Author Topic: 4th Chess Piece Country  (Read 1563 times)

Offline AKKuya

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4th Chess Piece Country
« on: May 12, 2010, 07:25:00 AM »
Simple request.  Changes to the maps can be done.  Eliminates the horde mentality.  No country will be able to win the war leaving map resets on a timed manner say once a week.
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Offline danny76

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Re: 4th Chess Piece Country
« Reply #1 on: May 12, 2010, 07:26:57 AM »
Or, reduce to two countries for the same effect :devil
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Offline Lusche

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Re: 4th Chess Piece Country
« Reply #2 on: May 12, 2010, 07:34:42 AM »
Simple request.  Changes to the maps can be done.  Eliminates the horde mentality.  No country will be able to win the war leaving map resets on a timed manner say once a week.

Horde mentality is not tied to winning the war. And surely 4 on 1 country will be muuuuch better than 3 on 1 ;)
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Offline JunkyII

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Re: 4th Chess Piece Country
« Reply #3 on: May 12, 2010, 07:35:58 AM »
Nope -1
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Offline LLogann

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Re: 4th Chess Piece Country
« Reply #4 on: May 12, 2010, 07:45:42 AM »
I'll probably be struck by lighting before HTC removes the idea of winning the war.  Forget this game of ours, and the discussions we have about it... It's a business stance.  After all, they run a business, we play a video game.    The business is rather important for us......  Without their business, we ain't got the game. 

No country will be able to win the war leaving map resets on a timed manner say once a week.
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Offline Yossarian

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Re: 4th Chess Piece Country
« Reply #5 on: May 12, 2010, 12:10:52 PM »
I'm pretty sure that much of the game would have to be reworked for this to happen.  Just think of all the maps that would need to be remade.

More importantly, what would you call it?  Pawns?  That'd make for even worse jokes than the Nits...
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Offline waystin2

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Re: 4th Chess Piece Country
« Reply #6 on: May 12, 2010, 12:27:15 PM »
The Clam Humpers are the 4th country. :aok
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Offline Bruv119

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Re: 4th Chess Piece Country
« Reply #7 on: May 12, 2010, 01:21:52 PM »
The Clam Humpers are the 4th country. :aok

was waiting for someone to post this   teehee     :D

I would prefer  2 countries getting jiggy I mean 3 is a crowd ya know. 
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Offline waystin2

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Re: 4th Chess Piece Country
« Reply #8 on: May 12, 2010, 01:30:52 PM »
was waiting for someone to post this   teehee     :D

I would prefer  2 countries getting jiggy I mean 3 is a crowd ya know. 

Yep, Teehee... :lol
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Offline Ghosth

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Re: 4th Chess Piece Country
« Reply #9 on: May 12, 2010, 01:45:35 PM »
Been there done that, WB had 4 countrys, it was no better and often times worse.

Offline SmokinLoon

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Re: 4th Chess Piece Country
« Reply #10 on: May 12, 2010, 03:16:31 PM »
The Horde does get a bit old.... instead of trying for an air to air simulation a bunch of arcade gamers converge on a field in droves like piranha and hack and slay anything that moves.  It does ruin the sim experience to the extreme.

Me thinks having a faster and more dynamic ENY system in play would help solve the issue.  The ENY should start with 3, with aircraft such as the 262, 163, Tempest, Spit16, George, La7, F4U-4/1C, and P51D that low.  Then start adding in the F4U-1A/1D, Typhoon, Spit8/14, etc at 5, etc.  Let ENY be more of a factor.  If the attackers are limited to P40's, F4F's, 109E-4's, Spit1's for fighters and Ju88's, Boston's, and B25C's, one might be surprised how quickly the arcade gamers back off and go back to playing WoW. 

Also, heavy bombers should not be able to take off from front line fields.  That would save some of the massed Lanc-stuka raids that level towns and fields in seconds and allow the piranha to have an easy go.
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Offline gyrene81

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Re: 4th Chess Piece Country
« Reply #11 on: May 12, 2010, 03:18:35 PM »
Also, heavy bombers should not be able to take off from front line fields.  That would save some of the massed Lanc-stuka raids that level towns and fields in seconds and allow the piranha to have an easy go.
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Offline Denholm

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Re: 4th Chess Piece Country
« Reply #12 on: May 12, 2010, 04:09:44 PM »
I'm pretty sure that much of the game would have to be reworked for this to happen.  Just think of all the maps that would need to be remade.
As far as I'm aware, terrains would not have to be re-made. A simple base tweak to allocate bases to a fourth country is all that's required. With that said, -2.
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Offline Yossarian

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Re: 4th Chess Piece Country
« Reply #13 on: May 12, 2010, 04:25:25 PM »
As far as I'm aware, terrains would not have to be re-made. A simple base tweak to allocate bases to a fourth country is all that's required. With that said, -2.

I meant to say that some maps have mountain ranges which run down the middle of the countries, so adding a fourth would change things for those maps.
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Offline Denholm

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Re: 4th Chess Piece Country
« Reply #14 on: May 12, 2010, 04:30:52 PM »
Oh, sorry for the misunderstanding.
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