This is what I posted in General Discussion on this :
I'm thinking this will let them change some things that they've been wanting to do but couldn't due to limitations with the old sound engine? Some things I think going to Miles will allow them to do (not saying this is what they WANT to do) :
-- Separate Vox from Game Sounds (i.e. Vox in headset, game over speakers, if desired)
-- Ability to change the tone/reverb of sounds based upon if engine is attached to aircraft, attached to a different aircraft, inside cockpit or outside, all without recording separate sound files
-- Possible Doppler Shift effect
-- Possibility to integrate an MP3 player?
-- As a permanent fix for the occasional Vox dropouts (is this even still happening? Last I remember was like 2-3 years ago)
-- Support for sound file types other than mono-WAV files, which likely can help improve aural quality while reducing file size
I'll freely admit I could be wrong on this, but I think Miles will help them with some of this.