Author Topic: Version 2.19  (Read 1520 times)

Offline Pyro

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Version 2.19
« on: May 12, 2010, 02:16:55 PM »
Version 2.19 is now available.  If you are using 1024 texture size, be sure to download a new Hi-res texture pack from the downloads section of our webpage.



Version 2.19 Changes
======================

Updated the 3D shape of the Mosquito VI.  Special thanks to Greebo for the excellent skin and cockpit textures.

Switched sound and voice systems to the Miles Sound System.  This is a first step in an ongoing update and expansion of the sound system.  We’re still using the same sounds at this stage.  Please note that voice recordings in older films will no longer play back correctly in the new film viewer.  We’re looking at a way to make those work again.

The game now handles the login process from a Windowed mode to make firewall configuration easier.

Added hills back into the game after fixing some texturing issues with them.

Added the M4A3(75) Sherman tank.

Added the M4A3(76)W Sherman tank.

Performed a major revision to the flight modeling of the Mosquito VI including new engine and exhaust.

The Firefly now requires less damage to destroy after a successful armor penetration.

Engine damage to the PT boat now displays and acts correctly.

Fixed a bug in the TBM that caused excessive speed at a high altitude.

The TBM gunner can now map a custom gunsight to that gun.

Made some flight modeling changes affecting the stability of the Brewster.

Changed the P-39 head position limits to allow more forward movement.

Fixed an issue that caused Squad MOTD (message of the day) to not always appear when it should.

Fixed an bug that caused the “Auto select mode at start of flight” checkbox to check on when something was changed in the Flight Preferences menu.

Drop tank fuel weight updates correctly now.  This was also causing an issue with the automatic fuel tank selector not switching between external drop tanks.

Added the ability to disable specific weapon loadout options from a plane.

Fixed a bug that was causing some damage components to display incorrectly on the film viewer.

Fixed some damage graphic glitches on the F2B and B5N.

Fixed a bug in the F4U-1 gunsight that caused some custom gunsights not to display correctly.

Fixed an alpha glitch on a certain group of trees.

Moved one of the offline tank drones away from the hangar that it was sitting on.

Using invalid characters to name your squad now generates an error message.

Added an ammo counter to the bombardier’s bombsight.

Removed the glass alpha on the tanksights of the T-34's.

Fixed a bug on the B-26 and Il-2 that caused the WEP key to cause a change in MP gauge when it shouldn't.