Author Topic: Please fix the tiger...  (Read 1734 times)

Offline Nemisis

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Please fix the tiger...
« on: June 06, 2010, 01:53:49 PM »
Right now, you have to HIT the tiger with 500lb bombs, and get within 3 ft with 1000lb bombs. 2000lb and up, the splash damage will be enough to kill it if you are a decent aim. But 500lbs of HE is 500lbs of HE, the 30mm or so of armor on top of a tiger isn't going to stop that.

Also, it appears that bombs won't even knock of the pintil, or destroy the tracks of ANY tank. I ask to have that rectified as well. Even the HE shells from tanks should do that, I mean 6lbs of explosives will take a pintil gun off in real life.
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Offline AirFlyer

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Re: Please fix the tiger...
« Reply #1 on: June 06, 2010, 02:13:25 PM »
A 500lbs bomb in real life would likely decimate any tank, the way it is now is purely for balance I believe.
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Offline Chalenge

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Re: Please fix the tiger...
« Reply #2 on: June 06, 2010, 02:28:33 PM »
I have tracked T-34s with 50s so I think you should do some more testing. Since the last patch I havent missed with bombs enough to know if they wont kill ANY tank (EDIT: meaning any tank will explode if you get close enough with bombs).
« Last Edit: June 06, 2010, 03:35:28 PM by Chalenge »
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Offline Spikes

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Re: Please fix the tiger...
« Reply #3 on: June 06, 2010, 02:54:43 PM »
The Tiger is already worthless in game, don't make it even more worthless.
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Offline Karnak

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Re: Please fix the tiger...
« Reply #4 on: June 06, 2010, 05:29:41 PM »
The Tiger is already worthless in game, don't make it even more worthless.
Yeah, its only the best tank.
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Offline 321BAR

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Re: Please fix the tiger...
« Reply #5 on: June 06, 2010, 05:32:29 PM »
Tiger's a great tank, just use it right :rolleyes:
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Offline Spikes

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Re: Please fix the tiger...
« Reply #6 on: June 06, 2010, 05:36:19 PM »
Yeah, its only the best tank.
It's got the biggest cannon only by 3mm (T34/85) for 1/8th of the price. Granted, the T34/85's armor isn't good, top wise.

It can be one shotted with ease (I always die to one shot) and the Firefly manhandles it.
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Offline 321BAR

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Re: Please fix the tiger...
« Reply #7 on: June 06, 2010, 05:38:14 PM »
It's got the biggest cannon only by 3mm (T34/85) for 1/8th of the price. Granted, the T34/85's armor isn't good, top wise.

It can be one shotted with ease (I always die to one shot) and the Firefly manhandles it.
uhh...the T34's 85mm is the equivalent of the American 76mm... :headscratch:
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Offline Lusche

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Re: Please fix the tiger...
« Reply #8 on: June 06, 2010, 05:44:16 PM »
It's got the biggest cannon only by 3mm (T34/85) for 1/8th of the price.

Caliber isn't everything, even with cannons ;)
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Offline Spikes

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Re: Please fix the tiger...
« Reply #9 on: June 06, 2010, 05:53:07 PM »
Gotcha...shows how much I actually step foot in a GV eh!

I haven't really tried out the new M4s, but if I were to up for a quick base defense, I'd roll a Firefly. If I was attacking a base I'd bring the same. If I was camping a spawn from 3K away, I'd up a Tiger, but how many times are you going to see that vs. a close quarters GV battle at ~600-1.5k?

The Tiger isn't what it used to be. I'll say it again and again, I remember in the ole TT with canopy trees and old graphics when the Tiger was the king, where people would be screaming all over vox "There's a TIGER UP!".  And the guys who would bring LanStuka's in to carpet bomb them too.
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Offline 321BAR

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Re: Please fix the tiger...
« Reply #10 on: June 06, 2010, 06:08:57 PM »
Gotcha...shows how much I actually step foot in a GV eh!

I haven't really tried out the new M4s, but if I were to up for a quick base defense, I'd roll a Firefly. If I was attacking a base I'd bring the same. If I was camping a spawn from 3K away, I'd up a Tiger, but how many times are you going to see that vs. a close quarters GV battle at ~600-1.5k?

The Tiger isn't what it used to be. I'll say it again and again, I remember in the ole TT with canopy trees and old graphics when the Tiger was the king, where people would be screaming all over vox "There's a TIGER UP!".  And the guys who would bring LanStuka's in to carpet bomb them too.
so now that tigers need to be used strategically like they historically had to do anyways, people complain? The Tiger tank was never invincible in real life unless the crew in the tiger knew what they were doing. whenever i up a tiger i roll streaks of 15-20 usually (due to the fact i study my enemy and terrain BEFORE i deploy it). These tigers may not be the supermen of the old AHI where they only fought pnzrs but they are still beyond formidable foes.
(think about this. it was a statistic that in american to tiger fights it took 3 shermans deaths for the 4th to kill the tiger.) that would mean it would be a 4 to 1 ratio GVwise if these noobs knew how to drive it. Last tour my tigers went 45 to 9 (four of my deaths were in an attack style where i could not land, these sorties also had the most kills for me though). Its not hard to do if you just use them right. Right now in this tour i have 5 kills and one death, my death was due to a stupid P47 otherwise i could have killed many more GVs in the battle and landed on the concrete i was tracked on.
« Last Edit: June 06, 2010, 06:15:35 PM by 321BAR »
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Offline hlbly

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Re: Please fix the tiger...
« Reply #11 on: June 06, 2010, 07:44:55 PM »
Caliber isn't everything, even with cannons ;)
yes and no . The length of the round divided by the diameter is also expressed in calibers<german75/70> . Add optics and you have everything that objectively determines a guns performance . Other then things that would be equal . Wind , air pressure ,altitude etc . With optics and these other things not being modeled . And subjective things like crew training ,skill , cohesion accounted for by individual player skill . As far as ammunition , I don't know what all they model other then muzzle velocity . Love your posts snailman ,I am curious what else would effect cannon performance ,in game,other then caliber . You are far more knowledgeable then I concerning this stuff . In particular is the German case hardening modeled ?
« Last Edit: June 06, 2010, 07:52:33 PM by hlbly »

Offline hlbly

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Re: Please fix the tiger...
« Reply #12 on: June 06, 2010, 07:50:02 PM »
so now that tigers need to be used strategically like they historically had to do anyways, people complain? The Tiger tank was never invincible in real life unless the crew in the tiger knew what they were doing. whenever i up a tiger i roll streaks of 15-20 usually (due to the fact i study my enemy and terrain BEFORE i deploy it). These tigers may not be the supermen of the old AHI where they only fought pnzrs but they are still beyond formidable foes.
(think about this. it was a statistic that in american to tiger fights it took 3 shermans deaths for the 4th to kill the tiger.) that would mean it would be a 4 to 1 ratio GVwise if these noobs knew how to drive it. Last tour my tigers went 45 to 9 (four of my deaths were in an attack style where i could not land, these sorties also had the most kills for me though). Its not hard to do if you just use them right. Right now in this tour i have 5 kills and one death, my death was due to a stupid P47 otherwise i could have killed many more GVs in the battle and landed on the concrete i was tracked on.
I think combat losses are closer to 8 to 1 in Tiger vs sherman . With total over all losses at 5 to 1. The last includes all wastage for all reasons so should not be considered .

Offline Lusche

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Re: Please fix the tiger...
« Reply #13 on: June 06, 2010, 07:59:36 PM »
yes and no . The length of the round divided by the diameter is also expressed in calibers<german75/70> . Add optics and you have everything that objectively determines a guns performance . Other then things that would be equal . Wind , air pressure ,altitude etc . With optics and these other things not being modeled . And subjective things like crew training ,skill , cohesion accounted for by individual player skill . As far as ammunition , I don't know what all they model other then muzzle velocity . Love your posts snailman ,I am curious what else would effect cannon performance ,in game,other then caliber . You are far more knowledgeable then I concerning this stuff .

You mean like 75mm/L70? The second number is the barrel length in shell diameters, not the length of the round. (Thous longer barrel and longer round (due to more propellant) often go hand in hand.

And that's what I meant by "caliber isn't everything". It's not only how big your projectile is, but also how fast it is moving (and the design of the round, material quality, and so on.)
The whole thing is a rather complex one... bigger diameter projectiles can indeed often overpower armor (particularly sloped armor) than more powerful, but smaller ones. Shots may penetrate at close & long range, but not in between, due to rounds shattering on the armor at certain ranges...
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Offline Nemisis

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Re: Please fix the tiger...
« Reply #14 on: June 06, 2010, 09:12:28 PM »
Main reason I ask for this to be fixed is that I've seen (and been in) a Tigers that keep going after having a 1000lb bomb land 10 feet from them (feet, not yds). Thats around 750lbs of high explosives going of 10 feet away from a tiger. I think that any tank would be destroyed (or at the very least flipped over) after that.

Even with the 2000lb bombs, the max distance away from one you can put it and still get a kill seems to be around 15yds. Either I'm serisouly misjudging distances outside 10yds when in a plane, or the tiger is nearly invincible to bombs under 2000lbs.

Also, I GUARANTEE that the tracks would take some kind of damage from any bomb bigger than 250lbs going off any closer than 10yds (for the 250lb bomb). You can track tanks with .50's and even .30's, but it seems to take a direct or near direct hit to damage them. Either the tracks are too tough, or the splash damage for anything HE is too weak.
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