually towards friendlies)
drunks - paratroopers
dry - no ordnance onboard
DT - drop tank
dump - disconnected from system or get rid of ordnance
dweeb - new pilot
dweebfire - Spitfire
e - energy or east
egg - bomb
enema - enemy
f4 - F4U Corsair
f4f - F4F Wildcat
f6 - F6F Hellcat
F8 - Fw 190F-8 fighter/bomber
feet dry - crossing the shoreline from the water side (now over land)
feet wet - crossing the shoreline from the land side (now over water)
fh - fighter hangar
fish - torpedo
flak - anti-aircraft fire or Flak Panzer (Ostwind)
flak panzie - Flak Panzer (Ostwind)
form - join a formation
fort - B-17 (flying fortress)
fp - Flak Panzer (Ostwind)
fpm - Feet Per Minute
fr - Frame Rate
fubar - f...ed up beyond all recognition
furball - multi-ship dogfight
fw - Fw 190. Often followed by model; FwA4, FwD9, etc
- grin
G2 - Bf 109G-2 Fighter
G6 - Bf 109G-6 Fighter
G10 - Bf 109G-10 Fighter
ga - Go Ahead (as in permission to speak)
glider - engine out
"goon" or "gooney" - C-47
GV - ground vehicle
hail - hello
hawg - F4U
hdg - heading
heavy - carrying bombs/rockets
Hellcat - F6F Hellcat
Hellkitty - F6F Hellcat
HO - head on. A nose to nose shot. Often frowned on, especially by the victim
hog - F4U
hold - loiter at location
hvy - carrying bombs/rockets
ias - Indicated Airspeed
ib - inbound
in - notice that pilot is engaging
in scope - bombing target visible in bomb-site
imho - in my humble opinion
imnsho - in my not so humble opinion
j/k - just kidding
jabo - fighter/bomber; can refer to the plane or the mission.
join - join a formation
jug - P-47
k - thousand (also used in place of okay)
kilt - killed, died
kite - A6M Zero
knit - Knights. One of the three countries in Aces High
la-la - La-7
la5 - La-5
la7 - La-7
lanc - Avro "Lancaster" heavy bomber
lining up - bomber readying for bomb run
lite - no bombs
lmao - laughing my bellybutton off
loc - location (usually a request)
log - exit game
lol - laughing out loud
m3 - M-3 halftrack capable of carrying troops or supplies
m8 - mate (as in friend) or M-8 "Greyhound" armored car
m16 - M-16 Machine Gun Carrier. M-3 with quad .50 cal machine guns for anti-aircraft work
MA - Main Arena
marker - the red or green bars on the radar map indicating plane(s) in sector. "marker in sector..."
milkrun - unchallenged bomb run
"mossie" or "mossy" - DeHavilland Mosquito
mp - manifold pressure. When preceeded or followed by a number, it's the setting for the formation.
n - north
neg - no, negative
"nik" or "niki" - N1K2-J
nme - enemy
no joy - I have been unsuccessful
noe - nap of earth. Usually used in MA to denote flying below radar
np - no problem
on scope - bombing target visible in bomb-site
ostie - Ostwind. Panzer Mk IV chasis with 37mm flak gun
otw - on the way
out - notice that pilot is disengaging
ping - a non-fatal bullet/cannon strike
pond - large body of water
pony - P-51
poof - disconnecting
pork - make base un-usable by destroying hangars, fuel, etc
porker - someone who porks a base for no reason.
prep - prepare field for capture
puffy ack - the exploding anti-aircraft artillery that leaves black puffs of smoke
ram - mid-air collision
rgr - roger, yes
roc - Rate Of Climb
rofl - Rolling On Floor Laughing
roflmao - ROFL my bellybutton off
rope - tactic of enticing an enemy to follow you up and stalling under you... rope-a-dope
rtb - return to base
run - depart the area at high speed
runstang - P-51
s - south
!S - Salute
sa - situational awareness
sb - shore battery
scramble - take off and engage enemy from capped field
smokin(g) - damaged and trailing smoke
soft - a target (usually ground target) has been hit but not destroyed
sortie - a flight by a plane is a sortie. Two planes flying together equals 2 sorties.
spit - Spitfire (or Seafire)
spit5 - Spitfire Mk V
spit9 - Spitfire Mk IX
sprayer - a pilot who expends ammo liberally
stang - P-51
status - often refers to loc, alt, hdg
stick - bombs dropped at one time
TA - Training Arena. An AH arena set up for training
tally - target sighted (also "tally ho")
tanx - thanks
thanx - thanks
thnx - thanks
tune - tune radio. "tune 177" means change channel to 177
twr - tower
ty - thank you
up - taking off (as in "up A51")
ur - you are or your
vh - vehicle hangar
vis - visual contact. "vis a B-17" or "vis a bogie"
vox - voice
vulch - to shoot a plane as it tries to take off.
w - west
wb - welcome back
WEP - Wartime Emergency Power
wepping - using WEP
winchester - Air Force speak for out of ammo. "Bingo" is generally used for both fuel and ammo in the arena.
zeke - Zero

The following are military "pro-words". These are used to keep military radio traffic short. They are also useful for keeping your on-line vox transmissions short.

ROGER - I understand the last transmission
WILCO - I understand the last transmission and Will Comply with the instructions
SAY AGAIN - Say the last transmission over
SAY AGAIN ALL AFTER... - Say the last transmission after the word ...
OVER - I am through speaking
OUT - Conversation Over
WAIT - stand by



Errrr, tar very much. Understand all this stuff,I was a Class 1 Regimental Sigs Instructor, I was merely making a flippant comment that US pilots always seem to have to shout heroically each time they fire weapons. Apologies :salute
"You kill 'em all, I'll eat the BATCO!"
The GFC

"Not within a thousand years will man ever fly" - Wilbur Wright

Offline AApache

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Re: Verbal requirements for flying US fighters
« Reply #6 on: May 12, 2010, 07:07:14 AM »
 :rock No problem at all !!  I should have picked up on that but it's still early in the A.M. here. Have not had my coffee and red bull yet !!  :x      :salute  !!!  

  
« Last Edit: May 12, 2010, 07:36:42 AM by AApache »
"WE WEREN'T ASSIGNED WE WERE REQUESTED"....Lt.Col.Benjamin O. Davis of the Tuskegee Airmen 

https://youtu.be/B2sDNT91Rzw

https://youtu.be/KaufhZv84Gk

Offline danny76

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Re: Verbal requirements for flying US fighters
« Reply #7 on: May 12, 2010, 07:11:43 AM »
 :salute to you sir
"You kill 'em all, I'll eat the BATCO!"
The GFC

"Not within a thousand years will man ever fly" - Wilbur Wright

Offline jdbecks

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Re: Verbal requirements for flying US fighters
« Reply #8 on: May 12, 2010, 07:19:19 AM »
I was a Class 1 Regimental Sigs Instructor

Scalley back!

 :noid
JG11

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www.JG11.org

Offline onan

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Re: Verbal requirements for flying US fighters
« Reply #9 on: May 12, 2010, 07:20:32 AM »
AApache  :rock

The best "Fail" pic this year :rofl :rofl :rofl :rofl


Offline danny76

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Re: Verbal requirements for flying US fighters
« Reply #10 on: May 12, 2010, 07:24:08 AM »
Scalley back!

 :noid

Yep, scaley backed donkey walloper. made me laugh then, havent heard that for a while
"You kill 'em all, I'll eat the BATCO!"
The GFC

"Not within a thousand years will man ever fly" - Wilbur Wright

Offline AApache

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Re: Verbal requirements for flying US fighters
« Reply #11 on: May 12, 2010, 07:31:47 AM »
You know it buddy !!  Gotta have fun as much as we can buddy  :x   :cheers:


  

« Last Edit: May 12, 2010, 07:38:43 AM by AApache »
"WE WEREN'T ASSIGNED WE WERE REQUESTED"....Lt.Col.Benjamin O. Davis of the Tuskegee Airmen 

https://youtu.be/B2sDNT91Rzw

https://youtu.be/KaufhZv84Gk

Offline danny76

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Re: Verbal requirements for flying US fighters
« Reply #12 on: May 12, 2010, 07:40:34 AM »
Love the dance fail. :rofl :rofl :rofl :cheers:
"You kill 'em all, I'll eat the BATCO!"
The GFC

"Not within a thousand years will man ever fly" - Wilbur Wright

Offline CAP1

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Re: Verbal requirements for flying US fighters
« Reply #13 on: May 12, 2010, 07:53:15 AM »
serves me right for being flippent

i think they didn't get it.  :noid :rofl
ingame 1LTCAP
80th FS "Headhunters"
S.A.P.P.- Secret Association Of P-38 Pilots (Lightning in a Bottle)

Offline SKJohn

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Re: Verbal requirements for flying US fighters
« Reply #14 on: May 12, 2010, 10:27:06 AM »
Why do all vox transmissions have to be repeated twice?
Why do all vox transmissions have to be repeated twice?