I agree with you grizz.
In another post I suggested to make a more smart head quarter function.
I also remarked that I understand others point of view.
If You make base capture too fast and in noe mode, then it seems that opponents
cannot develop they favorite not noe tactics that is not strong as fast noe capturing.
The reason is simple: they are loosing the war that they want to win (also if some of them say "I play for fun only"
).
Not noe tactics require a lot's of time (and it is not so much fun if You are in a small squad.
On the contrary a small squad can have the opportunity to contribute taking a small base if old settings have on).
At the core the point is always the same.
We need new map where the ppl win the war not if they have more countries only.
An idea.
Half targets with old settings, randomly distributed and
nobody knows which they are among the rest
until ppl discover they.
Also add a new parameter to win the war as number of destroyed HIDDEN factories (randomly distributed), etc .