Author Topic: Need help testing some things  (Read 1719 times)

Offline Baumer

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Re: Need help testing some things
« Reply #15 on: June 18, 2010, 05:58:15 PM »
I know from working with some of the custom sound packs, that some of the recording levels are very high. If it's really bad, you might try renaming your sounds folder to "custom sounds" that way when you're testing you will get the default sounds.

Just my opinion but, if going to a simplified sound control panel helps clean up the game (on the programing side) , and makes it easier for HTC to move ahead with adding new features, it may be worth it.
 
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Offline mike254

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Re: Need help testing some things
« Reply #16 on: June 18, 2010, 06:14:22 PM »
I have all of the same problems that Del reported, except the crash issue, I haven't logged out yet. Also, I liked the idea of changing the volume on individual sounds.
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Offline Ack-Ack

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Re: Need help testing some things
« Reply #17 on: June 18, 2010, 07:53:43 PM »
I know from working with some of the custom sound packs, that some of the recording levels are very high. If it's really bad, you might try renaming your sounds folder to "custom sounds" that way when you're testing you will get the default sounds.

Just my opinion but, if going to a simplified sound control panel helps clean up the game (on the programing side) , and makes it easier for HTC to move ahead with adding new features, it may be worth it.
 

I like the ability of being able to disable certain sounds or adjusting each sound individually, don't like not having that option.


ack-ack
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Offline crazyivan

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Re: Need help testing some things
« Reply #18 on: June 18, 2010, 08:28:25 PM »
1-  Losing the mouse cursor at the windowed main screen when quitting

Had that happen last patch.  Few weeks ago got the aceshigh.exe stop working. Well i redownloaded lost my settings doh, but game is fine now. Have noticed frame rates tad low. Glad to see I wasn't the only one losing that dang mouse! :D
POTW
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Offline Bear76

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Re: Need help testing some things
« Reply #19 on: June 18, 2010, 08:41:24 PM »
Had that happen last patch.  Few weeks ago got the aceshigh.exe stop working. Well i redownloaded lost my settings doh, but game is fine now. Have noticed frame rates tad low. Glad to see I wasn't the only one losing that dang mouse! :D

Ivn, I've found it's a good idea to make a copy of your settings. Saves a lot of headaches.

Offline Baumer

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Re: Need help testing some things
« Reply #20 on: June 18, 2010, 08:49:47 PM »
I like the ability of being able to disable certain sounds or adjusting each sound individually, don't like not having that option.

I hate loosing functionality as well Ack-Ack, but if it comes down to a decision to keep the current sound system (that limits further game development) or have a better sound system (that supports much higher quality sound files) with limited individual sound control, I'd rather have the new system.

Now keep in mind, this is all conjecture on my part. HTC may be able to fully implement the new sound system and retain the current volume options. I'm just saying I'd rather make the jump if it allows the continued development of Aces High by rationalizing the various sound modules into one system.   
HTC Please show the blue planes some love!
F4F-4, FM2, SBD-5, TBM-3

Offline DREDIOCK

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Re: Need help testing some things
« Reply #21 on: June 18, 2010, 10:41:20 PM »
I like the ability of being able to disable certain sounds or adjusting each sound individually, don't like not having that option.


ack-ack
yet its one of the worst ways to game the game.
For example in a GV turning your interior sounds down and the exterior sounds up.

You should never be able to hear another plane/vehicle better then you can hear your own.

If the fiddle witha simplified system. they IMO should simply tie internal and external sounds together so you cant turn one up or down without effecting the other.

As for the OP To get back on topic
I'll run the tests tomorrow
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Offline AirFlyer

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Re: Need help testing some things
« Reply #22 on: June 18, 2010, 10:42:15 PM »
Love the idea of getting rid of adjustable sounds, made gaming the game even easier when you could crank certain sounds up and others to near nothing.

That aside, not sure if it's a glitch or not but I couldn't seem to hear rockets launching off of other planes.
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Offline Pyro

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Re: Need help testing some things
« Reply #23 on: June 18, 2010, 11:05:16 PM »
Hey let's move sound design discussion over to a new thread.  It's going to make things a lot more difficult for us if we're trying to sort and reference back through a 20+ page thread where most of the posts aren't even about test results and bugs.  A fine discussion to have but it needs its own thread.

Offline sparow

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Re: Need help testing some things
« Reply #24 on: June 19, 2010, 07:16:37 PM »
Hello Pyro!

As requested, downloaded and installed the files and tested the game online. My report:

- No problem whatsoever with mouse, selecting another arena or leaving the game; no freeze, locked mouse or need to Alt+F4 to resume control of user interface... My problem is solved.

Note: keep having a Low Virtual Memory message with this special version. This happened on the previous versions with the problem too.

- Regarding sounds: I'm not a sound specialist and not a very technically savvy user. I found so many options and different things that all I did was tune down the Effects slider! I was going deaf with the engine noise! During play, I could hear better than before the sound of surrounding aicrafts. In tower, I had the feeling that the engine sounds were more definite and clear and the doppler effect was better. Voice comms worked, although I could not understand what one player was saying... I don't know if it was him, or his system, sounded quite metallic, like inside a box... They all said they could hear me 5 by 5... I need to hear someone I already know to be sure.

What do I do now? Delete these files? Want me to try anything else?
Sparow
249 Sqn RAF "Gold Coast"
Consistently beeing shot down since Tour 33 (MA) and Tour 8  (CT/AvA)

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Offline rshubert

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Mouse Pointer Issue GONNNNNNNNEEE!
« Reply #25 on: June 19, 2010, 07:34:23 PM »
I had the "mouse pointer lost on exit" issue, but your new patch seems to have eliminated it completely.  Here's my dxdiag info:

------------------
System Information
------------------
Time of this report: 6/19/2010, 20:22:34
       Machine name: BOB2
   Operating System: Windows XP Professional (5.1, Build 2600) Service Pack 3 (2600.xpsp_sp3_gdr.090206-1234)
           Language: English (Regional Setting: English)
System Manufacturer: Dell Inc.                
       System Model: OptiPlex GX620              
               BIOS: Phoenix ROM BIOS PLUS Version 1.10 A03
          Processor: Intel(R) Pentium(R) 4 CPU 3.00GHz (2 CPUs)
             Memory: 3070MB RAM
          Page File: 395MB used, 4038MB available
        Windows Dir: C:\WINDOWS
    DirectX Version: DirectX 9.0c (4.09.0000.0904)
DX Setup Parameters: Not found
     DxDiag Version: 5.03.2600.5512 32bit Unicode

------------
DxDiag Notes
------------
  DirectX Files Tab: No problems found.
      Display Tab 1: No problems found.
        Sound Tab 1: No problems found.
        Sound Tab 2: No problems found.
          Music Tab: No problems found.
          Input Tab: No problems found.
        Network Tab: No problems found.

--------------------
DirectX Debug Levels
--------------------
Direct3D:    0/4 (n/a)
DirectDraw:  0/4 (retail)
DirectInput: 0/5 (n/a)
DirectMusic: 0/5 (n/a)
DirectPlay:  0/9 (retail)
DirectSound: 0/5 (retail)
DirectShow:  0/6 (retail)

---------------
Display Devices
---------------
        Card name: NVIDIA GeForce 8600 GT
     Manufacturer: NVIDIA
        Chip type: GeForce 8600 GT
         DAC type: Integrated RAMDAC
       Device Key: Enum\PCI\VEN_10DE&DEV_0401&SUBSYS_22861682&REV_A1
   Display Memory: 512.0 MB
     Current Mode: 1024 x 768 (32 bit) (60Hz)
          Monitor: Plug and Play Monitor
  Monitor Max Res: 1600,1200
      Driver Name: nv4_disp.dll
   Driver Version: 6.14.0011.6923 (English)
      DDI Version: 9 (or higher)
Driver Attributes: Final Retail
 Driver Date/Size: 12/7/2007 01:51:00, 5773568 bytes
      WHQL Logo'd: n/a
  WHQL Date Stamp: n/a
              VDD: n/a
         Mini VDD: nv4_mini.sys
    Mini VDD Date: 12/7/2007 01:51:00, 7435648 bytes
Device Identifier: {D7B71E3E-4741-11CF-396E-8D0200C2CB35}
        Vendor ID: 0x10DE
        Device ID: 0x0401
        SubSys ID: 0x22861682
      Revision ID: 0x00A1
      Revision ID: 0x00A1
      Video Accel: ModeMPEG2_C ModeMPEG2_D ModeWMV9_B ModeWMV9_A
 Deinterlace Caps: {6CB69578-7617-4637-91E5-1C02DB810285}: Format(In/Out)=(YUY2,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive
                   {335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(YUY2,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalSt retch
                   {6CB69578-7617-4637-91E5-1C02DB810285}: Format(In/Out)=(UYVY,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive
                   {335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(UYVY,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalSt retch
                   {6CB69578-7617-4637-91E5-1C02DB810285}: Format(In/Out)=(YV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive
                   {335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(YV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalSt retch
                   {6CB69578-7617-4637-91E5-1C02DB810285}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive
                   {335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalSt retch
         Registry: OK
     DDraw Status: Enabled
       D3D Status: Enabled
       AGP Status: Enabled
DDraw Test Result: Not run
 D3D7 Test Result: Not run
 D3D8 Test Result: Not run
 D3D9 Test Result: Not run

-------------
Sound Devices
-------------
            Description: SoundMAX Digital Audio
 Default Sound Playback: Yes
 Default Voice Playback: Yes
            Hardware ID: PCI\VEN_8086&DEV_27DE&SUBSYS_01AD1028&REV_01
        Manufacturer ID: 65535
             Product ID: 65535
                   Type: WDM
            Driver Name: smwdm.sys
         Driver Version: 5.12.0001.5246 (English)
      Driver Attributes: Final Retail
            WHQL Logo'd: n/a
          Date and Size: 1/27/2005 22:31:06, 260352 bytes
            Other Files:
        Driver Provider: Analog Devices
         HW Accel Level: Basic
              Cap Flags: 0x0
    Min/Max Sample Rate: 0, 0
Static/Strm HW Mix Bufs: 0, 0
 Static/Strm HW 3D Bufs: 0, 0
              HW Memory: 0
       Voice Management: No
 EAX(tm) 2.0 Listen/Src: No, No
   I3DL2(tm) Listen/Src: No, No
Sensaura(tm) ZoomFX(tm): No
               Registry: OK
      Sound Test Result: Not run

            Description: Modem #1 Line Playback (emulated)
 Default Sound Playback: No
 Default Voice Playback: No
            Hardware ID:
        Manufacturer ID: 1
             Product ID: 81
                   Type: Emulated
            Driver Name:
         Driver Version:
      Driver Attributes:
            WHQL Logo'd:
          Date and Size:
            Other Files:
        Driver Provider:
         HW Accel Level: Full
              Cap Flags: 0x0
    Min/Max Sample Rate: 0, 0
Static/Strm HW Mix Bufs: 0, 0
 Static/Strm HW 3D Bufs: 0, 0
              HW Memory: 0
       Voice Management: No
 EAX(tm) 2.0 Listen/Src: No, No
   I3DL2(tm) Listen/Src: No, No
Sensaura(tm) ZoomFX(tm): No
               Registry: OK
      Sound Test Result: Not run

---------------------
Sound Capture Devices
---------------------
            Description: SoundMAX Digital Audio
  Default Sound Capture: Yes
  Default Voice Capture: Yes
            Driver Name: smwdm.sys
         Driver Version: 5.12.0001.5246 (English)
      Driver Attributes: Final Retail
          Date and Size: 1/27/2005 22:31:06, 260352 bytes
              Cap Flags: 0x0
           Format Flags: 0x0

            Description: Modem #1 Line Record (emulated)
  Default Sound Capture: No
  Default Voice Capture: No
            Driver Name:
         Driver Version:
      Driver Attributes:
          Date and Size:
              Cap Flags: 0x0
           Format Flags: 0x0

            Description: Dynex 1.3MP Webcam
  Default Sound Capture: No
  Default Voice Capture: No
            Driver Name: usbaudio.sys
         Driver Version: 5.01.2600.5512 (English)
      Driver Attributes: Final Retail
          Date and Size: 4/13/2008 14:45:12, 60032 bytes
              Cap Flags: 0x0
           Format Flags: 0x0

-----------
DirectMusic
-----------
        DLS Path: C:\WINDOWS\SYSTEM32\drivers\GM.DLS
     DLS Version: 1.00.0016.0002
    Acceleration: n/a
           Ports: Microsoft Synthesizer, Software (Not Kernel Mode), Output, DLS, Internal, Default Port
                  SoundMAX Digital Audio, Software (Kernel Mode), Output, DLS, Internal
                  Microsoft MIDI Mapper [Emulated], Hardware (Not Kernel Mode), Output, No DLS, Internal
                  Microsoft GS Wavetable SW Synth [Emulated], Hardware (Not Kernel Mode), Output, No DLS, Internal
        Registry: OK
     Test Result: Not run

-------------------
DirectInput Devices
-------------------
      Device Name: Mouse
         Attached: 1
    Controller ID: n/a
Vendor/Product ID: n/a
        FF Driver: n/a

      Device Name: Keyboard
         Attached: 1
    Controller ID: n/a
Vendor/Product ID: n/a
        FF Driver: n/a

      Device Name: HID-compliant consumer control device
         Attached: 1
    Controller ID: 0x0
Vendor/Product ID: 0x04F3, 0x0103
        FF Driver: n/a

      Device Name: HID-compliant device
         Attached: 1
    Controller ID: 0x0
Vendor/Product ID: 0x04F3, 0x0103
        FF Driver: n/a

      Device Name: CH PRO THROTTLE USB
         Attached: 1
    Controller ID: 0x2
Vendor/Product ID: 0x068E, 0x00F1
        FF Driver: n/a

      Device Name: CH PRO PEDALS USB
         Attached: 1
    Controller ID: 0x1
Vendor/Product ID: 0x068E, 0x00F2
        FF Driver: n/a

      Device Name: CH FIGHTERSTICK USB
         Attached: 1
    Controller ID: 0x0
Vendor/Product ID: 0x068E, 0x00F3
        FF Driver: n/a

Poll w/ Interrupt: No
         Registry: OK


Offline whipster22

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Re: Need help testing some things
« Reply #26 on: June 19, 2010, 08:40:31 PM »
Its back
« Last Edit: June 19, 2010, 09:08:16 PM by whipster22 »
just dewbing up the bbs
baby seal

Online Easyscor

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Re: Need help testing some things
« Reply #27 on: June 20, 2010, 12:26:19 PM »
When tuning to myself, I noticed a voice stutter. It started to play, paused, and then played back the whole vox test.
I've stopped using the test routine, but not because of sound quality.
Easy in-game again.
Since Tour 19 - 2001

Offline potsNpans

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Re: Need help testing some things
« Reply #28 on: June 20, 2010, 03:53:00 PM »
Could you make this a temporary sticky thread, so as not to get lost?
X-52 throttle using Saitek software version 6.6.6.9 utilizing mouse feature left button does not work, nor does it work on main mouse.
« Last Edit: June 20, 2010, 04:36:34 PM by potsNpans »

Offline DREDIOCK

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Re: Need help testing some things
« Reply #29 on: June 21, 2010, 06:57:53 AM »
Ok ran the test.

Observations
Everything seemed to run fine with two minor exceptions.

After playing with the sound settings (agree, Engines are way too loud) the master volume slider doesnt seem to do anything at all.

With engine sounds turned down to a tolerable level, I can no longer hear the engine starting in a GV
Occasionally, when deploying flaps the sound will alternate from very soft to much louder. "pvvt, pvvvt. PVVT, pvvt"

Other notables.
Vox sounds...different. Wish I could giver a better description. When first entering the game some vox transmissions sounded kinda garbled. But this seemed to clear up after a minute or two.

Sounds settings observation & opinion.


While the original setting perhaps give too much freedom. Newer setting give perhaps too little. While I'd like to see the internal/external engine sounds to be tied together Some of the other sounds either need to be calibrated better to fit in with the other sounds or would like to see more individual control over, (flaps,gear)

Im hearing ricochets on vehicles in an AC from quite a ways out. I noticed this while shooting at an osti from the tail gunners position in a B25
When passing an air raid siren the sound turns a bit bizarre for a second. But nothing intolerable.


Overall the game itself ran fine. Course I havent tried switching back yet LOL
Death is no easy answer
For those who wish to know
Ask those who have been before you
What fate the future holds
It ain't pretty